#include "openbox.hh"
#include "frame.hh"
#include "client.hh"
+#include "python.hh"
+#include "bindings.hh"
#include "otk/display.hh"
#include <string>
const long OBFrame::event_mask;
OBFrame::OBFrame(OBClient *client, otk::Style *style)
- : otk::OtkWidget(Openbox::instance, style),
+ : otk::OtkWidget(Openbox::instance, style, Horizontal, 0, 1, true),
+ OBWidget(Type_Frame),
_client(client),
_screen(otk::OBDisplay::screenInfo(client->screen())),
_plate(this, OBWidget::Type_Plate),
_titlebar(this, OBWidget::Type_Titlebar),
- _button_close(&_titlebar),
- _button_iconify(&_titlebar),
- _button_max(&_titlebar),
- _button_stick(&_titlebar),
- _label(&_titlebar),
+ _button_close(&_titlebar, OBWidget::Type_CloseButton),
+ _button_iconify(&_titlebar, OBWidget::Type_IconifyButton),
+ _button_max(&_titlebar, OBWidget::Type_MaximizeButton),
+ _button_stick(&_titlebar, OBWidget::Type_StickyButton),
+ _label(&_titlebar, OBWidget::Type_Label),
_handle(this, OBWidget::Type_Handle),
- _grip_left(&_handle),
- _grip_right(&_handle),
+ _grip_left(&_handle, OBWidget::Type_LeftGrip),
+ _grip_right(&_handle, OBWidget::Type_RightGrip),
_decorations(client->decorations())
{
assert(client);
assert(style);
- XSelectInput(otk::OBDisplay::display, getWindow(), OBFrame::event_mask);
-
- unmanaged();
- _titlebar.unmanaged();
- _button_close.unmanaged();
- _button_iconify.unmanaged();
- _button_max.unmanaged();
- _button_stick.unmanaged();
- _label.unmanaged();
- _handle.unmanaged();
- _grip_left.unmanaged();
- _grip_right.unmanaged();
- _plate.unmanaged();
+ XSelectInput(otk::OBDisplay::display, _window, OBFrame::event_mask);
_grip_left.setCursor(Openbox::instance->cursors().ll_angle);
_grip_right.setCursor(Openbox::instance->cursors().lr_angle);
- _button_close.setText("X");
- _button_iconify.setText("I");
- _button_max.setText("M");
- _button_stick.setText("S");
_label.setText(_client->title());
_style = 0;
setStyle(style);
- //XXX: uncomment me unfocus(); // stuff starts out focused in otk
+ otk::OtkWidget::unfocus(); // stuff starts out appearing focused in otk
_plate.show(); // the other stuff is shown based on decor settings
}
+void OBFrame::setTitle(const std::string &text)
+{
+ _label.setText(text);
+ _label.update();
+}
+
+
void OBFrame::setStyle(otk::Style *style)
{
assert(style);
otk::OtkWidget::setStyle(style);
- // set the grips' textures
- _grip_left.setTexture(style->getGripFocus());
- _grip_left.setUnfocusTexture(style->getGripUnfocus());
- _grip_left.setPressedFocusTexture(style->getGripFocus());
- _grip_left.setPressedUnfocusTexture(style->getGripUnfocus());
- _grip_right.setTexture(style->getGripFocus());
- _grip_right.setUnfocusTexture(style->getGripUnfocus());
- _grip_right.setPressedFocusTexture(style->getGripFocus());
- _grip_right.setPressedUnfocusTexture(style->getGripUnfocus());
// if a style was previously set, then 'replace' is true, cause we're
// replacing a style
_style = style;
- // XXX: change when focus changes!
- XSetWindowBorder(otk::OBDisplay::display, getWindow(),
- _style->getBorderColor()->pixel());
- XSetWindowBorder(otk::OBDisplay::display, _grip_left.getWindow(),
- _style->getBorderColor()->pixel());
- XSetWindowBorder(otk::OBDisplay::display, _grip_right.getWindow(),
- _style->getBorderColor()->pixel());
+ setBorderColor(_style->getBorderColor());
// if !replace, then adjust() will get called after the client is grabbed!
if (replace) {
}
+void OBFrame::focus()
+{
+ otk::OtkWidget::focus();
+ update();
+}
+
+
+void OBFrame::unfocus()
+{
+ otk::OtkWidget::unfocus();
+ update();
+}
+
+
+void OBFrame::adjust()
+{
+ // the party all happens in adjustSize
+}
+
+
void OBFrame::adjustSize()
{
// XXX: only if not overridden or something!!! MORE LOGIC HERE!!
