adjust to the new format for otk::Proeprty::get() functions (no nelements)
otk::Property::atoms.net_desktop_layout,
otk::Property::atoms.cardinal,
&num, &data)) {
otk::Property::atoms.net_desktop_layout,
otk::Property::atoms.cardinal,
&num, &data)) {
if (data[0] == _NET_WM_ORIENTATION_VERT)
_layout.orientation = DesktopLayout::Vertical;
if (data[3] == _NET_WM_TOPRIGHT)
if (data[0] == _NET_WM_ORIENTATION_VERT)
_layout.orientation = DesktopLayout::Vertical;
if (data[3] == _NET_WM_TOPRIGHT)
// the number of rows/columns will differ
updateDesktopLayout();
// the number of rows/columns will differ
updateDesktopLayout();
+ // may be some unnamed desktops that we need to fill in with names
+ updateDesktopNames();
+
// change our desktop if we're on one that no longer exists!
if (_desktop >= _num_desktops)
changeDesktop(_num_desktops - 1);
// change our desktop if we're on one that no longer exists!
if (_desktop >= _num_desktops)
changeDesktop(_num_desktops - 1);
void Screen::updateDesktopNames()
{
void Screen::updateDesktopNames()
{
- unsigned long num = (unsigned) -1;
if (!otk::Property::get(_info->rootWindow(),
otk::Property::atoms.net_desktop_names,
if (!otk::Property::get(_info->rootWindow(),
otk::Property::atoms.net_desktop_names,
-otk::ustring Screen::desktopName(unsigned int i) const
-{
- if (i >= _num_desktops) return "";
- return _desktop_names[i];
-}
-
const otk::Rect& Screen::area(unsigned int desktop) const {
assert(desktop < _num_desktops || desktop == 0xffffffff);
if (desktop < _num_desktops)
const otk::Rect& Screen::area(unsigned int desktop) const {
assert(desktop < _num_desktops || desktop == 0xffffffff);
if (desktop < _num_desktops)
//! Lowers a client window below all others in its stacking layer
void lowerWindow(Client *client);
//! Lowers a client window below all others in its stacking layer
void lowerWindow(Client *client);
- //! Sets the name of a desktop by changing the root window property
- /*!
- @param i The index of the desktop to set the name for (starts at 0)
- @param name The name to set for the desktop
- If the index is too large, it is simply ignored.
- */
- void setDesktopName(unsigned int i, const otk::ustring &name);
-
- otk::ustring desktopName(unsigned int i) const;
+ const otk::Property::StringVect& desktopNames() const
+ { return _desktop_names; }
void installColormap(bool install) const;
void installColormap(bool install) const;