int hide;
int depth;
Damage damage;
- const struct timeout* render_timeout;
+ timeout* render_timeout;
} TrayWindow;
void init_systray();
void init_systray_panel(void *p);
void cleanup_systray();
-void draw_systray(void *obj, cairo_t *c, int active);
+void draw_systray(void *obj, cairo_t *c);
void resize_systray(void *obj);