BTexture* texture = &(resource.wstyle.l_focus);
geom_pixmap = texture->render(geom_w, geom_h, geom_pixmap);
+ if (geom_pixmap == ParentRelative) {
+ texture = &(resource.wstyle.t_focus);
+ geom_pixmap = texture->render(geom_w, geom_h, geom_pixmap);
+ }
if (! geom_pixmap)
XSetWindowBackground(blackbox->getXDisplay(), geom_window,
texture->color().pixel());
BTexture* texture = &(resource.wstyle.l_focus);
geom_pixmap = texture->render(geom_w, geom_h, geom_pixmap);
+ if (geom_pixmap == ParentRelative) {
+ texture = &(resource.wstyle.t_focus);
+ geom_pixmap = texture->render(geom_w, geom_h, geom_pixmap);
+ }
if (! geom_pixmap)
XSetWindowBackground(blackbox->getXDisplay(), geom_window,
texture->color().pixel());