X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=render%2Fcolor.c;h=ca1f6e89c5aa30e8591e0bc515a9ac85086c493e;hb=493e7d4a6ec5a3fc5e6677d21b9940dc2e17b4ac;hp=d5821c87b5fe65949b27e1fd569b1e9a89d0a485;hpb=214fa8714ea0d2182c155eeb4b32ec32d7df337f;p=chaz%2Fopenbox diff --git a/render/color.c b/render/color.c index d5821c87..ca1f6e89 100644 --- a/render/color.c +++ b/render/color.c @@ -1,5 +1,6 @@ #include #include +#include #include "render.h" #include "color.h" #include "../kernel/openbox.h" @@ -58,44 +59,47 @@ color_rgb *color_new(int r, int g, int b) void color_free(color_rgb *c) { - if (c->gc != None) - XFreeGC(ob_display, c->gc); - g_free(c); + if (c != NULL) { + if (c->gc != None) + XFreeGC(ob_display, c->gc); + g_free(c); + } } void reduce_depth(pixel32 *data, XImage *im) { - /* since pixel32 is the largest possible pixel size, we can share the - array*/ int r, g, b; int x,y; - pixel16 *p16 = (pixel16*) data; - unsigned char *p8 = (unsigned char *)data; + pixel32 *p32 = (pixel32 *) im->data; + pixel16 *p16 = (pixel16 *) im->data; + unsigned char *p8 = (unsigned char *)im->data; switch (im->bits_per_pixel) { case 32: - if ((render_red_offset != default_red_shift) || - (render_blue_offset != default_blue_shift) || - (render_green_offset != default_green_shift)) { + if ((render_red_offset != default_red_offset) || + (render_blue_offset != default_blue_offset) || + (render_green_offset != default_green_offset)) { for (y = 0; y < im->height; y++) { for (x = 0; x < im->width; x++) { - r = (data[x] >> default_red_shift) & 0xFF; - g = (data[x] >> default_green_shift) & 0xFF; - b = (data[x] >> default_blue_shift) & 0xFF; - data[x] = (r << render_red_offset) + (g << render_green_offset) + - (b << render_blue_offset); + r = (data[x] >> default_red_offset) & 0xFF; + g = (data[x] >> default_green_offset) & 0xFF; + b = (data[x] >> default_blue_offset) & 0xFF; + p32[x] = (r << render_red_shift) + + (g << render_green_shift) + + (b << render_blue_shift); } data += im->width; + p32 += im->width; } - } + } else im->data = (char*) data; break; case 16: for (y = 0; y < im->height; y++) { for (x = 0; x < im->width; x++) { - r = (data[x] >> default_red_shift) & 0xFF; + r = (data[x] >> default_red_offset) & 0xFF; r = r >> render_red_shift; - g = (data[x] >> default_green_shift) & 0xFF; + g = (data[x] >> default_green_offset) & 0xFF; g = g >> render_green_shift; - b = (data[x] >> default_blue_shift) & 0xFF; + b = (data[x] >> default_blue_offset) & 0xFF; b = b >> render_blue_shift; p16[x] = (r << render_red_offset) + (g << render_green_offset) @@ -109,9 +113,9 @@ void reduce_depth(pixel32 *data, XImage *im) g_assert(render_visual->class != TrueColor); for (y = 0; y < im->height; y++) { for (x = 0; x < im->width; x++) { - p8[x] = pickColor(data[x] >> default_red_shift, - data[x] >> default_green_shift, - data[x] >> default_blue_shift)->pixel; + p8[x] = pickColor(data[x] >> default_red_offset, + data[x] >> default_green_offset, + data[x] >> default_blue_offset)->pixel; } data += im->width; p8 += im->bytes_per_line; @@ -122,6 +126,7 @@ void reduce_depth(pixel32 *data, XImage *im) g_message("your bit depth is currently unhandled\n"); } } + XColor *pickColor(int r, int g, int b) { r = (r & 0xff) >> (8-pseudo_bpc); @@ -129,3 +134,128 @@ XColor *pickColor(int r, int g, int b) b = (b & 0xff) >> (8-pseudo_bpc); return &pseudo_colors[(r << (2*pseudo_bpc)) + (g << (1*pseudo_bpc)) + b]; } + +static void swap_byte_order(XImage *im) +{ + int x, y, di; + + g_message("SWAPPING BYTE ORDER"); + + di = 0; + for (y = 0; y < im->height; ++y) { + for (x = 0; x < im->height; ++x) { + char *c = &im->data[di + x * im->bits_per_pixel / 8]; + char t; + + switch (im->bits_per_pixel) { + case 32: + t = c[2]; + c[2] = c[3]; + c[3] = t; + case 16: + t = c[0]; + c[0] = c[1]; + c[1] = t; + case 8: + break; + default: + g_message("your bit depth is currently unhandled\n"); + } + } + di += im->bytes_per_line; + } + + if (im->byte_order == LSBFirst) + im->byte_order = MSBFirst; + else + im->byte_order = LSBFirst; +} + +void increase_depth(pixel32 *data, XImage *im) +{ + int r, g, b; + int x,y; + pixel32 *p32 = (pixel32 *) im->data; + pixel16 *p16 = (pixel16 *) im->data; + unsigned char *p8 = (unsigned char *)im->data; + + if (im->byte_order != render_endian) + swap_byte_order(im); + + switch (im->bits_per_pixel) { + case 32: + for (y = 0; y < im->height; y++) { + for (x = 0; x < im->width; x++) { + r = (p32[x] >> render_red_offset) & 0xff; + g = (p32[x] >> render_green_offset) & 0xff; + b = (p32[x] >> render_blue_offset) & 0xff; + data[x] = (r << default_red_offset) + + (g << default_green_offset) + + (b << default_blue_offset) + + (0xff << default_alpha_offset); + } + data += im->width; + p32 += im->bytes_per_line/4; + } + break; + case 16: + for (y = 0; y < im->height; y++) { + for (x = 0; x < im->width; x++) { + r = (p16[x] & render_red_mask) >> render_red_offset << + render_red_shift; + g = (p16[x] & render_green_mask) >> render_green_offset << + render_green_shift; + b = (p16[x] & render_blue_mask) >> render_blue_offset << + render_blue_shift; + data[x] = (r << default_red_offset) + + (g << default_green_offset) + + (b << default_blue_offset) + + (0xff << default_alpha_offset); + } + data += im->width; + p16 += im->bytes_per_line/2; + } + break; + case 8: + g_assert(render_visual->class != TrueColor); + for (y = 0; y < im->height; y++) { + for (x = 0; x < im->width; x++) { + XColor icolor; + int ii, r, g, b; + gulong dev, closest = 0xffffffff, close = 0; + + icolor.pixel = p8[x]; + XQueryColor(ob_display, render_colormap, &icolor); + + /* find the nearest color match */ + for (ii = 0; ii < pseudo_ncolors(); ii++) { + /* find deviations */ + r = (pseudo_colors[ii].red - icolor.red) & 0xff; + g = (pseudo_colors[ii].green - icolor.green) & 0xff; + b = (pseudo_colors[ii].blue - icolor.blue) & 0xff; + /* find a weighted absolute deviation */ + dev = (r * r) + (g * g) + (b * b); + + if (dev < closest) { + closest = dev; + close = ii; + } + } + data[x] = + (pseudo_colors[close].red & 0xff << + default_red_offset) + + (pseudo_colors[close].green & 0xff << + default_green_offset) + + (pseudo_colors[close].blue & 0xff << + default_blue_offset) + + (0xff << default_alpha_offset); + } + data += im->width; + p8 += im->bytes_per_line; + } + + break; + default: + g_message("your bit depth is currently unhandled\n"); + } +}