void changeNumDesktops(unsigned int num);
public:
-#ifndef SWIG
//! Constructs a new Screen object
Screen(int screen);
//! Destroys the Screen object
virtual ~Screen();
-#endif
inline int number() const { return _number; }
//! Lowers a client window below all others in its stacking layer
void lowerWindow(Client *client);
- //! Sets the name of a desktop by changing the root window property
- /*!
- @param i The index of the desktop to set the name for (starts at 0)
- @param name The name to set for the desktop
- If the index is too large, it is simply ignored.
- */
- void setDesktopName(unsigned int i, const otk::ustring &name);
-
- otk::ustring desktopName(unsigned int i) const;
+ const otk::Property::StringVect& desktopNames() const
+ { return _desktop_names; }
void installColormap(bool install) const;