#include "i18n.hh"
#include "blackbox.hh"
#include "Clientmenu.hh"
+#include "Font.hh"
#include "Netizen.hh"
#include "Screen.hh"
#include "Toolbar.hh"
screen = scrn;
xatom = screen->getBlackbox()->getXAtom();
- cascade_x = cascade_y = 32;
+ cascade_x = cascade_y = 0;
+#ifdef XINERAMA
+ cascade_region = 0;
+#endif // XINERAMA
id = i;
if (place) placeWindow(w);
- w->setWorkspace(id);
- w->setWindowNumber(windowList.size());
-
stackingList.push_front(w);
- windowList.push_back(w);
+
+ if (w->isNormal()) {
+ w->setWorkspace(id);
+ w->setWindowNumber(windowList.size());
- clientmenu->insert(w->getTitle());
- clientmenu->update();
+ windowList.push_back(w);
+
+ clientmenu->insert(w->getTitle());
+ clientmenu->update();
+
+ screen->updateNetizenWindowAdd(w->getClientWindow(), id);
- screen->updateNetizenWindowAdd(w->getClientWindow(), id);
+ if (id != screen->getCurrentWorkspaceID() &&
+ screen->doFocusNew()) {
+ /*
+ not on the focused workspace, so the window is not going to get focus
+ but if the user wants new windows focused, then it should get focus
+ when this workspace does become focused.
+ */
+ lastfocus = w;
+ }
+ }
- raiseWindow(w);
+ if (! w->isDesktop())
+ raiseWindow(w);
+ else
+ lowerWindow(w);
}
-unsigned int Workspace::removeWindow(BlackboxWindow *w) {
+void Workspace::removeWindow(BlackboxWindow *w) {
assert(w != 0);
stackingList.remove(w);
}
}
+ if (! w->isNormal()) return;
+
windowList.remove(w);
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
for (; it != end; ++it, ++i)
(*it)->setWindowNumber(i);
- if (i == 0)
- cascade_x = cascade_y = 32;
-
- return i;
+ if (i == 0) {
+ cascade_x = cascade_y = 0;
+#ifdef XINERAMA
+ cascade_region = 0;
+#endif // XINERAMA
+ }
}
end = stackingList.end();
for (; it != end; ++it) {
BlackboxWindow *tmp = *it;
- if (! (tmp->windowType() == BlackboxWindow::Type_Dialog ||
- tmp->windowType() == BlackboxWindow::Type_Normal))
- continue; // don't fallback to special windows
- if (tmp && tmp->setInputFocus()) {
+ if (tmp && tmp->isNormal() && tmp->setInputFocus()) {
// we found our new focus target
newfocus = tmp;
break;
void Workspace::showAll(void) {
- std::for_each(stackingList.begin(), stackingList.end(),
- std::mem_fun(&BlackboxWindow::show));
+ BlackboxWindowList::iterator it = stackingList.begin();
+ const BlackboxWindowList::iterator end = stackingList.end();
+ for (; it != end; ++it) {
+ BlackboxWindow *bw = *it;
+ if (! bw->isStuck())
+ bw->show();
+ }
}
void Workspace::hideAll(void) {
// withdraw in reverse order to minimize the number of Expose events
-
- BlackboxWindowList lst(stackingList.rbegin(), stackingList.rend());
-
- BlackboxWindowList::iterator it = lst.begin();
- const BlackboxWindowList::iterator end = lst.end();
- for (; it != end; ++it) {
+ BlackboxWindowList::reverse_iterator it = stackingList.rbegin();
+ const BlackboxWindowList::reverse_iterator end = stackingList.rend();
+ while (it != end) {
BlackboxWindow *bw = *it;
+ ++it; // withdraw removes the current item from the list so we need the next
+ // iterator before that happens
if (! bw->isStuck())
bw->withdraw();
}
void Workspace::raiseWindow(BlackboxWindow *w) {
BlackboxWindow *win = w;
+ if (win->isDesktop()) return;
