_screen->getColormap());
assert(draw);
- if (_shadow) {
+/* if (_shadow) {
XftColor c;
c.color.red = 0;
c.color.green = 0;
XftDrawStringUtf8(draw, &c, _xftfont, x + 1, _xftfont->ascent + y + 1,
(XftChar8 *) string.c_str(), string.size());
}
+*/
XftColor c;
c.color.red = color.red() | color.red() << 8;
c.color.green = color.green() | color.green() << 8;
c.color.blue = color.blue() | color.blue() << 8;
- c.color.alpha = 0xff | 0xff << 8; // no transparency in BColor yet
c.pixel = color.pixel();
+
+ if (_shadow) {
+ c.color.alpha = 0x66 | 0x66 << 8; // transparent shadow
+ XftDrawStringUtf8(draw, &c, _xftfont, x + 1, _xftfont->ascent + y + 1,
+ (XftChar8 *) string.c_str(), string.size());
+ }
+ c.color.alpha = 0xff | 0xff << 8; // no transparency in BColor yet
XftDrawStringUtf8(draw, &c, _xftfont, x, _xftfont->ascent + y,
(XftChar8 *) string.c_str(), string.size());