X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=render%2Fgradient.c;h=d3a09955a8b49c953d7c52f3d74f69ac21735e89;hb=2442cdfd85e5229c7ee4ac49ca66a7d55ffcb919;hp=bd55b9f1b555b760c8ae160413767d28121df7aa;hpb=4260bfcb056ae625011aa20f95c6c7e16b8b9088;p=chaz%2Fopenbox diff --git a/render/gradient.c b/render/gradient.c index bd55b9f1..d3a09955 100644 --- a/render/gradient.c +++ b/render/gradient.c @@ -1,333 +1,674 @@ -#include +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + gradient.c for the Openbox window manager + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003-2007 Dana Jansens + Copyright (c) 2003 Derek Foreman + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + #include "render.h" #include "gradient.h" -#include "../kernel/openbox.h" #include "color.h" +#include -void gradient_render(Surface *sf, int w, int h) +static void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised); +static void gradient_solid(RrAppearance *l, gint w, gint h); +static void gradient_splitvertical(RrAppearance *a, gint w, gint h); +static void gradient_vertical(RrSurface *sf, gint w, gint h); +static void gradient_horizontal(RrSurface *sf, gint w, gint h); +static void gradient_mirrorhorizontal(RrSurface *sf, gint w, gint h); +static void gradient_diagonal(RrSurface *sf, gint w, gint h); +static void gradient_crossdiagonal(RrSurface *sf, gint w, gint h); +static void gradient_pyramid(RrSurface *sf, gint inw, gint inh); + +void RrRender(RrAppearance *a, gint w, gint h) { - pixel32 *data = sf->data.planar.pixel_data; - pixel32 current; - unsigned int r,g,b; - int off, x; - - switch (sf->data.planar.grad) { - case Background_Solid: /* already handled */ - return; - case Background_Vertical: - gradient_vertical(sf, w, h); - break; - case Background_Horizontal: - gradient_horizontal(sf, w, h); - break; - case Background_Diagonal: - gradient_diagonal(sf, w, h); - break; - case Background_CrossDiagonal: - gradient_crossdiagonal(sf, w, h); - break; - default: - g_message("unhandled gradient"); - return; - } + RrPixel32 *data = a->surface.pixel_data; + RrPixel32 current; + guint r,g,b; + gint off, x; + + switch (a->surface.grad) { + case RR_SURFACE_SOLID: + gradient_solid(a, w, h); + break; + case RR_SURFACE_SPLIT_VERTICAL: + gradient_splitvertical(a, w, h); + break; + case RR_SURFACE_VERTICAL: + gradient_vertical(&a->surface, w, h); + break; + case RR_SURFACE_HORIZONTAL: + gradient_horizontal(&a->surface, w, h); + break; + case RR_SURFACE_MIRROR_HORIZONTAL: + gradient_mirrorhorizontal(&a->surface, w, h); + break; + case RR_SURFACE_DIAGONAL: + gradient_diagonal(&a->surface, w, h); + break; + case RR_SURFACE_CROSS_DIAGONAL: + gradient_crossdiagonal(&a->surface, w, h); + break; + case RR_SURFACE_PYRAMID: + gradient_pyramid(&a->surface, w, h); + break; + default: + g_assert_not_reached(); /* unhandled gradient */ + return; + } - if (sf->data.planar.relief == Flat && sf->data.planar.border) { - r = sf->data.planar.border_color->r; - g = sf->data.planar.border_color->g; - b = sf->data.planar.border_color->b; - current = (r << default_red_shift) - + (g << default_green_shift) - + (b << default_blue_shift); - for (off = 0, x = 0; x < w; ++x, off++) { - *(data + off) = current; - *(data + off + ((h-1) * w)) = current; + if (a->surface.interlaced) { + gint i; + RrPixel32 *p; + + r = a->surface.interlace_color->r; + g = a->surface.interlace_color->g; + b = a->surface.interlace_color->b; + current = (r << RrDefaultRedOffset) + + (g << RrDefaultGreenOffset) + + (b << RrDefaultBlueOffset); + p = data; + for (i = 0; i < h; i += 2, p += w) + for (x = 0; x < w; ++x, ++p) + *p = current; } - for (off = 0, x = 