@brief The action interface for user-available actions
*/
-#include "otk/display.hh"
#include "otk/point.hh"
#include "otk/rect.hh"
#include "otk/eventhandler.hh"
+extern "C" {
+#include <X11/Xlib.h>
+}
+
namespace ob {
//! The action interface for user-available actions
*/
class OBActions : public otk::OtkEventHandler {
public:
- struct MouseButtonAction {
+ // update the same enum in openbox.i when making changes to this
+ enum ActionType {
+ Action_ButtonPress,
+ Action_ButtonRelease,
+ Action_Click,
+ Action_DoubleClick,
+ Action_EnterWindow,
+ Action_LeaveWindow,
+ Action_KeyPress,
+ Action_MouseMotion,
+ NUM_ACTIONS
+ };
+
+ struct ButtonReleaseAction {
Window win;
unsigned int button;
Time time;
- MouseButtonAction() { win = 0; button = 0; time = 0; }
+ ButtonReleaseAction() { win = 0; button = 0; time = 0; }
};
-
+
private:
// milliseconds XXX: config option
static const unsigned int DOUBLECLICKDELAY;
- //! The last 2 button release processed for CLICKs
- MouseButtonAction _release;
//! The mouse button currently being watched from a press for a CLICK
unsigned int _button;
+ //! The last button release processed for CLICKs
+ ButtonReleaseAction _release;
- void insertPress(Window win, unsigned int button, Time time);
-
public:
+ //! Constructs an OBActions object
OBActions();
+ //! Destroys the OBActions object
virtual ~OBActions();
virtual void buttonPressHandler(const XButtonEvent &e);