}
-// XXX: put this into the OBScreen class!
+// XXX: put this into the OBScreen or OBClient class!
static void manageWindow(Window window)
{
OBClient *client = 0;
// handle any requested states such as shaded/maximized
}
+// XXX: move this to the OBScreen or OBClient class!
static void unmanageWindow(OBClient *client)
{
bool remap = false; // remap the window when we're done?