if (dir == 2 && !_max_vert) return;
}
- int g = _gravity;
-
const otk::Rect &a = openbox->screen(_screen)->area();
- int x = _area.x(), y = _area.y(), w = _area.width(), h = _area.height();
+ int x = frame->rect().x(), y = frame->rect().y(),
+ w = _area.width(), h = _area.height();
if (max) {
- // when maximizing, put the client where we want, NOT the frame!
- _gravity = StaticGravity;
- // adjust our idea of position based on StaticGravity, so we stay put
- // unless asked
- x = frame->rect().x();
- y = frame->rect().y();
- frame->frameGravity(x, y);
-
if (savearea) {
long dimensions[4];
long *readdim;
w = a.width();
}
if (dir == 0 || dir == 2) { // vert
- y = a.y() + frame->size().top;
+ y = a.y();
h = a.height() - frame->size().top - frame->size().bottom;
}
} else {
h = a.height() / 2;
}
}
- otk::Property::erase(_window, otk::Property::atoms.openbox_premax);
}
if (dir == 0 || dir == 1) // horz
_max_horz = max;
if (dir == 0 || dir == 2) // vert
_max_vert = max;
+
+ if (!_max_horz && !_max_vert)
+ otk::Property::erase(_window, otk::Property::atoms.openbox_premax);
+
changeState(); // change the state hints on the client
+ frame->frameGravity(x, y); // figure out where the client should be going
internal_resize(TopLeft, w, h, true, x, y);
- _gravity = g;
- if (max) {
- // because of my little gravity trick in here, we have to set the position
- // of the client to what it really is
- int x = frame->rect().x(), y = frame->rect().y();
- frame->frameGravity(x, y);
- _area.setPos(x, y);
- }
}