theme->a_menu_item = RrAppearanceNew(inst, 1);
theme->a_menu_disabled = RrAppearanceNew(inst, 1);
theme->a_menu_hilite = RrAppearanceNew(inst, 1);
+ theme->a_clear = RrAppearanceNew(inst, 0);
theme->app_hilite_bg = RrAppearanceNew(inst, 0);
theme->app_unhilite_bg = RrAppearanceNew(inst, 0);
RrAppearanceCopy(theme->a_focused_pressed_max);
theme->a_icon->surface.grad = RR_SURFACE_PARENTREL;
+ theme->a_clear->surface.grad = RR_SURFACE_PARENTREL;
/* set up the textures */
theme->a_focused_label->texture[0].type =
theme->desk_mask;
theme->a_toggled_focused_desk->texture[0].data.mask.mask =
theme->a_toggled_unfocused_desk->texture[0].data.mask.mask =
- theme->desk_mask;
+ theme->desk_toggled_mask;
theme->a_disabled_focused_shade->texture[0].data.mask.mask =
theme->a_disabled_unfocused_shade->texture[0].data.mask.mask =
theme->shade_disabled_mask;
theme->shade_mask;
theme->a_toggled_focused_shade->texture[0].data.mask.mask =
theme->a_toggled_unfocused_shade->texture[0].data.mask.mask =
- theme->shade_mask;
+ theme->shade_toggled_mask;
theme->a_disabled_focused_iconify->texture[0].data.mask.mask =
theme->a_disabled_unfocused_iconify->texture[0].data.mask.mask =
theme->iconify_disabled_mask;
RrAppearanceFree(theme->a_menu_item);
RrAppearanceFree(theme->a_menu_disabled);
RrAppearanceFree(theme->a_menu_hilite);
+ RrAppearanceFree(theme->a_clear);
RrAppearanceFree(theme->app_hilite_bg);
RrAppearanceFree(theme->app_unhilite_bg);
RrAppearanceFree(theme->app_hilite_label);