namespace ob {
-const int Actions::BUTTONS;
-
Actions::Actions()
- : _button(0),
- _dragging(false)
+ : _dragging(false)
{
- for (int i=0; i<BUTTONS; ++i)
- _posqueue[i] = new ButtonPressAction();
}
Actions::~Actions()
{
- for (int i=0; i<BUTTONS; ++i)
- delete _posqueue[i];
}
-void Actions::insertPress(const XButtonEvent &e)
-{
- ButtonPressAction *a = _posqueue[BUTTONS - 1];
- // rm'd the last one, shift them all down one
- for (int i = BUTTONS-1; i > 0; --i) {
- _posqueue[i] = _posqueue[i-1];
- }
- _posqueue[0] = a;
- a->win = e.window;
- a->button = e.button;
- a->pos = otk::Point(e.x_root, e.y_root);
-
- Client *c = openbox->findClient(e.window);
- if (c) a->clientarea = c->area();
-}
-
-void Actions::removePress(const XButtonEvent &e)
-{
- int i;
- ButtonPressAction *a = 0;
- for (i=0; i<BUTTONS-1; ++i)
- if (_posqueue[i]->button == e.button) {
- a = _posqueue[i];
- break;
- }
- if (a) { // found one, remove it and shift the rest up one
- for (; i < BUTTONS-1; ++i)
- _posqueue[i] = _posqueue[i+1];
- _posqueue[BUTTONS-1] = a;
- }
- _posqueue[BUTTONS-1]->button = 0;
-}
-
void Actions::buttonPressHandler(const XButtonEvent &e)
{
otk::EventHandler::buttonPressHandler(e);
- insertPress(e);
-
- printf("press queue %u pressed %u\n", _button, e.button);
MouseContext::MC context;
EventHandler *h = openbox->findHandler(e.window);
else
return; // not a valid mouse context
- if (_button) {
+ if (_press.button) {
unsigned int mask;
- switch(_button) {
+ switch(_press.button) {
case Button1: mask = Button1Mask; break;
case Button2: mask = Button2Mask; break;
case Button3: mask = Button3Mask; break;
case Button4: mask = Button4Mask; break;
case Button5: mask = Button5Mask; break;
- default: assert(false); return; // unhandled button
+ default: mask = 0; // on other buttons we have to assume its not pressed...
}
// was the button released but we didnt get the event? (pointergrabs cause
// this)
if (!(e.state & mask))
- _button = 0;
+ _press.button = 0;
}
// run the PRESS python hook
MouseAction::Press);
openbox->bindings()->fireButton(&data);
- if (_button) return; // won't count toward CLICK events
+ if (_press.button) return; // won't count toward CLICK events
+
+ _press.win = e.window;
+ _press.button = e.button;
+ _press.pos = otk::Point(e.x_root, e.y_root);
+ if (c)
+ _press.clientarea = c->area();
- _button = e.button;
+ printf("press queue %u pressed %u\n", _press.button, e.button);
if (context == MouseContext::Window) {
/*
void Actions::buttonReleaseHandler(const XButtonEvent &e)
{
otk::EventHandler::buttonReleaseHandler(e);
- //removePress(e);
MouseContext::MC context;
EventHandler *h = openbox->findHandler(e.window);
openbox->bindings()->fireButton(&data);
// not for the button we're watching?
- if (_button != e.button) return;
+ if (_press.button != e.button) return;
- _button = 0;
+ _press.button = 0;
_dragging = false;
// find the area of the window
if (!e.same_screen) return; // this just gets stupid
- if (e.window != _posqueue[0]->win) return;
+ if (e.window != _press.win) return;
MouseContext::MC context;
EventHandler *h = openbox->findHandler(e.window);
screen = otk::display->findScreen(e.root)->screen();
if (!_dragging) {
- int dx = x_root - _posqueue[0]->pos.x();
- int dy = y_root - _posqueue[0]->pos.y();
+ int dx = x_root - _press.pos.x();
+ int dy = y_root - _press.pos.y();
long threshold = openbox->screen(screen)->config().drag_threshold;
if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold))
return; // not at the threshold yet
// kill off the Button1Mask etc, only want the modifiers
unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
- unsigned int button = _posqueue[0]->button;
+ unsigned int button = _press.button;
MouseData data(screen, c, e.time, state, button, context,
MouseAction::Motion, x_root, y_root,
- _posqueue[0]->pos, _posqueue[0]->clientarea);
+ _press.pos, _press.clientarea);
openbox->bindings()->fireButton(&data);
}