X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=plugins%2Fmouse%2Fmouse.c;h=0d0b8fd9a9e59a0c0758ebb6897a0fbdccec7755;hb=ed4f84ac33765eee594ad6771df38768afd842a4;hp=b2173c25156a9a2a3c870a7a59a3cb4cf4b71e67;hpb=5cf61ee02354c1c9f80c11f3796afc4b948055d6;p=chaz%2Fopenbox diff --git a/plugins/mouse/mouse.c b/plugins/mouse/mouse.c index b2173c25..0d0b8fd9 100644 --- a/plugins/mouse/mouse.c +++ b/plugins/mouse/mouse.c @@ -3,6 +3,7 @@ #include "kernel/action.h" #include "kernel/event.h" #include "kernel/client.h" +#include "kernel/prop.h" #include "kernel/grab.h" #include "kernel/parse.h" #include "kernel/frame.h" @@ -71,7 +72,7 @@ static void grab_for_client(Client *client, gboolean grab) } else continue; if (grab) - grab_button(b->button, b->state, win, mask, mode); + grab_button_full(b->button, b->state, win, mask, mode, None); else ungrab_button(b->button, b->state, win); } @@ -95,9 +96,13 @@ static void clearall() int j; MouseBinding *b = it->data; - for (j = 0; j < NUM_MOUSEACTION; ++j) - if (b->action[j] != NULL) - action_free(b->action[j]); + for (j = 0; j < NUM_MOUSEACTION; ++j) { + GSList *it; + for (it = b->actions[j]; it; it = it->next) { + action_free(it->data); + } + g_slist_free(b->actions[j]); + } g_free(b); } g_slist_free(bound_contexts[i]); @@ -105,7 +110,7 @@ static void clearall() } static void fire_button(MouseAction a, Context context, Client *c, guint state, - guint button) + guint button, int x, int y) { GSList *it; MouseBinding *b; @@ -118,24 +123,26 @@ static void fire_button(MouseAction a, Context context, Client *c, guint state, /* if not bound, then nothing to do! */ if (it == NULL) return; - if (b->action[a] != NULL && b->action[a]->func != NULL) { - b->action[a]->data.any.c = c; + for (it = b->actions[a]; it; it = it->next) { + Action *act = it->data; + if (act->func != NULL) { + act->data.any.c = c; + + g_assert(act->func != action_moveresize); - g_assert(!(b->action[a]->func == action_move || - b->action[a]->func == action_resize)); + if (act->func == action_showmenu) { + act->data.showmenu.x = x; + act->data.showmenu.y = y; + } - b->action[a]->func(&b->action[a]->data); + act->func(&act->data); + } } } -/* corner should be the opposite corner of the window in which the pointer - clicked, Corner_TopLeft if a good default if there is no client - Returns True or False for if a binding existed for the action or not. -*/ -static gboolean fire_motion(MouseAction a, Context context, Client *c, - guint state, guint button, int cx, int cy, - int cw, int ch, int dx, int dy, - gboolean final, Corner corner) +static void fire_motion(MouseAction a, Context context, Client *c, + guint state, guint button, int x_root, int y_root, + guint32 corner) { GSList *it; MouseBinding *b; @@ -146,66 +153,52 @@ static gboolean fire_motion(MouseAction a, Context context, Client *c, break; } /* if not bound, then nothing to do! */ - if (it == NULL) return FALSE; - - if (b->action[a] != NULL && b->action[a]->func != NULL) { - b->action[a]->data.any.c = c; - - if (b->action[a]->func == action_move) { - b->action[a]->data.move.x = cx + dx; - b->action[a]->data.move.y = cy + dy; - b->action[a]->data.move.final = final; - } else if (b->action[a]->func == action_resize) { - b->action[a]->data.resize.corner = corner; - switch (corner) { - case Corner_TopLeft: - b->action[a]->data.resize.x = cw + dx; - b->action[a]->data.resize.y = ch + dy; - break; - case Corner_TopRight: - b->action[a]->data.resize.x = cw - dx; - b->action[a]->data.resize.y = ch + dy; - break; - case Corner_BottomLeft: - b->action[a]->data.resize.x = cw + dx; - b->action[a]->data.resize.y = ch - dy; - break; - case Corner_BottomRight: - b->action[a]->data.resize.x = cw - dx; - b->action[a]->data.resize.y = ch - dy; - break; - } - b->action[a]->data.resize.final = final; - } else - g_assert_not_reached(); - b->action[a]->func(&b->action[a]->data); - return TRUE; + if (it == NULL) return; + + for (it = b->actions[a]; it; it = it->next) { + Action *act = it->data; + if (act->func != NULL) { + act->data.any.c = c; + + if (act->func == action_moveresize) { + act->data.moveresize.x = x_root; + act->data.moveresize.y = y_root; + act->data.moveresize.button = button; + if (!