#include <glib.h>
typedef struct {
+ gboolean active;
guint state;
ObClient *client;
- GSList *actions;
- ObFrameContext context;
+ ObAction *action;
} ObInteractiveState;
KeyBindingTree *keyboard_firstnode = NULL;
static ObPopup *popup = NULL;
-static GSList *interactive_states;
+static ObInteractiveState istate;
static KeyBindingTree *curpos;
static void grab_keys(gboolean grab)
return TRUE;
}
-gboolean keyboard_interactive_grab(guint state, ObClient *client,
- ObAction *action)
+static void keyboard_interactive_end(guint state, gboolean cancel, Time time,
+ gboolean ungrab)
{
- ObInteractiveState *s;
-
- g_assert(action->data.any.interactive);
-
- if (!interactive_states) {
- grab_pointer(TRUE, FALSE, OB_CURSOR_POINTER);
- if (!grab_keyboard(TRUE)) {
- grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
- return FALSE;
- }
- }
-
- s = g_new(ObInteractiveState, 1);
-
- s->state = state;
- s->client = client;
- s->actions = g_slist_append(NULL, action);
-
- interactive_states = g_slist_append(interactive_states, s);
+ GSList *alist;
- return TRUE;
-}
-
-void keyboard_interactive_end(ObInteractiveState *s,
- guint state, gboolean cancel, Time time)
-{
- action_run_interactive(s->actions, s->client, state, time, cancel, TRUE);
+ g_assert(istate.active);
- g_slist_free(s->actions);
- g_free(s);
+ alist = g_slist_append(NULL, istate.action);
+ action_run_interactive(alist, istate.client, state, time, cancel, TRUE);
+ g_slist_free(alist);
- interactive_states = g_slist_remove(interactive_states, s);
+ istate.active = FALSE;
- if (!interactive_states) {
+ if (ungrab) {
grab_keyboard(FALSE);
grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
}
}
-void keyboard_interactive_end_client(ObClient *client, gpointer data)
+static void keyboard_interactive_end_client(ObClient *client, gpointer data)
{
- GSList *it, *next;
-
- for (it = interactive_states; it; it = next) {
- ObInteractiveState *s = it->data;
+ if (istate.active && istate.client == client)
+ istate.client = NULL;
+}
- next = g_slist_next(it);
+gboolean keyboard_interactive_grab(guint state, ObClient *client,
+ ObAction *action)
+{
+ g_assert(action->data.any.interactive);
- if (s->client == client)
- s->client = NULL;
+ if (!istate.active) {
+ grab_pointer(TRUE, FALSE, OB_CURSOR_POINTER);
+ if (!grab_keyboard(TRUE)) {
+ grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
+ return FALSE;
+ }
+ } else if (action->func != istate.action->func) {
+ keyboard_interactive_end(state, FALSE, action->data.any.time, FALSE);
}
+
+ istate.active = TRUE;
+ istate.state = state;
+ istate.client = client;
+ istate.action = action;
+
+ return TRUE;
}
gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
{
- GSList *it, *next;
gboolean handled = FALSE;
gboolean done = FALSE;
gboolean cancel = FALSE;
- for (it = interactive_states; it; it = next) {
- ObInteractiveState *s = it->data;
-
- next = g_slist_next(it);
-
- if ((e->type == KeyRelease &&
- !(s->state & e->xkey.state)))
- done = TRUE;
- else if (e->type == KeyPress) {
- /*if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
- done = TRUE;
- else */if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
- cancel = done = TRUE;
- } else if (e->type == ButtonPress)
- cancel = done = TRUE;
-
- if (done) {
- keyboard_interactive_end(s, e->xkey.state, cancel, e->xkey.time);
-
- handled = TRUE;
- } else
- *client = s->client;
- }
+ if ((e->type == KeyRelease && !(istate.state & e->xkey.state)))
+ done = TRUE;
+ else if (e->type == KeyPress) {
+ /*if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
+ done = TRUE;
+ else */if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
+ cancel = done = TRUE;
+ } else if (e->type == ButtonPress)
+ cancel = done = TRUE;
+
+ if (done) {
+ keyboard_interactive_end(e->xkey.state, cancel, e->xkey.time, TRUE);
+
+ handled = TRUE;
+ } else
+ *client = istate.client;
return handled;
}
gboolean keyboard_interactively_grabbed()
{
- return !!interactive_states;
+ return istate.active;
}
void keyboard_startup(gboolean reconfig)
if (!reconfig)
client_remove_destructor(keyboard_interactive_end_client);
- for (it = interactive_states; it; it = g_slist_next(it))
- g_free(it->data);
- g_slist_free(interactive_states);
- interactive_states = NULL;
+ istate.active = FALSE;
ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);