X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=plugins%2Fresistance.c;h=30741d80b83fea40f5e2ef004b0dba320e783ae9;hb=8a6a9710eb9f7a22d5e0cb01b18f1d3aad78e908;hp=d9c9517dac1bf42234b095496efdc8b68eb0c85c;hpb=4ec67b0a708550c1d50b2a209a1d7d3d5e642a38;p=chaz%2Fopenbox diff --git a/plugins/resistance.c b/plugins/resistance.c index d9c9517d..30741d80 100644 --- a/plugins/resistance.c +++ b/plugins/resistance.c @@ -26,7 +26,7 @@ void plugin_setup_config() config_set("resistance.windows", Config_Bool, val); } -static void resist(Client *c, int *x, int *y) +static void resist_move(Client *c, int *x, int *y) { GList *it; Rect *area; @@ -34,7 +34,7 @@ static void resist(Client *c, int *x, int *y) int al, at, ar, ab; /* screen area edges */ int cl, ct, cr, cb; /* current edges */ int w, h; /* current size */ - gboolean snapx = FALSE, snapy = FALSE; + Client *snapx = NULL, *snapy = NULL; ConfigValue resist, window_resist; if (!config_get("resistance", Config_Integer, &resist) || @@ -77,14 +77,32 @@ static void resist(Client *c, int *x, int *y) window edge available, without going all the way from bottom-to-top in the stacking list */ - if (!snapx && cl >= tr && l < tr && l >= tr - resist.integer) - *x = tr, snapx = TRUE; - else if (!snapx && cr <= tl && r > tl && r <= tl + resist.integer) - *x = tl - w + 1, snapx = TRUE; - else if (!snapy && ct >= tb && t < tb && t >= tb - resist.integer) - *y = tb, snapy = TRUE; - else if (!snapy && cb <= tt && b > tt && b <= tt + resist.integer) - *y = tt - h + 1, snapy = TRUE; + if (snapx == NULL) { + if (cl >= tr && l < tr && l >= tr - resist.integer) + *x = tr, snapx = target; + else if (cr <= tl && r > tl && r <= tl + resist.integer) + *x = tl - w + 1, snapx = target; + if (snapx != NULL) { + /* try to corner snap to the window */ + if (ct > tt && t <= tt && t > tt - resist.integer) + *y = tt + 1, snapy = target; + else if (cb < tb && b >= tb && b < tb + resist.integer) + *y = tb - h, snapy = target; + } + } + if (snapy == NULL) { + if (ct >= tb && t < tb && t >= tb - resist.integer) + *y = tb, snapy = target; + else if (!cb <= tt && b > tt && b <= tt + resist.integer) + *y = tt - h + 1, snapy = target; + if (snapy != NULL) { + /* try to corner snap to the window */ + if (cl > tl && l <= tl && l > tl - resist.integer) + *x = tl + 1, snapx = target; + else if (cr < tr && r >= tr && r < tr + resist.integer) + *x = tr - w, snapx = target; + } + } if (snapx && snapy) break; } @@ -107,16 +125,161 @@ static void resist(Client *c, int *x, int *y) *y = ab - h + 1; } -static void event(ObEvent *e, void *foo) +static void resist_size(Client *c, int *w, int *h, Corner corn) { - g_assert(e->type == Event_Client_Moving); + GList *it; + Client *t; /* target */ + int lt, rb; /* my left/top and right/bottom sides */ + int dlt, drb; /* my destination left/top and right/bottom sides */ + int tlt, trb; /* target's left/top and right/bottom sides */ + Rect *area; + int al, at, ar, ab; /* screen boundaries */ + Client *snapx = NULL, *snapy = NULL; + ConfigValue resist, window_resist; + + if (!config_get("resistance", Config_Integer, &resist) || + resist.integer < 0) { + resist.integer = DEFAULT_RESISTANCE; + config_set("resistance", Config_Integer, resist); + } + if (!config_get("resistance.windows", Config_Bool, &window_resist)) + g_assert_not_reached(); + + /* get the screen boundaries */ + area = screen_area(c->desktop); + al = area->x; + at = area->y; + ar = al + area->width - 1; + ab = at + area->height - 1; + + /* horizontal snapping */ + + lt = c->frame->area.x; + rb = lt + c->frame->area.width - 1; + + /* snap to other windows */ + if (window_resist.bool) { + for (it = stacking_list; !snapx && it != NULL; it = it->next) { + t = it->data; - resist(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]); + /* don't snap to invisibles or ourself */ + if (!t->frame->visible || t == c) continue; + + switch (corn) { + case Corner_TopLeft: + case Corner_BottomLeft: + dlt = lt; + drb = rb + *w - c->frame->area.width; + tlt = t->frame->area.x; + if (rb < tlt && drb >= tlt && drb < tlt + resist.integer) + *w = tlt - lt, snapx = t; + break; + case Corner_TopRight: + case Corner_BottomRight: + dlt = lt - *w + c->frame->area.width; + drb = rb; + trb = t->frame->area.x + t->frame->area.width - 1; + if (lt > trb && dlt <= trb && dlt > trb - resist.integer) + *w = rb - trb, snapx = t; + break; + } + } + } + + /* snap to screen edges */ + switch (corn) { + case Corner_TopLeft: + case Corner_BottomLeft: + dlt = lt; + drb = rb + *w - c->frame->area.width; + if (rb <= ar && drb > ar && drb <= ar + resist.integer) + *w = ar - lt + 1; + break; + case Corner_TopRight: + case Corner_BottomRight: + dlt = lt - *w + c->frame->area.width; + drb = rb; + if (lt >= al && dlt < al && dlt >= al - resist.integer) + *w = rb - al + 1; + break; + } + + /* vertical snapping */ + + lt = c->frame->area.y; + rb = lt + c->frame->area.height - 1; + + /* snap to other windows */ + if (window_resist.bool) { + for (it = stacking_list; !snapy && it != NULL; it = it->next) { + t = it->data; + + /* don't snap to invisibles or ourself */ + if (!t->frame->visible || t == c) continue; + + switch (corn) { + case Corner_TopLeft: + case Corner_TopRight: + dlt = lt; + drb = rb + *h - c->frame->area.height; + tlt = t->frame->area.y; + if (rb < tlt && drb >= tlt && drb < tlt + resist.integer) + *h = tlt - lt, snapy = t; + break; + case Corner_BottomLeft: + case Corner_BottomRight: + dlt = lt - *h + c->frame->area.height; + drb = rb; + trb = t->frame->area.y + t->frame->area.height - 1; + if (lt > trb && dlt <= trb && dlt > trb - resist.integer) + *h = rb - trb, snapy = t; + break; + } + } + } + + /* snap to screen edges */ + switch (corn) { + case Corner_TopLeft: + case Corner_TopRight: + dlt = lt; + drb = rb + *h - c->frame->area.height; + g_message("dlt %d drb %d rb %d ab %d", dlt, drb, rb, ab); + if (rb <= ab && drb > ab && drb <= ab + resist.integer) + *h = ab - lt + 1; + break; + case Corner_BottomLeft: + case Corner_BottomRight: + dlt = lt - *h + c->frame->area.height; + drb = rb; + if (lt >= at && dlt < at && dlt >= at - resist.integer) + *h = rb - at + 1; + break; + } + + /* round down for size increments */ + *w -= c->frame->area.width + c->frame->size.left + c->frame->size.right; + *w = *w / c->size_inc.width * c->size_inc.width; + *w += c->frame->area.width + c->frame->size.left + c->frame->size.right; + + *h -= c->frame->area.height + c->frame->size.top + c->frame->size.bottom; + *h = *h / c->size_inc.height * c->size_inc.height; + *h += c->frame->area.height + c->frame->size.top + c->frame->size.bottom; +} + +static void event(ObEvent *e, void *foo) +{ + if (e->type == Event_Client_Moving) + resist_move(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]); + else if (e->type == Event_Client_Resizing) + resist_size(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1], + e->data.c.num[2]); } void plugin_startup() { - dispatch_register(Event_Client_Moving, (EventHandler)event, NULL); + dispatch_register(Event_Client_Moving | Event_Client_Resizing, + (EventHandler)event, NULL); } void plugin_shutdown()