if (bottom && ABS(bottom) < c->size_inc.height)
bottom = bottom < 0 ? -c->size_inc.height : c->size_inc.height;
- // When resizing, if the resize has a non-zero value then make sure it
- // is at least as big as the size increment so the window does actually
- // resize.
+ /* When resizing, if the resize has a non-zero value then make sure it
+ is at least as big as the size increment so the window does actually
+ resize. */
x = c->area.x;
y = c->area.y;
ow = c->area.width;
switch (ev->type) {
case MotionNotify:
- // We need to catch MotionNotify in addition to EnterNotify because
- // it is possible for the menu to be opened under the mouse cursor, and
- // moving the mouse should select the item.
+ /* We need to catch MotionNotify in addition to EnterNotify because
+ it is possible for the menu to be opened under the mouse cursor, and
+ moving the mouse should select the item. */
if ((e = g_hash_table_lookup(menu_frame_map, &ev->xmotion.window))) {
if (e->ignore_enters)
--e->ignore_enters;
}
break;
case LeaveNotify:
- /*ignore leaves when we're already in the window */
+ /* ignore leaves when we're already in the window */
if (ev->xcrossing.detail == NotifyInferior)
break;