XUnmapWindow(ob_display, self->lgrip);
XUnmapWindow(ob_display, self->rgrip);
}
- } else
+ } else {
+ XUnmapWindow(ob_display, self->lgrip);
+ XUnmapWindow(ob_display, self->rgrip);
+
XUnmapWindow(ob_display, self->handle);
+ }
- if (self->bwidth && !self->max_horz) {
+ if (self->bwidth && self->leftb) {
XMoveResizeWindow(ob_display, self->left,
0,
self->bwidth + ob_rr_theme->grip_width,
self->client->area.height +
self->size.top + self->size.bottom -
ob_rr_theme->grip_width * 2);
+
+ XMapWindow(ob_display, self->left);
+ } else
+ XUnmapWindow(ob_display, self->left);
+
+ if (self->bwidth && self->rightb) {
XMoveResizeWindow(ob_display, self->right,
self->client->area.width +
self->cbwidth_x * 2 + self->bwidth,
self->size.top + self->size.bottom -
ob_rr_theme->grip_width * 2);
- XMapWindow(ob_display, self->left);
XMapWindow(ob_display, self->right);
- } else {
- XUnmapWindow(ob_display, self->left);
+ } else
XUnmapWindow(ob_display, self->right);
- }
/* move and resize the inner border window which contains the plate
*/
/* start where the frame is supposed to be */
x = self->area.x;
y = self->area.y;
- w = self->area.width - self->bwidth * 2;
- h = self->area.height - self->bwidth * 2;
+ w = self->area.width;
+ h = self->area.height;
} else {
/* start at the icon */
x = iconx;
XMoveResizeWindow(ob_display, self->window,
self->area.x, self->area.y,
- self->area.width - self->bwidth * 2,
- self->area.height - self->bwidth * 2);
+ self->area.width, self->area.height);
XFlush(ob_display);
}