(act->data.moveresize.corner == + prop_atoms.net_wm_moveresize_move || + act->data.moveresize.corner == + prop_atoms.net_wm_moveresize_move_keyboard || + act->data.moveresize.corner == + prop_atoms.net_wm_moveresize_size_keyboard)) + act->data.moveresize.corner = corner; + } else + g_assert_not_reached(); + + act->func(&act->data); + } } - return FALSE; } -static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch) +static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch) { if (x - cx < cw / 2) { if (y - cy < ch / 2) - return Corner_BottomRight; + return prop_atoms.net_wm_moveresize_size_topleft; else - return Corner_TopRight; + return prop_atoms.net_wm_moveresize_size_bottomleft; } else { if (y - cy < ch / 2) - return Corner_BottomLeft; + return prop_atoms.net_wm_moveresize_size_topright; else - return Corner_TopLeft; + return prop_atoms.net_wm_moveresize_size_bottomright; } } static void event(ObEvent *e, void *foo) { static Time ltime; - static int px, py, cx, cy, cw, ch, dx, dy; static guint button = 0, state = 0, lbutton = 0; - static gboolean drag = FALSE, drag_used = FALSE; - static Corner corner = Corner_TopLeft; + static int px, py; gboolean click = FALSE; gboolean dclick = FALSE; Context context; @@ -220,32 +213,20 @@ static void event(ObEvent *e, void *foo) break; case Event_X_ButtonPress: + context = frame_context(e->data.x.client, + e->data.x.e->xbutton.window); + if (!button) { - if (e->data.x.client != NULL) { - cx = e->data.x.client->frame->area.x; - cy = e->data.x.client->frame->area.y; - /* use the client size because the frame can be differently - sized (shaded windows) and we want this based on the clients - size */ - cw = e->data.x.client->area.width + - e->data.x.client->frame->size.left + - e->data.x.client->frame->size.right; - ch = e->data.x.client->area.height + - e->data.x.client->frame->size.top + - e->data.x.client->frame->size.bottom; - px = e->data.x.e->xbutton.x_root; - py = e->data.x.e->xbutton.y_root; - corner = pick_corner(px, py, cx, cy, cw, ch); - } + px = e->data.x.e->xbutton.x_root; + py = e->data.x.e->xbutton.y_root; button = e->data.x.e->xbutton.button; state = e->data.x.e->xbutton.state; } - context = frame_context(e->data.x.client->frame, - e->data.x.e->xbutton.window); fire_button(MouseAction_Press, context, e->data.x.client, e->data.x.e->xbutton.state, - e->data.x.e->xbutton.button); + e->data.x.e->xbutton.button, + e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root); if (context == Context_Client) { /* Replay the event, so it goes to the client*/ @@ -255,39 +236,29 @@ static void event(ObEvent *e, void *foo) break; case Event_X_ButtonRelease: - context = frame_context(e->data.x.client->frame, + context = frame_context(e->data.x.client, e->data.x.e->xbutton.window); if (e->data.x.e->xbutton.button == button) { - /* end drags */ - if (drag_used) { - fire_motion(MouseAction_Motion, context, - e->data.x.client, state, button, - cx, cy, cw, ch, dx, dy, TRUE, corner); - drag = drag_used = FALSE; - - lbutton = 0; - } else { - /* clicks are only valid if its released over the window */ - int junk; - Window wjunk; - guint ujunk, b, w, h; - XGetGeometry(ob_display, e->data.x.e->xbutton.window, - &wjunk, &junk, &junk, &w, &h, &b, &ujunk); - if (e->data.x.e->xbutton.x >= (signed)-b && - e->data.x.e->xbutton.y >= (signed)-b && - e->data.x.e->xbutton.x < (signed)(w+b) && - e->data.x.e->xbutton.y < (signed)(h+b)) { - click = TRUE; - /* double clicks happen if there were 2 in a row! */ - if (lbutton == button && - e->data.x.e->xbutton.time - dclicktime <= ltime) { - dclick = TRUE; - lbutton = 0; - } else - lbutton = button; - } else + /* clicks are only valid if its released over the window */ + int junk; + Window wjunk; + guint ujunk, b, w, h; + XGetGeometry(ob_display, e->data.x.e->xbutton.window, + &wjunk, &junk, &junk, &w, &h, &b, &ujunk); + if (e->data.x.e->xbutton.x >= (signed)-b && + e->data.x.e->xbutton.y >= (signed)-b && + e->data.x.e->xbutton.x < (signed)(w+b) && + e->data.x.e->xbutton.y < (signed)(h+b)) { + click = TRUE; + /* double clicks happen if there were 2 in a row! */ + if (lbutton == button && + e->data.x.e->xbutton.time - dclicktime <= ltime) { + dclick = TRUE; lbutton = 0; - } + } else + lbutton = button; + } else + lbutton = 0; button = 0; state = 0; @@ -295,31 +266,54 @@ static void event(ObEvent *e, void *foo) } fire_button(MouseAction_Release, context, e->data.x.client, e->data.x.e->xbutton.state, - e->data.x.e->xbutton.button); + e->data.x.e->xbutton.button, + e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root); if (click) fire_button(MouseAction_Click, context, e->data.x.client, e->data.x.e->xbutton.state, - e->data.x.e->xbutton.button); + e->data.x.e->xbutton.button, + e->data.x.e->xbutton.x_root, + e->data.x.e->xbutton.y_root); if (dclick) fire_button(MouseAction_DClick, context, e->data.x.client, e->data.x.e->xbutton.state, - e->data.x.e->xbutton.button); + e->data.x.e->xbutton.button, + e->data.x.e->xbutton.x_root, + e->data.x.e->xbutton.y_root); break; case Event_X_MotionNotify: if (button) { - dx = e->data.x.e->xmotion.x_root - px; - dy = e->data.x.e->xmotion.y_root - py; - if (!drag && - (ABS(dx) >= threshold || ABS(dy) >= threshold)) - drag = TRUE; - if (drag) { - context = frame_context(e->data.x.client->frame, - e->data.x.e->xbutton.window); - drag_used = fire_motion(MouseAction_Motion, context, - e->data.x.client, - state, button, cx, cy, cw, ch, dx, dy, - FALSE, corner); + if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold || + ABS(e->data.x.e->xmotion.y_root - py) >= threshold) { + guint32 corner; + + if (!e->data.x.client) + corner = prop_atoms.net_wm_moveresize_size_bottomright; + else + corner = + pick_corner(e->data.x.e->xmotion.x_root, + e->data.x.e->xmotion.y_root, + e->data.x.client->frame->area.x, + e->data.x.client->frame->area.y, + /* use the client size because the frame + can be differently sized (shaded + windows) and we want this based on the + clients size */ + e->data.x.client->area.width + + e->data.x.client->frame->size.left + + e->data.x.client->frame->size.right, + e->data.x.client->area.height + + e->data.x.client->frame->size.top + + e->data.x.client->frame->size.bottom); + context = frame_context(e->data.x.client, + e->data.x.e->xmotion.window); + fire_motion(MouseAction_Motion, context, + e->data.x.client, state, button, + e->data.x.e->xmotion.x_root, + e->data.x.e->xmotion.y_root, corner); + button = 0; + state = 0; } } break; @@ -354,12 +348,7 @@ gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact, for (it = bound_contexts[context]; it != NULL; it = it->next){ b = it->data; if (b->state == state && b->button == button) { - /* already bound */ - if (b->action[mact] != NULL) { - g_warning("duplicate binding"); - return FALSE; - } - b->action[mact] = action; + b->actions[mact] = g_slist_append(b->actions[mact], action); return TRUE; } } @@ -370,7 +359,7 @@ gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact, b = g_new0(MouseBinding, 1); b->state = state; b->button = button; - b->action[mact] = action; + b->actions[mact] = g_slist_append(NULL, action); bound_contexts[context] = g_slist_append(bound_contexts[context], b); grab_all_clients(TRUE);