X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=openbox%2Fclient.c;h=81eafa7d0110b0e9d6775e65230dba69f8f7fcf0;hb=f4979de3f5257bf70591d4ccf0ecab7da567b27d;hp=191fa9943331ac148f61659861e090f9272f77d1;hpb=d94fba72624f88f7e0457dc4eb9a0f6b1699f23b;p=chaz%2Fopenbox diff --git a/openbox/client.c b/openbox/client.c index 191fa994..81eafa7d 100644 --- a/openbox/client.c +++ b/openbox/client.c @@ -18,6 +18,8 @@ #include "group.h" #include "config.h" #include "menu.h" +#include "keyboard.h" +#include "mouse.h" #include "render/render.h" #include @@ -302,7 +304,8 @@ void client_manage(Window window) dispatch_client(Event_Client_New, self, 0, 0); /* make sure the window is visible */ - client_move_onscreen(self, TRUE); + if (ob_state() == OB_STATE_RUNNING) + client_move_onscreen(self, TRUE); screen_update_areas(); @@ -327,6 +330,9 @@ void client_manage(Window window) /* update the list hints */ client_set_list(); + keyboard_grab_for_client(self, TRUE); + mouse_grab_for_client(self, TRUE); + dispatch_client(Event_Client_Mapped, self, 0, 0); ob_debug("Managed window 0x%lx (%s)\n", window, self->class); @@ -355,6 +361,9 @@ void client_unmanage(ObClient *self) dispatch_client(Event_Client_Destroy, self, 0, 0); g_assert(self != NULL); + keyboard_grab_for_client(self, FALSE); + mouse_grab_for_client(self, FALSE); + /* remove the window from our save set */ XChangeSaveSet(ob_display, self->window, SetModeDelete); @@ -1097,7 +1106,7 @@ void client_setup_decor_and_functions(ObClient *self) /* finally, the user can have requested no decorations, which overrides everything */ if (!self->decorate) - self->decorations = 0; + self->decorations = OB_FRAME_DECOR_BORDER; /* if we don't have a titlebar, then we cannot shade! */ if (!(self->decorations & OB_FRAME_DECOR_TITLEBAR)) @@ -1705,7 +1714,7 @@ void client_configure_full(ObClient *self, ObCorner anchor, gboolean force_reply) { gboolean moved = FALSE, resized = FALSE; - gint fdecor = self->frame->decorations; + guint fdecor = self->frame->decorations; /* make the frame recalculate its dimentions n shit without changing anything visible for real, this way the constraints below can work with @@ -2616,7 +2625,8 @@ ObClient *client_find_directional(ObClient *c, ObDirection dir) his_cy = (cur->frame->area.y - my_cy) + cur->frame->area.height / 2; - if(dir > 3) { + if(dir == OB_DIRECTION_NORTHEAST || dir == OB_DIRECTION_SOUTHEAST || + dir == OB_DIRECTION_SOUTHWEST || dir == OB_DIRECTION_NORTHWEST) { int tx; /* Rotate the diagonals 45 degrees counterclockwise. * To do this, multiply the matrix /+h +h\ with the @@ -2744,3 +2754,194 @@ gchar* client_get_sm_client_id(ObClient *self) PROP_GETS(self->group->leader, sm_client_id, locale, &id); return id; } + +/* finds the nearest edge in the given direction from the current client + * note to self: the edge is the -frame- edge (the actual one), not the + * client edge. + */ +int client_directional_edge_search(ObClient *c, ObDirection dir) +{ + int dest; + int my_edge_start, my_edge_end, my_offset; + GList *it; + Rect *a; + + if(!client_list) + return -1; + + a = screen_area(c->desktop); + + switch(dir) { + case OB_DIRECTION_NORTH: + my_edge_start = c->frame->area.x; + my_edge_end = c->frame->area.x + c->frame->area.width; + my_offset = c->frame->area.y; + + dest = a->y; /* default: top of screen */ + + for(it = g_list_first(client_list); it; it = it->next) { + int his_edge_start, his_edge_end, his_offset; + ObClient *cur = it->data; + + if(cur == c) + continue; + if(!client_normal(cur)) + continue; + if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL) + continue; + if(cur->iconic) + continue; + + his_edge_start = cur->frame->area.x; + his_edge_end = cur->frame->area.x + cur->frame->area.width; + his_offset = cur->frame->area.y + cur->frame->area.height; + + if(his_offset + c->size_inc.height > my_offset) + continue; + + if(his_offset < dest) + continue; + + if(his_edge_start >= my_edge_start && + his_edge_start <= my_edge_end) + dest = his_offset; + + if(my_edge_start >= his_edge_start && + my_edge_start <= his_edge_end) + dest = his_offset; + + } + break; + case OB_DIRECTION_SOUTH: + my_edge_start = c->frame->area.x; + my_edge_end = c->frame->area.x + c->frame->area.width; + my_offset = c->frame->area.y + c->frame->area.height; + + dest = a->y + a->height; /* default: bottom of screen */ + + for(it = g_list_first(client_list); it; it = it->next) { + int his_edge_start, his_edge_end, his_offset; + ObClient *cur = it->data; + + if(cur == c) + continue; + if(!client_normal(cur)) + continue; + if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL) + continue; + if(cur->iconic) + continue; + + his_edge_start = cur->frame->area.x; + his_edge_end = cur->frame->area.x + cur->frame->area.width; + his_offset = cur->frame->area.y; + + + if(his_offset - c->size_inc.height < my_offset) + continue; + + if(his_offset > dest) + continue; + + if(his_edge_start >= my_edge_start && + his_edge_start <= my_edge_end) + dest = his_offset; + + if(my_edge_start >= his_edge_start && + my_edge_start <= his_edge_end) + dest = his_offset; + + } + break; + case OB_DIRECTION_WEST: + my_edge_start = c->frame->area.y; + my_edge_end = c->frame->area.y + c->frame->area.height; + my_offset = c->frame->area.x; + + dest = a->x; /* default: leftmost egde of screen */ + + for(it = g_list_first(client_list); it; it = it->next) { + int his_edge_start, his_edge_end, his_offset; + ObClient *cur = it->data; + + if(cur == c) + continue; + if(!client_normal(cur)) + continue; + if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL) + continue; + if(cur->iconic) + continue; + + his_edge_start = cur->frame->area.y; + his_edge_end = cur->frame->area.y + cur->frame->area.height; + his_offset = cur->frame->area.x + cur->frame->area.width; + + if(his_offset + c->size_inc.width > my_offset) + continue; + + if(his_offset < dest) + continue; + + if(his_edge_start >= my_edge_start && + his_edge_start <= my_edge_end) + dest = his_offset; + + if(my_edge_start >= his_edge_start && + my_edge_start <= his_edge_end) + dest = his_offset; + + + } + break; + case OB_DIRECTION_EAST: + my_edge_start = c->frame->area.y; + my_edge_end = c->frame->area.y + c->frame->area.height; + my_offset = c->frame->area.x + c->frame->area.width; + + dest = a->x + a->width; /* default: rightmost edge of screen */ + + for(it = g_list_first(client_list); it; it = it->next) { + int his_edge_start, his_edge_end, his_offset; + ObClient *cur = it->data; + + if(cur == c) + continue; + if(!client_normal(cur)) + continue; + if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL) + continue; + if(cur->iconic) + continue; + + his_edge_start = cur->frame->area.y; + his_edge_end = cur->frame->area.y + cur->frame->area.height; + his_offset = cur->frame->area.x; + + if(his_offset - c->size_inc.width < my_offset) + continue; + + if(his_offset > dest) + continue; + + if(his_edge_start >= my_edge_start && + his_edge_start <= my_edge_end) + dest = his_offset; + + if(my_edge_start >= his_edge_start && + my_edge_start <= his_edge_end) + dest = his_offset; + + } + break; + case OB_DIRECTION_NORTHEAST: + case OB_DIRECTION_SOUTHEAST: + case OB_DIRECTION_NORTHWEST: + case OB_DIRECTION_SOUTHWEST: + /* not implemented */ + break; + default: + g_assert_not_reached(); + } + return dest; +}