#endif
#include "XDisplay.h"
-#include "XScreen.h"
#include "Util.h"
#include <iostream>
#include <algorithm>
* X error handler to handle all X errors while the application is
* running.
*/
-int XDisplay::XErrorHandler(Display *d, XErrorEvent *e) {
+int XDisplay::errorHandler(Display *d, XErrorEvent *e) {
#ifdef DEBUG
char errtxt[128];
XGetErrorText(d, e->error_code, errtxt, sizeof(errtxt)/sizeof(char));
}
_name = XDisplayName(dpyname);
- XSetErrorHandler(XErrorHandler);
+ XSetErrorHandler(errorHandler);
#ifdef SHAPE
int waste;
_hasshape = XShapeQueryExtension(_display, &_shape_event_base, &waste);
#endif // SHAPE
- const unsigned int scount = ScreenCount(_display);
- _screens.reserve(scount);
- for (unsigned int s = 0; s < scount; s++)
- _screens.push_back(new XScreen(this, s));
+#ifndef NOCLOBBER
+ getLockModifiers();
+#endif
}
}
-/*
- * Return information about a screen.
- */
-XScreen *XDisplay::screen(unsigned int s) const {
- ASSERT(s < _screens.size());
- return _screens[s];
-}
-
-
/*
* Grab the X server
*/
}
return true;
}
+
+
+int XDisplay::connectionNumber() const {
+ return ConnectionNumber(_display);
+}
+
+
+/*
+ * Creates a font cursor in the X server and returns it.
+ */
+Cursor createCursor(unsigned int shape) const {
+ return XCreateFontCursor(_display, shape);
+}
+
+
+#ifndef NOCLOBBER
+void XDisplay::getLockModifers() {
+ NumLockMask = ScrollLockMask = 0;
+
+ const XModifierKeymap* const modmap = XGetModifierMapping(display);
+ if (modmap && modmap->max_keypermod > 0) {
+ const int mask_table[] = {
+ ShiftMask, LockMask, ControlMask, Mod1Mask,
+ Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask
+ };
+ const size_t size = (sizeof(mask_table) / sizeof(mask_table[0])) *
+ modmap->max_keypermod;
+ // get the values of the keyboard lock modifiers
+ // Note: Caps lock is not retrieved the same way as Scroll and Num lock
+ // since it doesn't need to be.
+ const KeyCode num_lock_code = XKeysymToKeycode(display, XK_Num_Lock);
+ const KeyCode scroll_lock_code = XKeysymToKeycode(display, XK_Scroll_Lock);
+
+ for (size_t cnt = 0; cnt < size; ++cnt) {
+ if (! modmap->modifiermap[cnt]) continue;
+
+ if (num_lock_code == modmap->modifiermap[cnt])
+ NumLockMask = mask_table[cnt / modmap->max_keypermod];
+ if (scroll_lock_code == modmap->modifiermap[cnt])
+ ScrollLockMask = mask_table[cnt / modmap->max_keypermod];
+ }
+ }
+
+ MaskList[0] = 0;
+ MaskList[1] = LockMask;
+ MaskList[2] = NumLockMask;
+ MaskList[3] = ScrollLockMask;
+ MaskList[4] = LockMask | NumLockMask;
+ MaskList[5] = NumLockMask | ScrollLockMask;
+ MaskList[6] = LockMask | ScrollLockMask;
+ MaskList[7] = LockMask | NumLockMask | ScrollLockMask;
+
+ if (modmap) XFreeModifiermap(const_cast<XModifierKeymap*>(modmap));
+}
+#endif // NOCLOBBER
+
+unsigned int XDisplay::stripModifiers(const unsigned int state) const {
+#ifndef NOCLOBBER
+ return state &= ~(NumLockMask() | ScrollLockMask | LockMask);
+#else
+ return state &= ~LockMask;
+#endif
+}
+
+
+/*
+ * Verifies that a window has not requested to be destroyed/unmapped, so
+ * if it is a valid window or not.
