#endif
#include "bindings.hh"
+#include "screen.hh"
+#include "openbox.hh"
+#include "client.hh"
+#include "frame.hh"
+#include "python.hh"
#include "otk/display.hh"
extern "C" {
#include <X11/Xlib.h>
+
+#include "gettext.h"
+#define _(str) gettext(str)
}
namespace ob {
-#include <stdio.h>
-static void print_branch(BindingTree *first, std::string str)
+static bool buttonvalue(const std::string &button, unsigned int *val)
{
- BindingTree *p = first;
-
- while (p) {
- if (p->first_child)
- print_branch(p->first_child, str + " " + p->text);
- printf("%d%s\n", p->id, (str + " " + p->text).c_str());
- BindingTree *s = p->next_sibling;
- delete p;
- p = s;
- }
+ if (button == "1" || button == "Button1") {
+ *val |= Button1;
+ } else if (button == "2" || button == "Button2") {
+ *val |= Button2;
+ } else if (button == "3" || button == "Button3") {
+ *val |= Button3;
+ } else if (button == "4" || button == "Button4") {
+ *val |= Button4;
+ } else if (button == "5" || button == "Button5") {
+ *val |= Button5;
+ } else
+ return false;
+ return true;
}
-
-void OBBindings::display()
+static bool modvalue(const std::string &mod, unsigned int *val)
{
- if (_bindings.first_child)
- print_branch(_bindings.first_child, "");
+ if (mod == "C") { // control
+ *val |= ControlMask;
+ } else if (mod == "S") { // shift
+ *val |= ShiftMask;
+ } else if (mod == "A" || // alt/mod1
+ mod == "M" ||
+ mod == "Mod1" ||
+ mod == "M1") {
+ *val |= Mod1Mask;
+ } else if (mod == "Mod2" || // mod2
+ mod == "M2") {
+ *val |= Mod2Mask;
+ } else if (mod == "Mod3" || // mod3
+ mod == "M3") {
+ *val |= Mod3Mask;
+ } else if (mod == "W" || // windows/mod4
+ mod == "Mod4" ||
+ mod == "M4") {
+ *val |= Mod4Mask;
+ } else if (mod == "Mod5" || // mod5
+ mod == "M5") {
+ *val |= Mod5Mask;
+ } else { // invalid
+ return false;
+ }
+ return true;
}
-
-
-static bool translate(const std::string str, Binding &b)
+bool OBBindings::translate(const std::string &str, Binding &b,bool askey) const
{
+ // parse out the base key name
std::string::size_type keybegin = str.find_last_of('-');
- std::string key(str, keybegin != std::string::npos ? keybegin + 1 : 0);
-
- // XXX: get some modifiers up in the hizzie
-
- KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
- if (sym == NoSymbol) return false;
- b.modifiers = Mod1Mask; // XXX: no way
- b.key = XKeysymToKeycode(otk::OBDisplay::display, sym);
- return b.key != 0;
-}
-
-static BindingTree *buildtree(const OBBindings::StringVect &keylist, int id)
-{
- if (keylist.empty()) return 0; // nothing in the list.. return 0
-
- BindingTree *ret = new BindingTree(id), *p = 0;
-
- OBBindings::StringVect::const_iterator it, end = keylist.end();
- for (it = keylist.begin(); it != end; ++it) {
- if (p)
- p = p->first_child = new BindingTree(id);
- else
- p = ret; // the first node
+ keybegin = (keybegin == std::string::npos) ? 0 : keybegin + 1;
+ std::string key(str, keybegin);
+
+ // parse out the requested modifier keys
+ unsigned int modval = 0;
+ std::string::size_type begin = 0, end;
+ while (begin != keybegin) {
+ end = str.find_first_of('-', begin);
+
+ std::string mod(str, begin, end-begin);
+ if (!modvalue(mod, &modval)) {
+ printf(_("Invalid modifier element in key binding: %s\n"), mod.c_str());
+ return false;
+ }
- if (!translate(*it, p->binding))
- break;
- p->text = *it;
+ begin = end + 1;
}
- if (it != end) {
- // build failed.. clean up and return 0
- p = ret;
- while (p->first_child) {
- BindingTree *c = p->first_child;
- delete p;
- p = c;
+
+ // set the binding
+ b.modifiers = modval;
+ if (askey) {
+ KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
