class Client;
+struct DesktopLayout {
+ enum Corner { TopLeft, TopRight, BottomRight, BottomLeft };
+ enum Direction { Horizontal, Vertical };
+
+ Direction orientation;
+ Corner start_corner;
+ unsigned int rows;
+ unsigned int columns;
+};
+
//! Manages a single screen
/*!
*/
ButtonPressMask |
ButtonReleaseMask;
- //! Holds a list of Clients
- typedef std::list<Client*> ClientList;
//! All managed clients on the screen (in order of being mapped)
- ClientList clients;
+ std::list<Client*> clients;
private:
//! Was %Openbox able to manage the screen?
//! Information about this screen
const otk::ScreenInfo *_info;
-
- //! Is the root colormap currently installed?
- bool _root_cmap_installed;
//! Area usable for placement etc (total - struts), one per desktop,
//! plus one extra for windows on all desktops
Window _supportwindow;
//! A list of all managed clients on the screen, in their stacking order
- ClientList _stacking;
+ std::list<Client*> _stacking;
//! The desktop currently being displayed
- long _desktop;
+ unsigned int _desktop;
//! The number of desktops
- long _num_desktops;
+ unsigned int _num_desktops;
//! The names of all desktops
otk::Property::StringVect _desktop_names;
+ //! The layout of the desktops as specified by an EWMH compliant pager
+ DesktopLayout _layout;
+
+ //! True when the window manager is in 'showing desktop' mode
+ bool _showing_desktop;
+
//! Calculate the Screen::_area member
void calcArea();
//! Set the list of supported NETWM atoms on the root window
//! Get desktop names from the root window property
void updateDesktopNames();
+ //! Gets the layout of the desktops from the root window property
+ void updateDesktopLayout();
+
//! Changes to the specified desktop, displaying windows on it and hiding
//! windows on the others.
/*!
@param desktop The number of the desktop to switch to (starts from 0).
If the desktop is out of valid range, it is ignored.
*/
- void changeDesktop(long desktop);
+ void changeDesktop(unsigned int desktop);
//! Changes the number of desktops.
/*!
@param num The number of desktops that should exist. This value must be
greater than 0 or it will be ignored.
*/
- void changeNumDesktops(long num);
+ void changeNumDesktops(unsigned int num);
public:
-#ifndef SWIG
//! Constructs a new Screen object
Screen(int screen);
//! Destroys the Screen object
virtual ~Screen();
-#endif
inline int number() const { return _number; }
used.
*/
inline bool managed() const { return _managed; }
+
//! An offscreen window which gets focus when nothing else has it
inline Window focuswindow() const { return _focuswindow; }
//! Returns the desktop being displayed
- inline long desktop() const { return _desktop; }
+ inline unsigned int desktop() const { return _desktop; }
//! Returns the number of desktops
- inline long numDesktops() const { return _num_desktops; }
+ inline unsigned int numDesktops() const { return _num_desktops; }
+ //! When true, the desktop is being shown and all clients are hidden
+ inline bool showingDesktop() const { return _showing_desktop; }
//! Returns the area of the screen not reserved by applications' Struts
/*!
0xffffffff will return an area that combines all struts
on all desktops.
*/
- const otk::Rect& area(long desktop) const;
+ const otk::Rect& area(unsigned int desktop) const;
+
+ //! Gives the layout of how the desktops are being displayed, the number of
+ //! rows and columns etc.
+ const DesktopLayout& desktopLayout() const { return _layout; }
+
+ //! Shows and focuses the desktop and hides all the client windows, or
+ //! returns to the normal state, showing client windows.
+ void showDesktop(bool show);
//! Update's the screen's combined strut of all the clients.
/*!
//! Lowers a client window below all others in its stacking layer
void lowerWindow(Client *client);
- //! Sets the name of a desktop by changing the root window property
- /*!
- @param i The index of the desktop to set the name for (starts at 0)
- @param name The name to set for the desktop
- If the index is too large, it is simply ignored.
- */
- void setDesktopName(long i, const otk::ustring &name);
+ const otk::Property::StringVect& desktopNames() const
+ { return _desktop_names; }
void installColormap(bool install) const;