//! Sets the wm_state to the specified value
void setWMState(long state);
- //! Sends the window to the specified desktop
- void setDesktop(long desktop);
//! Adjusts the window's net_state
void setState(StateAction action, long data1, long data2);
+ //! Sends the window to the specified desktop
+ void setDesktop(long desktop);
+
//! Calculates the stacking layer for the client window
void calcLayer();
#ifndef SWIG
//! Constructs a new OBClient object around a specified window id
/*!
- @param window The window id that the OBClient class should handle
+BB @param window The window id that the OBClient class should handle
@param screen The screen on which the window resides
*/
OBClient(int screen, Window window);
inline bool modal() const { return _modal; }
//! Returns if the window is shaded
/*!
- When the window is shaded, only its titlebar is visible, the client itself
- is not mapped
+ When the window is shaded, only its titlebar is visible.
*/
inline bool shaded() const { return _shaded; }
//! Returns if the window is iconified
//! Request the client to close its window.
void close();
- //! Sets the window's stacking layer
- /*!
- @param l An integer specifying the layer.<br>
- '0' - the normal layer<br>
- '> 0' - the 'above' layer<br>
- '< 0' - the 'below' layer
- */
- void setStackLayer(int l);
-
//! Shades or unshades the client window
/*!
@param shade true if the window should be shaded; false if it should be
void shade(bool shade);
//! Attempt to focus the client window
- bool focus();
+ bool focus() const;
//! Remove focus from the client window
- void unfocus();
+ void unfocus() const;
virtual void focusHandler(const XFocusChangeEvent &e);
virtual void unfocusHandler(const XFocusChangeEvent &e);