#include "common.h"
#include "area.h"
+
typedef struct Battery {
// always start with area
Area area;
enum chargestate {
BATTERY_UNKNOWN,
BATTERY_CHARGING,
- BATTERY_DISCHARGING
+ BATTERY_DISCHARGING,
+ BATTERY_FULL
};
typedef struct battime {
void update_battery();
void init_battery();
+void init_battery_panel(void *panel);
void draw_battery(void *obj, cairo_t *c, int active);