+
+ /* make the menu fit on the screen. at most we call render twice, at least
+ not like n times or sometime */
+
+ a = screen_physical_area_monitor(self->monitor);
+ h = self->area.height;
+
+ if (h > a->height) {
+ GList *flast, *tmp;
+ gboolean last_entry = TRUE;
+
+ /* take the height of our More... entry into account */
+ h += menu_entry_frame_get_height(NULL, FALSE, TRUE);
+
+ /* start at the end of the entries */
+ flast = g_list_last(self->entries);
+
+ /* pull out all the entries from the frame that don't
+ fit on the screen, leaving at least 1 though */
+ while (h > a->height && g_list_previous(flast) != NULL) {
+ /* update the height, without this entry */
+ h -= menu_entry_frame_get_height(flast->data, FALSE, last_entry);
+
+ /* destroy the entry we're not displaying */
+ tmp = flast;
+ flast = g_list_previous(flast);
+ menu_entry_frame_free(tmp->data);
+ self->entries = g_list_delete_link(self->entries, tmp);
+
+ menu_frame_render(self);
+
+ /* only the first one that we see is the last entry in the menu */
+ last_entry = FALSE;
+ };
+
+ {
+ ObMenuEntry *more_entry;
+ ObMenuEntryFrame *more_frame;
+ /* make the More... menu entry frame which will display in this
+ frame.
+ if self->menu->more_menu is NULL that means that this is already
+ More... menu, so just use ourself.
+ */
+ more_entry = menu_get_more((self->menu->more_menu ?
+ self->menu->more_menu :
+ self->menu),
+ /* continue where we left off */
+ self->show_from +
+ g_list_length(self->entries));
+ more_frame = menu_entry_frame_new(more_entry, self);
+ /* make it get deleted when the menu frame goes away */
+ menu_entry_unref(more_entry);
+
+ /* add our More... entry to the frame */
+ self->entries = g_list_append(self->entries, more_frame);
+ }
+
+ /* render again */
+ menu_frame_render(self);
+ }