0; x < h; ++x, off++) { - *(data + (off * w)) = current; - *(data + (off * w) + w - 1) = current; + + if (a->surface.relief == RR_RELIEF_FLAT && a->surface.border) { + r = a->surface.border_color->r; + g = a->surface.border_color->g; + b = a->surface.border_color->b; + current = (r << RrDefaultRedOffset) + + (g << RrDefaultGreenOffset) + + (b << RrDefaultBlueOffset); + for (off = 0, x = 0; x < w; ++x, off++) { + *(data + off) = current; + *(data + off + ((h-1) * w)) = current; + } + for (off = 0, x = 0; x < h; ++x, off++) { + *(data + (off * w)) = current; + *(data + (off * w) + w - 1) = current; + } } - } - - if (sf->data.planar.relief != Flat) { - if (sf->data.planar.bevel == Bevel1) { - for (off = 1, x = 1; x < w - 1; ++x, off++) - highlight(data + off, - data + off + (h-1) * w, - sf->data.planar.relief==Raised); - for (off = 0, x = 0; x < h; ++x, off++) - highlight(data + off * w, - data + off * w + w - 1, - sf->data.planar.relief==Raised); + + if (a->surface.relief != RR_RELIEF_FLAT) { + if (a->surface.bevel == RR_BEVEL_1) { + for (off = 1, x = 1; x < w - 1; ++x, off++) + highlight(data + off, + data + off + (h-1) * w, + a->surface.relief==RR_RELIEF_RAISED); + for (off = 0, x = 0; x < h; ++x, off++) + highlight(data + off * w, + data + off * w + w - 1, + a->surface.relief==RR_RELIEF_RAISED); + } + + if (a->surface.bevel == RR_BEVEL_2) { + for (off = 2, x = 2; x < w - 2; ++x, off++) + highlight(data + off + w, + data + off + (h-2) * w, + a->surface.relief==RR_RELIEF_RAISED); + for (off = 1, x = 1; x < h-1; ++x, off++) + highlight(data + off * w + 1, + data + off * w + w - 2, + a->surface.relief==RR_RELIEF_RAISED); + } } +} - if (sf->data.planar.bevel == Bevel2) { - for (off = 2, x = 2; x < w - 2; ++x, off++) - highlight(data + off + w, - data + off + (h-2) * w, - sf->data.planar.relief==Raised); - for (off = 1, x = 1; x < h-1; ++x, off++) - highlight(data + off * w + 1, - data + off * w + w - 2, - sf->data.planar.relief==Raised); +static void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised) +{ + gint r, g, b; + + RrPixel32 *up, *down; + if (raised) { + up = x; + down = y; + } else { + up = y; + down = x; } - } + r = (*up >> RrDefaultRedOffset) & 0xFF; + r += r >> 1; + g = (*up >> RrDefaultGreenOffset) & 0xFF; + g += g >> 1; + b = (*up >> RrDefaultBlueOffset) & 0xFF; + b += b >> 1; + if (r > 0xFF) r = 0xFF; + if (g > 0xFF) g = 0xFF; + if (b > 0xFF) b = 0xFF; + *up = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + + (b << RrDefaultBlueOffset); + + r = (*down >> RrDefaultRedOffset) & 0xFF; + r = (r >> 1) + (r >> 2); + g = (*down >> RrDefaultGreenOffset) & 0xFF; + g = (g >> 1) + (g >> 2); + b = (*down >> RrDefaultBlueOffset) & 0xFF; + b = (b >> 1) + (b >> 2); + *down = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + + (b << RrDefaultBlueOffset); } +static void create_bevel_colors(RrAppearance *l) +{ + gint r, g, b; + + /* light color */ + r = l->surface.primary->r; + r += r >> 1; + g = l->surface.primary->g; + g += g >> 1; + b = l->surface.primary->b; + b += b >> 1; + if (r > 0xFF) r = 0xFF; + if (g > 0xFF) g = 0xFF; + if (b > 0xFF) b = 0xFF; + g_assert(!l->surface.bevel_light); + l->surface.bevel_light = RrColorNew(l->inst, r, g, b); + + /* dark color */ + r = l->surface.primary->r; + r = (r >> 1) + (r >> 2); + g = l->surface.primary->g; + g = (g >> 1) + (g >> 2); + b = l->surface.primary->b; + b = (b >> 1) + (b >> 2); + g_assert(!l->surface.bevel_dark); + l->surface.bevel_dark = RrColorNew(l->inst, r, g, b); +} +static void gradient_solid(RrAppearance *l, gint w, gint h) +{ + gint i; + RrPixel32 pix; + RrPixel32 *data = l->surface.pixel_data; + RrSurface *sp = &l->surface; + gint left = 0, top = 0, right = w - 1, bottom = h - 1; + + pix = (sp->primary->r << RrDefaultRedOffset) + + (sp->primary->g << RrDefaultGreenOffset) + + (sp->primary->b << RrDefaultBlueOffset); + + for (i = 0; i < w * h; i++) + *data++ = pix; + + if (sp->interlaced) + return; + + XFillRectangle(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->primary), + 0, 0, w, h); + + switch (sp->relief) { + case RR_RELIEF_RAISED: + if (!sp->bevel_dark) + create_bevel_colors(l); + + switch (sp->bevel) { + case RR_BEVEL_1: + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + left, bottom, right, bottom); + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + right, bottom, right, top); + + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + left, top, right, top); + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + left, bottom, left, top); + break; + case RR_BEVEL_2: + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + left + 2, bottom - 1, right - 2, bottom - 1); + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + right - 1, bottom - 1, right - 1, top + 1); + + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + left + 2, top + 1, right - 2, top + 1); + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + left + 1, bottom - 1, left + 1, top + 1); + break; + default: + g_assert_not_reached(); /* unhandled BevelType */ + } + break; + case RR_RELIEF_SUNKEN: + if (!sp->bevel_dark) + create_bevel_colors(l); + + switch (sp->bevel) { + case RR_BEVEL_1: + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + left, bottom, right, bottom); + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + right, bottom, right, top); + + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + left, top, right, top); + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + left, bottom, left, top); + break; + case RR_BEVEL_2: + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + left + 2, bottom - 1, right - 2, bottom - 1); + XDrawLine(RrDisplay(l->inst), l->pixmap,RrColorGC(sp->bevel_light), + right - 1, bottom - 1, right - 1, top + 1); + + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + left + 2, top + 1, right - 2, top + 1); + XDrawLine(RrDisplay(l->inst), l->pixmap, RrColorGC(sp->bevel_dark), + left + 1, bottom - 1, left + 1, top + 1); + break; + default: + g_assert_not_reached(); /* unhandled BevelType */ + } + break; + case RR_RELIEF_FLAT: + if (sp->border) { + XDrawRectangle(RrDisplay(l->inst), l->pixmap, + RrColorGC(sp->border_color), + left, top, right, bottom); + } + break; + default: + g_assert_not_reached(); /* unhandled ReliefType */ + } +} -void gradient_vertical(Surface *sf, int w, int h) +/* * * * * * * * * * * * * * GRADIENT MAGIC WOOT * * * * * * * * * * * * * * */ + +#define VARS(x) \ + guint color##x[3]; \ + gint len##x, cdelta##x[3], error##x[3] = { 0, 0, 0 }, inc##x[3]; \ + gboolean bigslope##x[3] /* color slope > 1 */ + +#define SETUP(x, from, to, w) \ + len##x = w; \ + \ + color##x[0] = from->r; \ + color##x[1] = from->g; \ + color##x[2] = from->b; \ + \ + cdelta##x[0] = to->r - from->r; \ + cdelta##x[1] = to->g - from->g; \ + cdelta##x[2] = to->b - from->b; \ + \ + if (cdelta##x[0] < 0) { \ + cdelta##x[0] = -cdelta##x[0]; \ + inc##x[0] = -1; \ + } else \ + inc##x[0] = 1; \ + if (cdelta##x[1] < 0) { \ + cdelta##x[1] = -cdelta##x[1]; \ + inc##x[1] = -1; \ + } else \ + inc##x[1] = 1; \ + if (cdelta##x[2] < 0) { \ + cdelta##x[2] = -cdelta##x[2]; \ + inc##x[2] = -1; \ + } else \ + inc##x[2] = 1; \ + bigslope##x[0] = cdelta##x[0] > w;\ + bigslope##x[1] = cdelta##x[1] > w;\ + bigslope##x[2] = cdelta##x[2] > w + +#define COLOR_RR(x, c) \ + c->r = color##x[0]; \ + c->g = color##x[1]; \ + c->b = color##x[2] + +#define COLOR(x) \ + ((color##x[0] << RrDefaultRedOffset) + \ + (color##x[1] << RrDefaultGreenOffset) + \ + (color##x[2] << RrDefaultBlueOffset)) + +#define INCREMENT(x, i) \ + (inc##x[i]) + +#define NEXT(x) \ +{ \ + gint i; \ + for (i = 2; i >= 0; --i) { \ + if (!cdelta##x[i]) continue; \ + \ + if (!bigslope##x[i]) { \ + /* Y (color) is dependant on X */ \ + error##x[i] += cdelta##x[i]; \ + if ((error##x[i] << 1) >= len##x) { \ + color##x[i] += INCREMENT(x, i); \ + error##x[i] -= len##x; \ + } \ + } else { \ + /* X is dependant on Y (color) */ \ + while (1) { \ + color##x[i] += INCREMENT(x, i); \ + error##x[i] += len##x; \ + if ((error##x[i] << 1) >= cdelta##x[i]) { \ + error##x[i] -= cdelta##x[i]; \ + break; \ + } \ + } \ + } \ + } \ +} + +static void gradient_splitvertical(RrAppearance *a, gint w, gint h) { - pixel32 *data = sf->data.planar.pixel_data; - pixel32 current; - float dr, dg, db; - unsigned int r,g,b; - int x, y; - - dr = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); - dr/= (float)h; - - dg = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); - dg/= (float)h; - - db = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); - db/= (float)h; - - for (y = 0; y < h; ++y) { - r = sf->data.planar.primary->r + (int)(dr * y); - g = sf->data.planar.primary->g + (int)(dg * y); - b = sf->data.planar.primary->b + (int)(db * y); - current = (r << default_red_shift) - + (g << default_green_shift) - + (b << default_blue_shift); - for (x = 0; x < w; ++x, ++data) - *data = current; - } + gint x, y1, y3, r, g, b; + RrSurface *sf = &a->surface; + RrPixel32 *data = sf->pixel_data; + RrPixel32 current; + RrColor *primary_light, *secondary_light; + + VARS(y1); + VARS(y3); + + r = sf->primary->r; + r += r >> 2; + g = sf->primary->g; + g += g >> 2; + b = sf->primary->b; + b += b >> 2; + if (r > 0xFF) r = 0xFF; + if (g > 0xFF) g = 0xFF; + if (b > 0xFF) b = 0xFF; + primary_light = RrColorNew(a->inst, r, g, b); + + r = sf->secondary->r; + r += r >> 4; + g = sf->secondary->g; + g += g >> 4; + b = sf->secondary->b; + b += b >> 4; + if (r > 0xFF) r = 0xFF; + if (g > 0xFF) g = 0xFF; + if (b > 0xFF) b = 0xFF; + secondary_light = RrColorNew(a->inst, r, g, b); + + SETUP(y1, primary_light, sf->primary, (h / 2) -1); + SETUP(y3, sf->secondary, secondary_light, (h / 2) -1); + + for (y1 = h - 1; y1 > (h / 2) -1; --y1) { /* 0 -> h-1 */ + current = COLOR(y1); + for (x = w - 1; x >= 0; --x) /* 0 -> w */ + *(data++) = current; + + NEXT(y1); + } + + + for (y3 = (h / 2) - 1; y3 > 0; --y3) { + current = COLOR(y3); + for (x = w - 1; x >= 0; --x) + *(data++) = current; + + NEXT(y3); + } + + current = COLOR(y3); + for (x = w - 1; x >= 0; --x) /* 0 -> w */ + *(data++) = current; + + RrColorFree(primary_light); + RrColorFree(secondary_light); } -void gradient_horizontal(Surface *sf, int w, int h) +static void gradient_horizontal(RrSurface *sf, gint w, gint h) { - pixel32 *data = sf->data.planar.pixel_data; - pixel32 current; - float dr, dg, db; - unsigned int r,g,b; - int x, y; - - dr = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); - dr/= (float)w; - - dg = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); - dg/= (float)w; - - db = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); - db/= (float)w; - - for (x = 0; x < w; ++x, ++data) { - r = sf->data.planar.primary->r + (int)(dr * x); - g = sf->data.planar.primary->g + (int)(dg * x); - b = sf->data.planar.primary->b + (int)(db * x); - current = (r << default_red_shift) - + (g << default_green_shift) - + (b << default_blue_shift); - for (y = 0; y < h; ++y) - *(data + y*w) = current; - } + gint x, y; + RrPixel32 *data = sf->pixel_data, *datav; + RrPixel32 current; + + VARS(x); + SETUP(x, sf->primary, sf->secondary, w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + current = COLOR(x); + datav = data; + for (y = h - 1; y >= 0; --y) { /* 0 -> h */ + *datav = current; + datav += w; + } + ++data; + + NEXT(x); + } + current = COLOR(x); + for (y = h - 1; y >= 0; --y) /* 0 -> h */ + *(data + y * w) = current; } -void gradient_diagonal(Surface *sf, int w, int h) +static void gradient_mirrorhorizontal(RrSurface *sf, gint w, gint h) { - pixel32 *data = sf->data.planar.pixel_data; - pixel32 current; - float drx, dgx, dbx, dry, dgy, dby; - unsigned int r,g,b; - int x, y; - - for (y = 0; y < h; ++y) { - drx = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); - dry = drx/(float)h; - drx/= (float)w; - - dgx = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); - dgy = dgx/(float)h; - dgx/= (float)w; - - dbx = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); - dby = dbx/(float)h; - dbx/= (float)w; - for (x = 0; x < w; ++x, ++data) { - r = sf->data.planar.primary->r + ((int)(drx * x) + (int)(dry * y))/2; - g = sf->data.planar.primary->g + ((int)(dgx * x) + (int)(dgy * y))/2; - b = sf->data.planar.primary->b + ((int)(dbx * x) + (int)(dby * y))/2; - current = (r << default_red_shift) - + (g << default_green_shift) - + (b << default_blue_shift); - *data = current; + gint x, y; + RrPixel32 *data = sf->pixel_data, *datav; + RrPixel32 current; + + VARS(x); + SETUP(x, sf->primary, sf->secondary, w/2); + + if (w > 1) { + for (x = w - 1; x > w/2-1; --x) { /* 0 -> w-1 */ + current = COLOR(x); + datav = data; + for (y = h - 1; y >= 0; --y) { /* 0 -> h */ + *datav = current; + datav += w; + } + ++data; + + NEXT(x); + } + SETUP(x, sf->secondary, sf->primary, w/2); + for (x = w/2 - 1; x > 0; --x) { /* 0 -> w-1 */ + current = COLOR(x); + datav = data; + for (y = h - 1; y >= 0; --y) { /* 0 -> h */ + *datav = current; + datav += w; + } + ++data; + + NEXT(x); + } } - } + current = COLOR(x); + for (y = h - 1; y >= 0; --y) /* 0 -> h */ + *(data + y * w) = current; } -void gradient_crossdiagonal(Surface *sf, int w, int h) +static void gradient_vertical(RrSurface *sf, gint w, gint h) { - pixel32 *data = sf->data.planar.pixel_data; - pixel32 current; - float drx, dgx, dbx, dry, dgy, dby; - unsigned int r,g,b; - int x, y; - - for (y = 0; y < h; ++y) { - drx = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); - dry = drx/(float)h; - drx/= (float)w; - - dgx = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); - dgy = dgx/(float)h; - dgx/= (float)w; - - dbx = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); - dby = dbx/(float)h; - dbx/= (float)w; - for (x = w; x > 0; --x, ++data) { - r = sf->data.planar.primary->r + ((int)(drx * (x-1)) + (int)(dry * y))/2; - g = sf->data.planar.primary->g + ((int)(dgx * (x-1)) + (int)(dgy * y))/2; - b = sf->data.planar.primary->b + ((int)(dbx * (x-1)) + (int)(dby * y))/2; - current = (r << default_red_shift) - + (g << default_green_shift) - + (b << default_blue_shift); - *data = current; + gint x, y; + RrPixel32 *data = sf->pixel_data; + RrPixel32 current; + + VARS(y); + SETUP(y, sf->primary, sf->secondary, h); + + for (y = h - 1; y > 0; --y) { /* 0 -> h-1 */ + current = COLOR(y); + for (x = w - 1; x >= 0; --x) /* 0 -> w */ + *(data++) = current; + + NEXT(y); } - } + current = COLOR(y); + for (x = w - 1; x >= 0; --x) /* 0 -> w */ + *(data++) = current; } -void highlight(pixel32 *x, pixel32 *y, gboolean raised) + +static void gradient_diagonal(RrSurface *sf, gint w, gint h) { - int r, g, b; - - pixel32 *up, *down; - if (raised) { - up = x; - down = y; - } else { - up = y; - down = x; - } - r = (*up >> default_red_shift) & 0xFF; - r += r >> 1; - g = (*up >> default_green_shift) & 0xFF; - g += g >> 1; - b = (*up >> default_blue_shift) & 0xFF; - b += b >> 1; - if (r > 255) r = 255; - if (g > 255) g = 255; - if (b > 255) b = 255; - *up = (r << default_red_shift) + (g << default_green_shift) - + (b << default_blue_shift); - - r = (*down >> default_red_shift) & 0xFF; - r = (r >> 1) + (r >> 2); - g = (*down >> default_green_shift) & 0xFF; - g = (g >> 1) + (g >> 2); - b = (*down >> default_blue_shift) & 0xFF; - b = (b >> 1) + (b >> 2); - *down = (r << default_red_shift) + (g << default_green_shift) - + (b << default_blue_shift); + gint x, y; + RrPixel32 *data = sf->pixel_data; + RrColor left, right; + RrColor extracorner; + + VARS(lefty); + VARS(righty); + VARS(x); + + extracorner.r = (sf->primary->r + sf->secondary->r) / 2; + extracorner.g = (sf->primary->g + sf->secondary->g) / 2; + extracorner.b = (sf->primary->b + sf->secondary->b) / 2; + + SETUP(lefty, sf->primary, (&extracorner), h); + SETUP(righty, (&extracorner), sf->secondary, h); + + for (y = h - 1; y > 0; --y) { /* 0 -> h-1 */ + COLOR_RR(lefty, (&left)); + COLOR_RR(righty, (&right)); + + SETUP(x, (&left), (&right), w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + *(data++) = COLOR(x); + + NEXT(x); + } + *(data++) = COLOR(x); + + NEXT(lefty); + NEXT(righty); + } + COLOR_RR(lefty, (&left)); + COLOR_RR(righty, (&right)); + + SETUP(x, (&left), (&right), w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + *(data++) = COLOR(x); + + NEXT(x); + } + *data = COLOR(x); } -void gradient_solid(Appearance *l, int x, int y, int w, int h) +static void gradient_crossdiagonal(RrSurface *sf, gint w, gint h) { - pixel32 pix; - int i, a, b; - PlanarSurface *sp = &l->surface.data.planar; - int left = x, top = y, right = w - 1, bottom = h - 1; - -assert(x+w < l->area.width); -assert(y+h < l->area.height); - - if (sp->primary->gc == None) - color_allocate_gc(sp->primary); - pix = (sp->primary->r << default_red_shift) - + (sp->primary->g << default_green_shift) - + (sp->primary->b << default_blue_shift); -printf("x = %d : y = %d : w = %d : h = %d (%d:%d\n", x,y,w,h, -l->area.width, l->area.height); - for (a = 0; a < l->area.width; a++) - for (b = 0; b < l->area.height; b++) - sp->pixel_data[a + b*l->area.width] = pix; - - XFillRectangle(ob_display, l->pixmap, sp->primary->gc - , x, y, w, h); - - if (l->surface.data.planar.interlaced) { - if (sp->secondary->gc == None) - color_allocate_gc(sp->secondary); - for (i = y; i < h; i += 2) - XDrawLine(ob_display, l->pixmap, sp->secondary->gc, - x, i, w, i); - } -/* - switch (texture.relief()) { - case RenderTexture::Raised: - switch (texture.bevel()) { - case RenderTexture::Bevel1: - XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), - left, bottom, right, bottom); - XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), - right, bottom, right, top); - - XDrawLine(ob_display, l->pixmap, texture.bevelLightColor().gc(), - left, top, right, top); - XDrawLine(ob_display, l->pixmap, texture.bevelLightColor().gc(), - left, bottom, left, top); - break; - case RenderTexture::Bevel2: - XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), - left + 1, bottom - 2, right - 2, bottom - 2); - XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), - right - 2, bottom - 2, right - 2, top + 1); - - XDrawLine(ob_display, l->pixmap, texture.bevelLightColor().gc(), - left + 1, top + 1, right - 2, top + 1); - XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), - left + 1, bottom - 2, left + 1, top + 1); - break; - default: - assert(false); // unhandled RenderTexture::BevelType + gint x, y; + RrPixel32 *data = sf->pixel_data; + RrColor left, right; + RrColor extracorner; + + VARS(lefty); + VARS(righty); + VARS(x); + + extracorner.r = (sf->primary->r + sf->secondary->r) / 2; + extracorner.g = (sf->primary->g + sf->secondary->g) / 2; + extracorner.b = (sf->primary->b + sf->secondary->b) / 2; + + SETUP(lefty, (&extracorner), sf->secondary, h); + SETUP(righty, sf->primary, (&extracorner), h); + + for (y = h - 1; y > 0; --y) { /* 0 -> h-1 */ + COLOR_RR(lefty, (&left)); + COLOR_RR(righty, (&right)); + + SETUP(x, (&left), (&right), w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + *(data++) = COLOR(x); + + NEXT(x); + } + *(data++) = COLOR(x); + + NEXT(lefty); + NEXT(righty); } - break; - case RenderTexture::Sunken: - switch (texture.bevel()) { - case RenderTexture::Bevel1: - XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), - left, bottom, right, bottom); - XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), - right, bottom, right, top); - - XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), - left, top, right, top); - XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), - left, bottom, left, top); - break; - case RenderTexture::Bevel2: - XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), - left + 1, bottom - 2, right - 2, bottom - 2); - XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), - right - 2, bottom - 2, right - 2, top + 1); - - XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), - left + 1, top + 1, right - 2, top + 1); - XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), - left + 1, bottom - 2, left + 1, top + 1); + COLOR_RR(lefty, (&left)); + COLOR_RR(righty, (&right)); - break; - default: - assert(false); // unhandled RenderTexture::BevelType + SETUP(x, (&left), (&right), w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + *(data++) = COLOR(x); + + NEXT(x); } - break; - case RenderTexture::Flat: - if (texture.border()) - XDrawRectangle(**display, sf.pixmap(), texture.borderColor().gc(), - left, top, right, bottom); - break; - default: - assert(false); // unhandled RenderTexture::ReliefType - } -*/ + *data = COLOR(x); +} + +static void gradient_pyramid(RrSurface *sf, gint inw, gint inh) +{ + gint x, y, w = (inw >> 1) + 1, h = (inh >> 1) + 1; + RrPixel32 *data = sf->pixel_data; + RrPixel32 *end = data + inw*inh - 1; + RrPixel32 current; + RrColor left, right; + RrColor extracorner; + + VARS(lefty); + VARS(righty); + VARS(x); + + extracorner.r = (sf->primary->r + sf->secondary->r) / 2; + extracorner.g = (sf->primary->g + sf->secondary->g) / 2; + extracorner.b = (sf->primary->b + sf->secondary->b) / 2; + + SETUP(lefty, (&extracorner), sf->secondary, h); + SETUP(righty, sf->primary, (&extracorner), h); + + for (y = h - 1; y > 0; --y) { /* 0 -> h-1 */ + COLOR_RR(lefty, (&left)); + COLOR_RR(righty, (&right)); + + SETUP(x, (&left), (&right), w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + current = COLOR(x); + *(data+x) = current; + *(data+inw-x) = current; + *(end-x) = current; + *(end-(inw-x)) = current; + + NEXT(x); + } + current = COLOR(x); + *(data+x) = current; + *(data+inw-x) = current; + *(end-x) = current; + *(end-(inw-x)) = current; + + data+=inw; + end-=inw; + + NEXT(lefty); + NEXT(righty); + } + COLOR_RR(lefty, (&left)); + COLOR_RR(righty, (&right)); + + SETUP(x, (&left), (&right), w); + + for (x = w - 1; x > 0; --x) { /* 0 -> w-1 */ + current = COLOR(x); + *(data+x) = current; + *(data+inw-x) = current; + *(end-x) = current; + *(end-(inw-x)) = current; + + NEXT(x); + } + current = COLOR(x); + *(data+x) = current; + *(data+inw-x) = current; + *(end-x) = current; + *(end-(inw-x)) = current; } +