#include "openbox.hh"
#include "frame.hh"
#include "client.hh"
+#include "python.hh"
+#include "bindings.hh"
#include "otk/display.hh"
#include <string>
_plate.show(); // the other stuff is shown based on decor settings
grabClient();
+
+ grabButtons(true);
}
OBFrame::~OBFrame()
{
+ grabButtons(false);
releaseClient(false);
}
+void OBFrame::grabButtons(bool grab)
+{
+/* _plate.grabButtons(grab);
+
+ // grab any requested buttons on the entire frame
+ std::vector<std::string> grabs;
+ if (python_get_stringlist("client_buttons", &grabs)) {
+ std::vector<std::string>::iterator grab_it, grab_end = grabs.end();
+ for (grab_it = grabs.begin(); grab_it != grab_end; ++grab_it) {
+ Binding b;
+ if (!Openbox::instance->bindings()->translate(*grab_it, b, false))
+ continue;
+ printf("grabbing %d %d\n", b.key, b.modifiers);
+ if (grab) {
+ otk::OBDisplay::grabButton(b.key, b.modifiers, _window, true,
+ ButtonPressMask | ButtonMotionMask |
+ ButtonReleaseMask, GrabModeAsync,
+ GrabModeAsync, _window, None, false);
+ } else {
+ otk::OBDisplay::ungrabButton(b.key, b.modifiers, _window);
+ }
+ }
+ }*/
+}
+
+
void OBFrame::setTitle(const std::string &text)
{
_label.setText(text);
{
otk::OtkWidget::focus();
update();
+ _handle.update();
}
void OBFrame::adjust()
{
+ // the party all happens in adjustSize
}
int width; // the width of the client and its border
int bwidth; // width to make borders
int cbwidth; // width of the inner client border
+ const int bevel = _style->getBevelWidth();
if (_decorations & OBClient::Decor_Border) {
bwidth = _style->getBorderWidth();
_titlebar.setGeometry(-bwidth,
-bwidth,
width,
- (_style->getFont()->height() +
- _style->getBevelWidth() * 2));
+ _style->getFont()->height() + bevel * 2);
_innersize.top += _titlebar.height() + bwidth;
// set the label size
- _label.setGeometry(0, _style->getBevelWidth(),
- width, _style->getFont()->height());
+ _label.setGeometry(0, bevel, width, _style->getFont()->height());
// set the buttons sizes
if (_decorations & OBClient::Decor_Iconify)
- _button_iconify.setGeometry(0, _style->getBevelWidth() + 1,
+ _button_iconify.setGeometry(0, bevel + 1,
_label.height() - 2,
_label.height() - 2);
if (_decorations & OBClient::Decor_Maximize)
- _button_max.setGeometry(0, _style->getBevelWidth() + 1,
+ _button_max.setGeometry(0, bevel + 1,
_label.height() - 2,
_label.height() - 2);
if (_decorations & OBClient::Decor_Sticky)
- _button_stick.setGeometry(0, _style->getBevelWidth() + 1,
+ _button_stick.setGeometry(0, bevel + 1,
_label.height() - 2,
_label.height() - 2);
if (_decorations & OBClient::Decor_Close)
- _button_close.setGeometry(0, _style->getBevelWidth() + 1,
+ _button_close.setGeometry(0, bevel + 1,
_label.height() - 2,
_label.height() - 2);
// separation between titlebar elements
- const int sep = _style->getBevelWidth() + 1;
+ const int sep = bevel + 1;
std::string layout = "SLIMC"; // XXX: get this from somewhere
// XXX: it is REQUIRED that by this point, the string only has one of each
else
_handle.hide(true);
- // XXX: more is gunna have to happen here
-
_size.left = _innersize.left + bwidth;
_size.right = _innersize.right + bwidth;
_size.top = _innersize.top + bwidth;