- // wine tray icons update whenever mouse is over them, so we limit the updates to 50 ms
- if (traywin->render_timeout == 0)
- traywin->render_timeout = add_timeout(50, 0, systray_render_icon_now, traywin);
+ if (real_transparency || systray.alpha != 100 || systray.brightness != 0 || systray.saturation != 0) {
+ // wine tray icons update whenever mouse is over them, so we limit the updates to 50 ms
+ if (traywin->render_timeout == 0)
+ traywin->render_timeout = add_timeout(50, 0, systray_render_icon_now, traywin);
+ }
+ else {
+ // comment by andreas: I'm still not sure, what exactly we need to do here... Somehow trayicons which do not
+ // offer the same depth as tint2 does, need to draw a background pixmap, but this cannot be done with
+ // XCopyArea... So we actually need XRenderComposite???
+// Pixmap pix = XCreatePixmap(server.dsp, server.root_win, traywin->width, traywin->height, server.depth);
+// XCopyArea(server.dsp, panel->temp_pmap, pix, server.gc, traywin->x, traywin->y, traywin->width, traywin->height, 0, 0);
+// XSetWindowBackgroundPixmap(server.dsp, traywin->id, pix);
+ XClearArea(server.dsp, traywin->tray_id, 0, 0, traywin->width, traywin->height, True);
+ }