}
#include <list>
+#include <string>
class Action {
public:
// xOr: this is crap.
enum ActionType {
noaction = 0,
- execute,
+ execute, //done
iconify, //done
raise, //done
lower, //done
close, //done
toggleshade, //done
toggleomnipresent, //done
- moveWindowUp,
- moveWindowDown,
- moveWindowLeft,
- moveWindowRight,
+ moveWindowUp, //done
+ moveWindowDown, //done
+ moveWindowLeft, //done
+ moveWindowRight, //done
+ resizeWindowWidth, //done
+ resizeWindowHeight, //done
+
+ toggleMaximizeFull, //done
+ toggleMaximizeVertical, //done
+ toggleMaximizeHorizontal, //done
sendToWorkspace, //done
nextWindow, //done for now
prevWindow, //done for now
- nextWindowOnAllWorkspaces, //done
- prevWindowOnAllWorkspaces, //done
+ nextWindowOnAllWorkspaces, //done for now
+ prevWindowOnAllWorkspaces, //done for now
+
+ nextWindowOnAllScreens, //done for now
+ prevWindowOnAllScreens, //done for now
- nextWindowOfClass, //done
- prevWindowOfClass, //done
- nextWindowOfClassOnAllWorkspaces, //done
- prevWindowOfClassOnAllWorkspaces, //done
+ nextWindowOfClass, //done for now
+ prevWindowOfClass, //done for now
+ nextWindowOfClassOnAllWorkspaces, //done for now
+ prevWindowOfClassOnAllWorkspaces, //done for now
changeWorkspace, //done
nextWorkspace, //done
prevWorkspace, //done
+ nextScreen, //done for now
+ prevScreen, //done for now
+
// these are openbox extensions
showRootMenu,
showWorkspaceMenu,
const unsigned int _modifierMask;
const int _numberParam;
+ const std::string _stringParam;
public:
inline enum ActionType type() const { return _type;}
inline const KeyCode keycode() const { return _keycode; }
inline const unsigned int modifierMask() const { return _modifierMask; }
inline const int number() const { return _numberParam; }
+ inline const std::string &string() const { return _stringParam; }
Action(enum ActionType type, KeyCode keycode, unsigned int modifierMask,
int number = 0);
+ Action(enum ActionType type, KeyCode keycode, unsigned int modifierMask,
+ const std::string &str);
};
typedef std::list<Action> ActionList;