+ * Returns: true if the window is valid; false if it is no longer valid.
+ */
+bool XDisplay::validateWindow(Window window) {
+ XEvent event;
+ if (XCheckTypedWindowEvent(_display, window, DestroyNotify, &event)) {
+ XPutBackEvent(display, &event);
+ return false;
+ }
+ return true;
+}
+
+
+/*
+ * Grabs a button, but also grabs the button in every possible combination with
+ * the keyboard lock keys, so that they do not cancel out the event.
+ */
+void BaseDisplay::grabButton(unsigned int button, unsigned int modifiers,
+ Window grab_window, Bool owner_events,
+ unsigned int event_mask, int pointer_mode,
+ int keybaord_mode, Window confine_to,
+ Cursor cursor) const
+{
+#ifndef NOCLOBBER
+ for (size_t cnt = 0; cnt < 8; ++cnt)
+ XGrabButton(_display, button, modifiers | MaskList[cnt], grab_window,
+ owner_events, event_mask, pointer_mode, keybaord_mode,
+ confine_to, cursor);
+#else // NOCLOBBER
+ XGrabButton(_display, button, modifiers, grab_window,
+ owner_events, event_mask, pointer_mode, keybaord_mode,
+ confine_to, cursor);
+#endif // NOCLOBBER
+}
+
+
+/*
+ * Releases the grab on a button, and ungrabs all possible combinations of the
+ * keyboard lock keys.
+ */
+void BaseDisplay::ungrabButton(unsigned int button, unsigned int modifiers,
+ Window grab_window) const {
+#ifndef NOCLOBBER
+ for (size_t cnt = 0; cnt < 8; ++cnt)
+ XUngrabButton(display, button, modifiers | MaskList[cnt], grab_window);
+#else // NOCLOBBER
+ XUngrabButton(display, button, modifiers, grab_window);
+#endif // NOCLOBBER
+}
bool _hasshape;
int _shape_event_base;
- typedef std::vector<XScreen*> XScreenList;
- XScreenList _screens;
+#ifndef NOCLOBBER
+ // the server's values for the lock key modifiers
+ void getLockModifiers();
+ unsigned int MaskList[8];
+ // the masks of the modifiers which are ignored in button events.
+ int NumLockMask, ScrollLockMask;
+#endif // NOCLOBBER
+
// X error handling
- static int XErrorHandler(Display *d, XErrorEvent *e);
+ static int errorHandler(Display *d, XErrorEvent *e);
static std::string _app_name;
static Window _last_bad_window;
XDisplay(const std::string &application_name, const char *dpyname = 0);
virtual ~XDisplay();
- XScreen *screen(unsigned int s) const;
- inline unsigned int screenCount() const { return _screens.size(); }
+ inline virtual unsigned int screenCount() const
+ { return ScreenCount(_display); }
inline bool hasShape() const { return _hasshape; }
inline int shapeEventBase() const { return _shape_event_base; }
//inline Display *display() const { return _display; }
+ inline std::string applicationName() const { return _app_name; }
inline std::string name() const { return _name; }
-
- // these belong in Xwindow
- //const bool validateWindow(Window);
- //void grabButton(unsigned int, unsigned int, Window, Bool, unsigned int, int,
- // int, Window, Cursor) const;
- //void ungrabButton(unsigned int button, unsigned int modifiers,
- // Window grab_window) const;
void grab();
void ungrab();
bool nextEvent(XEvent &e);
+
+ int connectionNumber() const;
+
+ Cursor createCursor(unsigned int shape) const;
+
+ unsigned int stripModifiers(const unsigned int state) const;
+
+ // these belong in Xwindow
+ const bool validateWindow(Window);
+ void grabButton(unsigned int, unsigned int, Window, Bool, unsigned int, int,
+ int, Window, Cursor) const;
+ void ungrabButton(unsigned int button, unsigned int modifiers,
+ Window grab_window) const;
};
#endif // _XDisplay_h