Bool event_look_for_focusin_client(Display *d, XEvent *e, XPointer arg)
{
+ ObWindow *w;
+
+ /* It is possible to get FocusIn events or unmanaged windows, meaning
+ they won't be for any known client */
return e->type == FocusIn && wanted_focusevent(e, TRUE) &&
- e->xfocus.window != screen_support_win;
+ (w = g_hash_table_lookup(window_map, &e->xfocus.window)) &&
+ WINDOW_IS_CLIENT(w);
}
static void print_focusevent(XEvent *e)
if (!focus_left_screen)
focus_fallback(TRUE);
}
- } else if (client && client != focus_client) {
+ }
+ else if (!client) {
+ /* It is possible to get FocusIn events or unmanaged windows,
+ meaning they won't be for any known client
+
+ If this happens, set the client to NULL so we know focus
+ has wandered off, and we'll get a focus out for it
+ shortly.
+ */
+ ob_debug_type(OB_DEBUG_FOCUS, "Focus went to an invalid target\n");
+ focus_set_client(NULL);
+ }
+ else if (client != focus_client) {
focus_left_screen = FALSE;
frame_adjust_focus(client->frame, TRUE);
focus_set_client(client);