+
// walk up the transient_for's to the window that is not a transient
- while (win->isTransient()) {
+ while (win->isTransient() && ! win->isDesktop()) {
if (! win->getTransientFor()) break;
win = win->getTransientFor();
}
*(stack++) = win->getFrameWindow();
screen->updateNetizenWindowRaise(win->getClientWindow());
- if (! win->isIconic()) {
+ if (! (win->isIconic() || win->isDesktop())) {
Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList.remove(win);
wkspc->stackingList.push_front(win);
BlackboxWindow *win = w;
// walk up the transient_for's to the window that is not a transient
- while (win->isTransient()) {
+ while (win->isTransient() && ! win->isDesktop()) {
if (! win->getTransientFor()) break;
win = win->getTransientFor();
}
*(stack++) = win->getFrameWindow();
screen->updateNetizenWindowLower(win->getClientWindow());
- if (! win->isIconic()) {
+ if (! (win->isIconic() || win->isDesktop())) {
Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList.remove(win);
wkspc->stackingList.push_back(win);
BlackboxWindowList::const_reverse_iterator it = stackingList.rbegin();
const BlackboxWindowList::const_reverse_iterator end = stackingList.rend();
for (; it != end; ++it)
- stack_order.push_back(*it);
+ if ((*it)->isNormal())
+ stack_order.push_back(*it);
}
}
-bool Workspace::smartPlacement(Rect& win, const Rect& availableArea) {
+bool Workspace::smartPlacement(Rect& win) {
rectList spaces;
- spaces.push_back(availableArea); //initially the entire screen is free
+
+ //initially the entire screen is free
+#ifdef XINERAMA
+ if (screen->isXineramaActive() &&
+ screen->getBlackbox()->doXineramaPlacement()) {
+ RectList availableAreas = screen->allAvailableAreas();
+ RectList::iterator it, end = availableAreas.end();
+
+ for (it = availableAreas.begin(); it != end; ++it)
+ spaces.push_back(*it);
+ } else
+#endif // XINERAMA
+ spaces.push_back(screen->availableArea());
//Find Free Spaces
BlackboxWindowList::const_iterator wit = windowList.begin(),
for (; wit != end; ++wit) {
const BlackboxWindow* const curr = *wit;
- if (curr->isShaded() && screen->getPlaceIgnoreShaded()) continue;
- if (curr->isMaximizedFull() && screen->getPlaceIgnoreMaximized()) continue;
+ // watch for shaded windows and full-maxed windows
+ if (curr->isShaded()) {
+ if (screen->getPlaceIgnoreShaded()) continue;
+ } else if (curr->isMaximizedFull()) {
+ if (screen->getPlaceIgnoreMaximized()) continue;
+ }
tmp.setRect(curr->frameRect().x(), curr->frameRect().y(),
curr->frameRect().width() + screen->getBorderWidth(),
}
-bool Workspace::underMousePlacement(Rect &win, const Rect &availableArea) {
+bool Workspace::underMousePlacement(Rect &win) {
int x, y, rx, ry;
Window c, r;
unsigned int m;
XQueryPointer(screen->getBlackbox()->getXDisplay(), screen->getRootWindow(),
&r, &c, &rx, &ry, &x, &y, &m);
+
+ Rect area;
+#ifdef XINERAMA
+ if (screen->isXineramaActive() &&
+ screen->getBlackbox()->doXineramaPlacement()) {
+ RectList availableAreas = screen->allAvailableAreas();
+ RectList::iterator it, end = availableAreas.end();
+
+ for (it = availableAreas.begin(); it != end; ++it)
+ if (it->contains(rx, ry)) break;
+ assert(it != end); // the mouse isn't inside an area?
