// adjust Alpha/Saturation/Brightness on an ARGB icon
// alpha from 0 to 100, satur from 0 to 1, bright from 0 to 1.
void adjust_asb(DATA32 *data, int w, int h, int alpha, float satur, float bright);
+void createHeuristicMask(DATA32* data, int w, int h);
#endif