+ if (sym == NoSymbol) {
+ printf(_("Invalid Key name in key binding: %s\n"), key.c_str());
+ return false;
}
- delete p;
- return 0;
+ if (!(b.key = XKeysymToKeycode(otk::OBDisplay::display, sym)))
+ printf(_("No valid keycode for Key in key binding: %s\n"), key.c_str());
+ return b.key != 0;
} else {
- // set the proper chain status on the last node
- p->chain = false;
+ return buttonvalue(key, &b.key);
}
-
- printf("<BUILDING>\n");
- print_branch(ret, "");
- printf("</BUILDING>\n");
-
- // successfully built a tree
- return ret;
}
-static void destroytree(BindingTree *tree)
+static void destroytree(KeyBindingTree *tree)
{
while (tree) {
- BindingTree *c = tree->first_child;
+ KeyBindingTree *c = tree->first_child;
delete tree;
tree = c;
}
}
+KeyBindingTree *OBBindings::buildtree(const StringVect &keylist,
+ PyObject *callback) const
+{
+ if (keylist.empty()) return 0; // nothing in the list.. return 0
+
+ KeyBindingTree *ret = 0, *p;
+
+ StringVect::const_reverse_iterator it, end = keylist.rend();
+ for (it = keylist.rbegin(); it != end; ++it) {
+ p = ret;
+ ret = new KeyBindingTree(callback);
+ if (!p) ret->chain = false; // only the first built node
+ ret->first_child = p;
+ if (!translate(*it, ret->binding)) {
+ destroytree(ret);
+ ret = 0;
+ break;
+ }
+ }
+ return ret;
+}
+
+
OBBindings::OBBindings()
+ : _curpos(&_keytree),
+ _resetkey(0,0),
+ _timer(Openbox::instance->timerManager(),
+ (otk::OBTimeoutHandler)reset, this)
{
+ _timer.setTimeout(5000); // chains reset after 5 seconds
+
+ setResetKey("C-g"); // set the default reset key
}
OBBindings::~OBBindings()
{
- remove_all();
+ grabKeys(false);
+ removeAll();
}
-static void assimilate(BindingTree *parent, BindingTree *node)
+void OBBindings::assimilate(KeyBindingTree *node)
{
- BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
+ KeyBindingTree *a, *b, *tmp, *last;
- if (!parent->first_child) {
+ if (!_keytree.first_child) {
// there are no nodes at this level yet
- parent->first_child = node;
- nextparent = node;
+ _keytree.first_child = node;
} else {
- p = lastsib = parent->first_child;
-
- while (p->next_sibling) {
- p = p->next_sibling;
- lastsib = p; // finds the last sibling
- if (p->binding == node->binding) {
- // found an identical binding..
- assert(node->chain && p->chain);
- delete node; // kill the one we aren't using
- break;
+ a = _keytree.first_child;
+ last = a;
+ b = node;
+ while (a) {
+ last = a;
+ if (a->binding != b->binding) {
+ a = a->next_sibling;
+ } else {
+ tmp = b;
+ b = b->first_child;
+ delete tmp;
+ a = a->first_child;
}
}
- if (!p) {
- // couldn't find an existing binding, use this new one, and insert it
- // into the list
- p = lastsib->next_sibling = node;
+ if (last->binding != b->binding)
+ last->next_sibling = b;
+ else {
+ last->first_child = b->first_child;
+ delete b;
}
- nextparent = p;
}
-
- if (nextnode)
- assimilate(nextparent, nextnode);
}
-static int find_bind(BindingTree *tree, BindingTree *search) {
- BindingTree *a, *b;
- a = tree;
+PyObject *OBBindings::find(KeyBindingTree *search, bool *conflict) const {
+ *conflict = false;
+ KeyBindingTree *a, *b;
+ a = _keytree.first_child;
b = search;
while (a && b) {
if (a->binding != b->binding) {
a = a->next_sibling;
} else {
if (a->chain == b->chain) {
- if (!a->chain)
- return a->id; // found it! (return the actual id, not the search's)
- } else
- return -2; // the chain status' don't match (conflict!)
+ if (!a->chain) {
+ // found it! (return the actual id, not the search's)
+ return a->callback;
+ }
+ } else {
+ *conflict = true;
+ return 0; // the chain status' don't match (conflict!)