+ area = *it;
+ } else
+#endif // XINERAMA
+ area = screen->availableArea();
+
x = rx - win.width() / 2;
y = ry - win.height() / 2;
- if (x < availableArea.x())
- x = availableArea.x();
- if (y < availableArea.y())
- y = availableArea.y();
- if (x + win.width() > availableArea.x() + availableArea.width())
- x = availableArea.x() + availableArea.width() - win.width();
- if (y + win.height() > availableArea.y() + availableArea.height())
- y = availableArea.y() + availableArea.height() - win.height();
+ if (x < area.x())
+ x = area.x();
+ if (y < area.y())
+ y = area.y();
+ if (x + win.width() > area.x() + area.width())
+ x = area.x() + area.width() - win.width();
+ if (y + win.height() > area.y() + area.height())
+ y = area.y() + area.height() - win.height();
win.setX(x);
win.setY(y);
}
-bool Workspace::cascadePlacement(Rect &win, const Rect &availableArea) {
- if ((cascade_x > static_cast<signed>(availableArea.width() / 2)) ||
- (cascade_y > static_cast<signed>(availableArea.height() / 2)))
- cascade_x = cascade_y = 32;
+bool Workspace::cascadePlacement(Rect &win, const int offset) {
+ Rect area;
+
+#ifdef XINERAMA
+ if (screen->isXineramaActive() &&
+ screen->getBlackbox()->doXineramaPlacement()) {
+ area = screen->allAvailableAreas()[cascade_region];
+ } else
+#endif // XINERAMA
+ area = screen->availableArea();
+
+ if ((static_cast<signed>(cascade_x + win.width()) > area.right() + 1) ||
+ (static_cast<signed>(cascade_y + win.height()) > area.bottom() + 1)) {
+ cascade_x = cascade_y = 0;
+#ifdef XINERAMA
+ if (screen->isXineramaActive() &&
+ screen->getBlackbox()->doXineramaPlacement()) {
+ // go to the next xinerama region, and use its area
+ if (++cascade_region >= screen->allAvailableAreas().size())
+ cascade_region = 0;
+ area = screen->allAvailableAreas()[cascade_region];
+ }
+#endif // XINERAMA
+ }
- if (cascade_x == 32) {
- cascade_x += availableArea.x();
- cascade_y += availableArea.y();
+ if (cascade_x == 0) {
+ cascade_x = area.x() + offset;
+ cascade_y = area.y() + offset;
}
win.setPos(cascade_x, cascade_y);
+ cascade_x += offset;
+ cascade_y += offset;
+
return True;
}
void Workspace::placeWindow(BlackboxWindow *win) {
- Rect availableArea(screen->availableArea()),
- new_win(availableArea.x(), availableArea.y(),
- win->frameRect().width(), win->frameRect().height());
+ Rect new_win(0, 0, win->frameRect().width(), win->frameRect().height());
bool placed = False;
switch (screen->getPlacementPolicy()) {
case BScreen::RowSmartPlacement:
case BScreen::ColSmartPlacement:
- placed = smartPlacement(new_win, availableArea);
+ placed = smartPlacement(new_win);
break;
case BScreen::UnderMousePlacement:
case BScreen::ClickMousePlacement:
- placed = underMousePlacement(new_win, availableArea);
+ placed = underMousePlacement(new_win);
default:
break; // handled below
} // switch
- if (placed == False) {
- cascadePlacement(new_win, availableArea);
- cascade_x += win->getTitleHeight() + (screen->getBorderWidth() * 2);
- cascade_y += win->getTitleHeight() + (screen->getBorderWidth() * 2);
- }
+ if (placed == False)
+ cascadePlacement(new_win, (win->getTitleHeight() +
+ screen->getBorderWidth() * 2));
+
+ if (new_win.right() > screen->availableArea().right())
+ new_win.setX(screen->availableArea().left());
+ if (new_win.bottom() > screen->availableArea().bottom())
+ new_win.setY(screen->availableArea().top());
- if (new_win.right() > availableArea.right())
- new_win.setX(availableArea.left());
- if (new_win.bottom() > availableArea.bottom())
- new_win.setY(availableArea.top());
win->configure(new_win.x(), new_win.y(), new_win.width(), new_win.height());
}