_decorations = _client->decorations();
- _decorations = 0xffffffff;
-
+
+ // true/false for whether to show each element of the titlebar
+ bool tit_i = false, tit_m = false, tit_s = false, tit_c = false;
int width; // the width of the client and its border
int bwidth; // width to make borders
int cbwidth; // width of the inner client border
+ int butsize=0; // width and height of the titlebar buttons
+ const int bevel = _style->getBevelWidth();
if (_decorations & OBClient::Decor_Border) {
bwidth = _style->getBorderWidth();
_titlebar.setGeometry(-bwidth,
-bwidth,
width,
- (_style->getFont().height() +
- _style->getBevelWidth() * 2));
+ _style->getFont()->height() + bevel * 2);
_innersize.top += _titlebar.height() + bwidth;
// set the label size
- _label.setGeometry(0, _style->getBevelWidth(),
- width, _style->getFont().height());
+ _label.setGeometry(0, bevel, width, _style->getFont()->height());
// set the buttons sizes
+ butsize = _label.height() - 2;
if (_decorations & OBClient::Decor_Iconify)
- _button_iconify.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_iconify.setGeometry(0, bevel + 1, butsize, butsize);
if (_decorations & OBClient::Decor_Maximize)
- _button_max.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_max.setGeometry(0, bevel + 1, butsize, butsize);
if (_decorations & OBClient::Decor_Sticky)
- _button_stick.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_stick.setGeometry(0, bevel + 1, butsize, butsize);
if (_decorations & OBClient::Decor_Close)
- _button_close.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_close.setGeometry(0, bevel + 1, butsize, butsize);
// separation between titlebar elements
- const int sep = _style->getBevelWidth() + 1;
+ const int sep = bevel + 1;
- std::string layout = "SLIMC"; // XXX: get this from somewhere
- // XXX: it is REQUIRED that by this point, the string only has one of each
- // possible letter, all of the letters are valid, and L exists somewhere in
- // the string!
+ std::string layout;
+ if (!python_get_string("titlebar_layout", &layout))
+ layout = "ILMC";
+ // this code ensures that the string only has one of each possible
+ // letter, all of the letters are valid, and L exists somewhere in the
+ // string!
+ bool tit_l = false;
+
+ for (std::string::size_type i = 0; i < layout.size(); ++i) {
+ switch (layout[i]) {
+ case 'i':
+ case 'I':
+ if (!tit_i && (_decorations & OBClient::Decor_Iconify)) {
+ tit_i = true;
+ continue;
+ }
+ break;
+ case 'l':
+ case 'L':
+ if (!tit_l) {
+ tit_l = true;
+ continue;
+ }
+ break;
+ case 'm':
+ case 'M':
+ if (!tit_m && (_decorations & OBClient::Decor_Maximize)) {
+ tit_m = true;
+ continue;
+ }
+ break;
+ case 's':
+ case 'S':
+ if (!tit_s && (_decorations & OBClient::Decor_Sticky)) {
+ tit_s = true;
+ continue;
+ }
+ break;
+ case 'c':
+ case 'C':
+ if (!tit_c && (_decorations & OBClient::Decor_Close)) {
+ tit_c = true;
+ continue;
+ }
+ break;
+ }
+ // if we get here then we don't want the letter, kill it
+ layout.erase(i--, 1);
+ }
+ if (!tit_l)
+ layout.append(1, 'L');
+
// the size of the label. this ASSUMES the layout has only buttons other
// that the ONE LABEL!!
// adds an extra sep so that there's a space on either side of the
// titlebar.. note: x = sep, below.
int lwidth = width - sep * 2 -
- (_button_iconify.width() + sep) * (layout.size() - 1);
+ (butsize + sep) * (layout.size() - 1);
// quick sanity check for really small windows. if this is needed, its
// obviously not going to be displayed right...
// XXX: maybe we should make this look better somehow? constraints?