+ }
b = b->first_child;
a = a->first_child;
}
}
- return -1; // it just isn't in here
+ return 0; // it just isn't in here
}
-/*
-static int find(BindingTree *parent, BindingTree *node) {
- BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
-
- if (!parent->first_child)
- return -1;
-
- p = parent->first_child;
- while (p) {
- if (node->binding == p->binding) {
- if (node->chain == p->chain) {
- if (!node->chain) {
- return p->id; // found it! (return the actual id, not the search's)
- } else {
- break; // go on to the next child in the chain
- }
- } else {
- return -2; // the chain status' don't match (conflict!)
- }
- }
- p = p->next_sibling;
- }
- if (!p) return -1; // doesn't exist
-
- if (node->chain) {
- assert(node->first_child);
- return find(p, node->first_child);
- } else
- return -1; // it just isnt in here
-}
-*/
-bool OBBindings::add(const StringVect &keylist, int id)
+bool OBBindings::add(const StringVect &keylist, PyObject *callback)
{
- BindingTree *tree;
+ KeyBindingTree *tree;
+ bool conflict;
- if (!(tree = buildtree(keylist, id)))
+ if (!(tree = buildtree(keylist, callback)))
return false; // invalid binding requested
- if (find_bind(_bindings.first_child, tree) < -1) {
+ if (find(tree, &conflict) || conflict) {
// conflicts with another binding
destroytree(tree);
return false;
}
+ grabKeys(false);
+
// assimilate this built tree into the main tree
- assimilate(&_bindings, tree); // assimilation destroys/uses the tree
+ assimilate(tree); // assimilation destroys/uses the tree
+
+ Py_INCREF(callback);
+
+ grabKeys(true);
+
return true;
}
-int OBBindings::find(const StringVect &keylist)
+bool OBBindings::remove(const StringVect &keylist)
{
- BindingTree *tree;
- bool ret;
+ assert(false); // XXX: function not implemented yet
+
+ KeyBindingTree *tree;
+ bool conflict;
if (!(tree = buildtree(keylist, 0)))
return false; // invalid binding requested
- ret = find_bind(_bindings.first_child, tree) >= 0;
+ PyObject *func = find(tree, &conflict);
+ if (func) {
+ grabKeys(false);
- destroytree(tree);
-
- return ret;
+ _curpos = &_keytree;
+
+ // XXX do shit here ...
+ Py_DECREF(func);
+
+ grabKeys(true);
+ return true;
+ }
+ return false;
}
-int OBBindings::remove(const StringVect &keylist)
+void OBBindings::setResetKey(const std::string &key)
{
- (void)keylist;
- assert(false); // XXX: function not implemented yet
+ Binding b(0, 0);
+ if (translate(key, b)) {
+ grabKeys(false);
+ _resetkey.key = b.key;
+ _resetkey.modifiers = b.modifiers;
+ grabKeys(true);
+ }
}
-static void remove_branch(BindingTree *first)
+static void remove_branch(KeyBindingTree *first)
{
- BindingTree *p = first;
+ KeyBindingTree *p = first;
while (p) {
if (p->first_child)
remove_branch(p->first_child);
- BindingTree *s = p->next_sibling;
+ KeyBindingTree *s = p->next_sibling;
+ Py_XDECREF(p->callback);
delete p;
p = s;
}
}
-void OBBindings::remove_all()
+void OBBindings::removeAll()
{
- if (_bindings.first_child)
- remove_branch(_bindings.first_child);
+ if (_keytree.first_child) {
+ remove_branch(_keytree.first_child);
+ _keytree.first_child = 0;
+ }
+}
+
+
+void OBBindings::grabKeys(bool grab)
+{
+ for (int i = 0; i < Openbox::instance->screenCount(); ++i) {
+ Window root = otk::OBDisplay::screenInfo(i)->rootWindow();
+
+ KeyBindingTree *p = _curpos->first_child;
+ while (p) {
+ if (grab) {
+ otk::OBDisplay::grabKey(p->binding.key, p->binding.modifiers,
+ root, false, GrabModeAsync, GrabModeAsync,
+ false);
+ }
+ else
+ otk::OBDisplay::ungrabKey(p->binding.key, p->binding.modifiers,
+ root);
+ p = p->next_sibling;
+ }
+
+ if (grab)
