*/
void releaseClient(bool remap);
- //! Shape the frame window to the client window
- void adjustShape();
-
public:
//! Constructs an OBFrame object, and reparents the client to itself
/*!
void adjustSize();
//! Update the frame's position to match the client
void adjustPosition();
+ //! Shape the frame window to the client window
+ void adjustShape();
//! Applies gravity to the client's position to find where the frame should
//! be positioned.