_label.setWidth(lwidth);
int x = sep;
- for (int i = 0, len = layout.size(); i < len; ++i) {
+ for (std::string::size_type i = 0, len = layout.size(); i < len; ++i) {
switch (layout[i]) {
+ case 'i':
case 'I':
- _button_iconify.move(x, _button_iconify.getRect().y());
+ _button_iconify.move(x, _button_iconify.rect().y());
x += _button_iconify.width();
break;
+ case 'l':
case 'L':
- _label.move(x, _label.getRect().y());
+ _label.move(x, _label.rect().y());
x += _label.width();
break;
+ case 'm':
case 'M':
- _button_max.move(x, _button_max.getRect().y());
+ _button_max.move(x, _button_max.rect().y());
x += _button_max.width();
break;
+ case 's':
case 'S':
- _button_stick.move(x, _button_stick.getRect().y());
+ _button_stick.move(x, _button_stick.rect().y());
x += _button_stick.width();
break;
+ case 'c':
case 'C':
- _button_close.move(x, _button_close.getRect().y());
+ _button_close.move(x, _button_close.rect().y());
x += _button_close.width();
break;
default:
-bwidth,
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
- _button_iconify.width() * 2,
+ butsize * 2,
_handle.height());
- _grip_right.setGeometry(((_handle.getRect().right() + 1) -
- _button_iconify.width() * 2),
+ _grip_right.setGeometry(((_handle.rect().right() + 1) -
+ butsize * 2),
-bwidth,
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
- _button_iconify.width() * 2,
+ butsize * 2,
_handle.height());
_innersize.bottom += _handle.height() + bwidth;
}
// position/size all the windows
- resize(_innersize.left + _innersize.right + _client->area().width(),
- _innersize.top + _innersize.bottom + _client->area().height());
+ if (_client->shaded())
+ resize(_innersize.left + _innersize.right + _client->area().width(),
+ _titlebar.height());
+ else
+ resize(_innersize.left + _innersize.right + _client->area().width(),
+ _innersize.top + _innersize.bottom + _client->area().height());
_plate.setGeometry(_innersize.left - cbwidth, _innersize.top - cbwidth,
_client->area().width(), _client->area().height());
// map/unmap all the windows
if (_decorations & OBClient::Decor_Titlebar) {
_label.show();
- if (_decorations & OBClient::Decor_Iconify)
+ if (tit_i)
_button_iconify.show();
else
_button_iconify.hide();
- if (_decorations & OBClient::Decor_Maximize)
+ if (tit_m)
_button_max.show();
else
_button_max.hide();
- if (_decorations & OBClient::Decor_Sticky)
+ if (tit_s)
_button_stick.show();
else
_button_stick.hide();
- if (_decorations & OBClient::Decor_Close)
+ if (tit_c)
_button_close.show();
else
_button_close.hide();
else
_handle.hide(true);
- // XXX: more is gunna have to happen here
-
_size.left = _innersize.left + bwidth;
_size.right = _innersize.right + bwidth;
_size.top = _innersize.top + bwidth;
if (!_client->shaped()) {
// clear the shape on the frame window
- XShapeCombineMask(otk::OBDisplay::display, getWindow(), ShapeBounding,
+ XShapeCombineMask(otk::OBDisplay::display, _window, ShapeBounding,
_innersize.left,
_innersize.top,
None, ShapeSet);
} else {
// make the frame's shape match the clients
- XShapeCombineShape(otk::OBDisplay::display, getWindow(), ShapeBounding,
+ XShapeCombineShape(otk::OBDisplay::display, _window, ShapeBounding,
_innersize.left,
_innersize.top,
_client->window(), ShapeBounding, ShapeSet);
XRectangle xrect[2];
if (_decorations & OBClient::Decor_Titlebar) {
- xrect[0].x = _titlebar.getRect().x();
- xrect[0].y = _titlebar.getRect().y();
+ xrect[0].x = _titlebar.rect().x();
+ xrect[0].y = _titlebar.rect().y();
xrect[0].width = _titlebar.width() + bwidth * 2; // XXX: this is useless once the widget handles borders!
xrect[0].height = _titlebar.height() + bwidth * 2;
++num;
}
if (_decorations & OBClient::Decor_Handle) {
- xrect[1].x = _handle.getRect().x();
- xrect[1].y = _handle.getRect().y();
+ xrect[1].x = _handle.rect().x();
+ xrect[1].y = _handle.rect().y();
xrect[1].width = _handle.width() + bwidth * 2; // XXX: this is useless once the widget handles borders!
xrect[1].height = _handle.height() + bwidth * 2;
++num;
}
- XShapeCombineRectangles(otk::OBDisplay::display, getWindow(),
+ XShapeCombineRectangles(otk::OBDisplay::display, window(),
ShapeBounding, 0, 0, xrect, num,
ShapeUnion, Unsorted);
}
// reparent the client to the frame
XReparentWindow(otk::OBDisplay::display, _client->window(),
- _plate.getWindow(), 0, 0);
+ _plate.window(), 0, 0);
_client->ignore_unmaps++;
// select the event mask on the client's parent (to receive config req's)
- XSelectInput(otk::OBDisplay::display, _plate.getWindow(),
+ XSelectInput(otk::OBDisplay::display, _plate.window(),
SubstructureRedirectMask);
// map the client so it maps when the frame does
// according to the ICCCM - if the client doesn't reparent to
// root, then we have to do it for them
XReparentWindow(otk::OBDisplay::display, _client->window(),
- _screen->getRootWindow(),
+ _screen->rootWindow(),
_client->area().x(), _client->area().y());
}
void OBFrame::frameGravity(int &x, int &y)
{
- x = getRect().x();
- y = getRect().y();
+ x = rect().x();
+ y = rect().y();
// horizontal
switch (_client->gravity()) {