focus = None;
printf("FocusOut focus=%lx unfocus=%lx\n", focus, unfocus);
}
-/* // madly compress all crossing events
+ // madly compress all crossing events
} else if (e.type == EnterNotify) {
// any other types are not ones we're interested in
if (e.xcrossing.mode == NotifyNormal) {
leave = e.xcrossing.window;
leave_root = e.xcrossing.root;
printf("Leave enter=%lx leave=%lx\n", enter, leave);
- }*/
+ }
} else {
// normal events
dispatch(e);
if (unfocus != None) {
// the last focus event was an FocusOut, so where the hell is the focus at?
- printf("UNFOCUSING: %lx\n", unfocus);
+// printf("UNFOCUSING: %lx\n", unfocus);
_focus_e.xfocus.type = FocusOut;
_focus_e.xfocus.window = unfocus;
dispatch(_focus_e);
// the last focus event was a FocusIn, so unfocus what used to be focus and
// focus this new target
if (_focus != None) {
- printf("UNFOCUSING: %lx\n", _focus);
+// printf("UNFOCUSING: %lx\n", _focus);
_focus_e.xfocus.type = FocusOut;
_focus_e.xfocus.window = _focus;
dispatch(_focus_e);
}
- printf("FOCUSING: %lx\n", focus);
+// printf("FOCUSING: %lx\n", focus);
_focus_e.xfocus.type = FocusIn;
_focus_e.xfocus.window = focus;
dispatch(_focus_e);
}
-void OBClient::focusHandler(const XFocusChangeEvent &)
+void OBClient::focusHandler(const XFocusChangeEvent &e)
{
+#ifdef DEBUG
+ printf("FocusIn for 0x%lx\n", e.window);
+#endif // DEBUG
+
+ OtkEventHandler::focusHandler(e);
+
frame->focus();
_focused = true;
}
-void OBClient::unfocusHandler(const XFocusChangeEvent &)
+void OBClient::unfocusHandler(const XFocusChangeEvent &e)
{
+#ifdef DEBUG
+ printf("FocusOut for 0x%lx\n", e.window);
+#endif // DEBUG
+
+ OtkEventHandler::unfocusHandler(e);
+
frame->unfocus();
_focused = false;
}
void OBClient::configureRequestHandler(const XConfigureRequestEvent &e)
{
+#ifdef DEBUG
+ printf("ConfigureRequest for 0x%lx\n", e.window);
+#endif // DEBUG
+
OtkEventHandler::configureRequestHandler(e);
// XXX: if we are iconic (or shaded? (fvwm does that)) ignore the event