if (place) placeWindow(w);
- w->setWorkspace(id);
- w->setWindowNumber(windowList.size());
-
stackingList.push_front(w);
- windowList.push_back(w);
+
+ if (w->isNormal()) {
+ w->setWorkspace(id);
+ w->setWindowNumber(windowList.size());
- clientmenu->insert(w->getTitle());
- clientmenu->update();
+ windowList.push_back(w);
- screen->updateNetizenWindowAdd(w->getClientWindow(), id);
+ clientmenu->insert(w->getTitle());
+ clientmenu->update();
- raiseWindow(w);
+ screen->updateNetizenWindowAdd(w->getClientWindow(), id);
+ }
+
+ if (! w->isDesktop())
+ raiseWindow(w);
+ else
+ lowerWindow(w);
}
-unsigned int Workspace::removeWindow(BlackboxWindow *w) {
+void Workspace::removeWindow(BlackboxWindow *w) {
assert(w != 0);
stackingList.remove(w);
}
}
+ if (! w->isNormal()) return;
+
windowList.remove(w);
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
if (i == 0)
cascade_x = cascade_y = 32;
-
- return i;
}
end = stackingList.end();
for (; it != end; ++it) {
BlackboxWindow *tmp = *it;
- if (tmp && tmp->setInputFocus()) {
+ if (tmp && tmp->isNormal() && tmp->setInputFocus()) {
// we found our new focus target
newfocus = tmp;
break;
void Workspace::showAll(void) {
- std::for_each(stackingList.begin(), stackingList.end(),
- std::mem_fun(&BlackboxWindow::show));
+ BlackboxWindowList::iterator it = stackingList.begin();
+ const BlackboxWindowList::iterator end = stackingList.end();
+ for (; it != end; ++it) {
+ BlackboxWindow *bw = *it;
+ if (! bw->isStuck())
+ bw->show();
+ }
}
void Workspace::hideAll(void) {
// withdraw in reverse order to minimize the number of Expose events
-
- BlackboxWindowList lst(stackingList.rbegin(), stackingList.rend());
-
- BlackboxWindowList::iterator it = lst.begin();
- const BlackboxWindowList::iterator end = lst.end();
- for (; it != end; ++it) {
+ BlackboxWindowList::reverse_iterator it = stackingList.rbegin();
+ const BlackboxWindowList::reverse_iterator end = stackingList.rend();
+ while (it != end) {
BlackboxWindow *bw = *it;
+ ++it; // withdraw removes the current item from the list so we need the next
+ // iterator before that happens
if (! bw->isStuck())
bw->withdraw();
}
void Workspace::raiseWindow(BlackboxWindow *w) {
BlackboxWindow *win = w;
+ if (win->isDesktop()) return;
+
// walk up the transient_for's to the window that is not a transient
- while (win->isTransient()) {
+ while (win->isTransient() && ! win->isDesktop()) {
if (! win->getTransientFor()) break;
win = win->getTransientFor();
}
*(stack++) = win->getFrameWindow();
screen->updateNetizenWindowRaise(win->getClientWindow());
- if (! win->isIconic()) {
+ if (! (win->isIconic() || win->isDesktop())) {
Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList.remove(win);
wkspc->stackingList.push_front(win);
BlackboxWindow *win = w;
// walk up the transient_for's to the window that is not a transient
- while (win->isTransient()) {
+ while (win->isTransient() && ! win->isDesktop()) {
if (! win->getTransientFor()) break;
win = win->getTransientFor();
}
*(stack++) = win->getFrameWindow();
screen->updateNetizenWindowLower(win->getClientWindow());
- if (! win->isIconic()) {
+ if (! (win->isIconic() || win->isDesktop())) {
Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList.remove(win);
wkspc->stackingList.push_back(win);
BlackboxWindowList::const_reverse_iterator it = stackingList.rbegin();
const BlackboxWindowList::const_reverse_iterator end = stackingList.rend();
for (; it != end; ++it)
- stack_order.push_back(*it);
+ if ((*it)->isNormal())
+ stack_order.push_back(*it);
}
for (; wit != end; ++wit) {
const BlackboxWindow* const curr = *wit;
- if (curr->isShaded()) continue;
+ if (curr->isShaded() && screen->getPlaceIgnoreShaded()) continue;
+ if (curr->isMaximizedFull() && screen->getPlaceIgnoreMaximized()) continue;
tmp.setRect(curr->frameRect().x(), curr->frameRect().y(),
curr->frameRect().width() + screen->getBorderWidth(),
placed = smartPlacement(new_win, availableArea);
break;
case BScreen::UnderMousePlacement:
+ case BScreen::ClickMousePlacement:
placed = underMousePlacement(new_win, availableArea);
default:
break; // handled below