@brief The action interface for user-available actions
*/
-#include "widget.hh"
#include "otk/point.hh"
#include "otk/rect.hh"
#include "otk/eventhandler.hh"
When these actions are fired, hooks to the guile engine are fired so that
guile code is run.
*/
-class OBActions : public otk::OtkEventHandler {
+class Actions : public otk::EventHandler {
public:
#ifndef SWIG // get rid of a swig warning
struct ButtonReleaseAction {
};
struct ButtonPressAction {
+ Window win;
unsigned int button;
otk::Point pos;
otk::Rect clientarea;
Used for motion events as the starting position.
*/
ButtonPressAction *_posqueue[BUTTONS];
+ //! This is set to true once a drag has started and false when done to make
+ //! sure the threshold isnt checked anymore once a drag is underway
+ bool _dragging;
void insertPress(const XButtonEvent &e);
void removePress(const XButtonEvent &e);
- PyObject *_callback[NUM_EVENTS];
-
public:
- //! Constructs an OBActions object
- OBActions();
- //! Destroys the OBActions object
- virtual ~OBActions();
+ //! Constructs an Actions object
+ Actions();
+ //! Destroys the Actions object
+ virtual ~Actions();
virtual void buttonPressHandler(const XButtonEvent &e);
virtual void buttonReleaseHandler(const XButtonEvent &e);
virtual void leaveHandler(const XCrossingEvent &e);
virtual void keyPressHandler(const XKeyEvent &e);
+ virtual void keyReleaseHandler(const XKeyEvent &e);
virtual void motionHandler(const XMotionEvent &e);
- virtual void mapRequestHandler(const XMapRequestEvent &e);
- virtual void unmapHandler(const XUnmapEvent &e);
- virtual void destroyHandler(const XDestroyWindowEvent &e);
-
- //! Bind a callback for an action
- bool bind(EventAction action, PyObject *func);
-
- //! Unbind the callback function from an action
- bool unbind(EventAction action);
+#ifdef XKB
+ virtual void xkbHandler(const XkbEvent &e);
+#endif // XKB
- //! Remove all callback functions
- void unbindAll();
};
}