X-Git-Url: https://git.brokenzipper.com/gitweb?a=blobdiff_plain;f=src%2Fopenbox.hh;h=80b20a168e70eaf59e013aa63a315849f3372983;hb=7bae794382c7a64a6427b16d1339b98120a5166f;hp=b632cecf841722c20fa284e81ac915ab448453fe;hpb=5f78b51429b204f89b654d634bb4cc8cb78b95f6;p=chaz%2Fopenbox diff --git a/src/openbox.hh b/src/openbox.hh index b632cecf..80b20a16 100644 --- a/src/openbox.hh +++ b/src/openbox.hh @@ -6,10 +6,6 @@ @brief The main class for the Openbox window manager */ -/* - cuz girls look soooo goood.. on the end of my DICK -*/ - extern "C" { #include } @@ -30,6 +26,7 @@ namespace ob { class OBScreen; class OBClient; class OBActions; +class OBBindings; //! Mouse cursors used throughout Openbox struct Cursors { @@ -87,10 +84,15 @@ private: Defaults to $(HOME)/.openbox/menu3 */ std::string _menufilepath; + //! Path to the script file to execute on startup + /*! + Defaults to $(HOME)/.openbox/user.py + */ + std::string _scriptfilepath; //! The display requested by the user, or null to use the DISPLAY env var char *_displayreq; - //! The value of argv[0], i.e. how this application was executed - char *_argv0; + //! The value of argv, i.e. how this application was executed + char **_argv; //! A list of all managed clients ClientMap _clients; @@ -116,6 +118,12 @@ private: //! The action interface through which all user-available actions occur OBActions *_actions; + //! The interface through which keys/buttons are grabbed and handled + OBBindings *_bindings; + + //! Run the application in synchronous mode? (for debugging) + bool _sync; + //! The running state of the window manager RunState _state; @@ -123,11 +131,29 @@ private: Cursors _cursors; //! When set to true, the Openbox::eventLoop function will stop and return - bool _doshutdown; + bool _shutdown; + + //! When set to true, and Openbox is about to exit, it will spawn a new + //! process + bool _restart; - //! The configuration of the application. TEMPORARY - otk::Configuration _config; + //! If this contains anything, a restart will try to execute the program in + //! this variable, and will fallback to reexec'ing itself if that fails + std::string _restart_prog; + //! The client with input focus + /*! + Updated by the clients themselves. + */ + OBClient *_focused_client; + + //! The screen with input focus + /*! + Updated by the clients when they update the Openbox::focused_client + property. + */ + OBScreen *_focused_screen; + //! Parses the command line used when executing this application void parseCommandLine(int argv, char **argv); //! Displays the version string to stdout @@ -163,12 +189,25 @@ public: //! Returns the otk::OBProperty instance for the window manager inline const otk::OBProperty *property() const { return _property; } + //! Returns the OBActions instance for the window manager + inline OBActions *actions() const { return _actions; } + + //! Returns the OBBindings instance for the window manager + inline OBBindings *bindings() const { return _bindings; } + //! Returns a managed screen inline OBScreen *screen(int num) { assert(num >= 0); assert(num < (signed)_screens.size()); + if (num >= screenCount()) + return NULL; return _screens[num]; } + //! Returns the number of managed screens + inline int screenCount() const { + return (signed)_screens.size(); + } + //! Returns the mouse cursors used throughout Openbox inline const Cursors &cursors() const { return _cursors; } @@ -191,12 +230,31 @@ public: //! Finds an OBClient based on its window id OBClient *findClient(Window window); + //! The client with input focus + inline OBClient *focusedClient() { return _focused_client; } + + //! Change the client which has focus. + /*! + This is called by the clients themselves when their focus state changes. + */ + void setFocusedClient(OBClient *c); + + //! The screen with input focus + inline OBScreen *focusedScreen() { return _focused_screen; } + //! Requests that the window manager exit /*! Causes the Openbox::eventLoop function to stop looping, so that the window manager can be destroyed. */ - inline void shutdown() { _doshutdown = true; } + inline void shutdown() { _shutdown = true; } + + inline void restart(const std::string &bin = "") { + _shutdown = true; _restart = true; _restart_prog = bin; + } + + //! Executes a command on a screen + void execute(int screen, const std::string &bin); }; }