+ otk::OBDisplay::grabKey(_resetkey.key, _resetkey.modifiers,
+ root, true, GrabModeAsync, GrabModeAsync,
+ false);
+ else
+ otk::OBDisplay::ungrabKey(_resetkey.key, _resetkey.modifiers,
+ root);
+ }
+}
+
+
+void OBBindings::fire(unsigned int modifiers, unsigned int key, Time time)
+{
+ if (key == _resetkey.key && modifiers == _resetkey.modifiers) {
+ reset(this);
+ } else {
+ KeyBindingTree *p = _curpos->first_child;
+ while (p) {
+ if (p->binding.key == key && p->binding.modifiers == modifiers) {
+ if (p->chain) {
+ _timer.start(); // start/restart the timer
+ grabKeys(false);
+ _curpos = p;
+ grabKeys(true);
+ } else {
+ Window win = None;
+ OBClient *c = Openbox::instance->focusedClient();
+ if (c) win = c->window();
+ KeyData *data = new_key_data(win, time, modifiers, key);
+ python_callback(p->callback, (PyObject*)data);
+ Py_DECREF((PyObject*)data);
+ reset(this);
+ }
+ break;
+ }
+ p = p->next_sibling;
+ }
+ }
+}
+
+void OBBindings::reset(OBBindings *self)
+{
+ self->_timer.stop();
+ self->grabKeys(false);
+ self->_curpos = &self->_keytree;
+ self->grabKeys(true);
+}
+
+
+bool OBBindings::addButton(const std::string &but, MouseContext context,
+ MouseAction action, PyObject *callback)
+{
+ assert(context >= 0 && context < NUM_MOUSE_CONTEXT);
+
+ Binding b(0,0);
+ if (!translate(but, b, false))
+ return false;
+
+ ButtonBindingList::iterator it, end = _buttons[context].end();
+
+ // look for a duplicate binding
+ for (it = _buttons[context].begin(); it != end; ++it)
+ if ((*it)->binding.key == b.key &&
+ (*it)->binding.modifiers == b.modifiers) {
+ ButtonBinding::CallbackList::iterator c_it,
+ c_end = (*it)->callback[action].end();
+ for (c_it = (*it)->callback[action].begin(); c_it != c_end; ++c_it)
+ if (*c_it == callback)
+ return true; // already bound
+ break;
+ }
+
+ ButtonBinding *bind;
+
+ // the binding didnt exist yet, add it
+ if (it == end) {
+ bind = new ButtonBinding();
+ bind->binding.key = b.key;
+ bind->binding.modifiers = b.modifiers;
+ _buttons[context].push_back(bind);
+ printf("adding %d.%d to %d\n", b.key, b.modifiers, context);
+ // XXX GRAB the new button everywhere!
+ } else
+ bind = *it;
+ bind->callback[action].push_back(callback);
+ Py_INCREF(callback);
+ return true;
+}
+
+void OBBindings::grabButtons(bool grab, OBClient *client)
+{
+ for (int i = 0; i < NUM_MOUSE_CONTEXT; ++i) {
+ Window win;
+ int mode = GrabModeAsync;
+ switch (i) {
+ case MC_Frame:
+ win = client->frame->window();
+ break;
+ case MC_Window:
+ win = client->frame->plate();
+ mode = GrabModeSync; // this is handled in the plate's buttonPressHandler
+ break;
+ default:
+ continue;
+ }
+ ButtonBindingList::iterator it, end = _buttons[i].end();
+ for (it = _buttons[i].begin(); it != end; ++it)
+ if (grab)
+ otk::OBDisplay::grabButton((*it)->binding.key,
+ (*it)->binding.modifiers, win, false,
+ ButtonPressMask | ButtonMotionMask |
+ ButtonReleaseMask, mode, GrabModeAsync,
+ None, None, false);
+ else
+ otk::OBDisplay::ungrabButton((*it)->binding.key,
+ (*it)->binding.modifiers, win);
+ }
+}
+
+void OBBindings::fire(ButtonData *data)
+{
+ printf("but.mods %d.%d\n", data->button, data->state);
+
+ ButtonBindingList::iterator it, end = _buttons[data->context].end();
+ for (it = _buttons[data->context].begin(); it != end; ++it)
+ if ((*it)->binding.key == data->button &&
+ (*it)->binding.modifiers == data->state) {
+ ButtonBinding::CallbackList::iterator c_it,
+ c_end = (*it)->callback[data->action].end();
+ for (c_it = (*it)->callback[data->action].begin(); c_it != c_end; ++c_it)
+ python_callback(*c_it, (PyObject*)data);
+ }
}
}