X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=src%2FScreen.cc;h=92f04532aee72ce751efd3dff6488abb22d567d9;hb=987cf7cc40d4ab9c5e895ea2b0c7a77f10a0510f;hp=7e7ce5a4f5d68342e337ab958319431336d93095;hpb=efd6c59c90aeff5bfd2fb76b3085e837aacb0596;p=chaz%2Fopenbox diff --git a/src/Screen.cc b/src/Screen.cc index 7e7ce5a4..92f04532 100644 --- a/src/Screen.cc +++ b/src/Screen.cc @@ -1065,6 +1065,12 @@ void BScreen::LoadStyle(void) { resource.wstyle.b_pressed = readDatabaseTexture("window.button.pressed", "black", style); + //if neither of these can be found, we will use the previous resource + resource.wstyle.b_pressed_focus = + readDatabaseTexture("window.button.pressed.focus", "black", style, true); + resource.wstyle.b_pressed_unfocus = + readDatabaseTexture("window.button.pressed.unfocus", "black", style, true); + #ifdef BITMAPBUTTONS if (resource.wstyle.close_button.mask != None) XFreePixmap(blackbox->getXDisplay(), resource.wstyle.close_button.mask); @@ -2671,12 +2677,15 @@ void BScreen::readDatabaseMask(const string &rname, PixmapMask &pixmapMask, BTexture BScreen::readDatabaseTexture(const string &rname, const string &default_color, - const Configuration &style) { + const Configuration &style, + bool allowNoTexture) { BTexture texture; string s; if (style.getValue(rname, s)) texture = BTexture(s); + else if (allowNoTexture) //no default + texture.setTexture(BTexture::NoTexture); else texture.setTexture(BTexture::Solid | BTexture::Flat); @@ -2684,12 +2693,15 @@ BTexture BScreen::readDatabaseTexture(const string &rname, texture.setDisplay(getBaseDisplay(), getScreenNumber()); texture.setImageControl(image_control); - texture.setColor(readDatabaseColor(rname + ".color", default_color, style)); - texture.setColorTo(readDatabaseColor(rname + ".colorTo", default_color, + if (texture.texture() != BTexture::NoTexture) { + texture.setColor(readDatabaseColor(rname + ".color", default_color, style)); - texture.setBorderColor(readDatabaseColor(rname + ".borderColor", - default_color, style)); - + texture.setColorTo(readDatabaseColor(rname + ".colorTo", default_color, + style)); + texture.setBorderColor(readDatabaseColor(rname + ".borderColor", + default_color, style)); + } + return texture; }