{
if (counter == name_buffer_length)
{
- name_buffer_length += NAME_FIELD_SIZE;
+ if (name_buffer_length * 2 < name_buffer_length)
+ xalloc_die ();
+ name_buffer_length *= 2;
name_buffer = xrealloc (name_buffer, name_buffer_length + 2);
}
name_buffer[counter++] = character;
if (counter == name_buffer_length)
{
- name_buffer_length += NAME_FIELD_SIZE;
+ if (name_buffer_length * 2 < name_buffer_length)
+ xalloc_die ();
+ name_buffer_length *= 2;
name_buffer = xrealloc (name_buffer, name_buffer_length + 2);
}
name_buffer[counter] = '\0';
}
else
{
+ size_t source_len;
source = name_array[name_index++];
- if (strlen (source) > name_buffer_length)
+ source_len = strlen (source);
+ if (name_buffer_length < source_len)
{
+ do
+ {
+ name_buffer_length *= 2;
+ if (! name_buffer_length)
+ xalloc_die ();
+ }
+ while (name_buffer_length < source_len);
+
free (name_buffer);
- name_buffer_length = strlen (source);
name_buffer = xmalloc (name_buffer_length + 2);
}
strcpy (name_buffer, source);
{
/* Buffer able to hold a single name. */
static struct name *buffer;
- static size_t allocated_length;
+ static size_t allocated_size;
char const *name;
{
static int change_dir;
- if (allocated_length == 0)
+ if (allocated_size == 0)
{
- allocated_length = sizeof (struct name) + NAME_FIELD_SIZE;
- buffer = xmalloc (allocated_length);
+ allocated_size = offsetof (struct name, name) + NAME_FIELD_SIZE + 1;
+ buffer = xmalloc (allocated_size);
/* FIXME: This memset is overkill, and ugly... */
- memset (buffer, 0, allocated_length);
+ memset (buffer, 0, allocated_size);
}
while ((name = name_next (0)) && strcmp (name, "-C") == 0)
if (name)
{
+ size_t needed_size;
buffer->length = strlen (name);
- if (sizeof (struct name) + buffer->length >= allocated_length)
+ needed_size = offsetof (struct name, name) + buffer->length + 1;
+ if (allocated_size < needed_size)
{
- allocated_length = sizeof (struct name) + buffer->length;
- buffer = xrealloc (buffer, allocated_length);
+ do
+ {
+ allocated_size *= 2;
+ if (! allocated_size)
+ xalloc_die ();
+ }
+ while (allocated_size < needed_size);
+
+ buffer = xrealloc (buffer, allocated_size);
}
buffer->change_dir = change_dir;
- memcpy (buffer->name, name, buffer->length + 1);
+ strcpy (buffer->name, name);
buffer->next = 0;
buffer->found = 0;
struct name *
addname (char const *string, int change_dir)
{
- struct name *name;
- size_t length;
-
- length = string ? strlen (string) : 0;
- name = xmalloc (sizeof (struct name) + length);
- memset (name, 0, sizeof (struct name) + length);
- name->next = 0;
+ size_t length = string ? strlen (string) : 0;
+ struct name *name = xmalloc (offsetof (struct name, name) + length + 1);
if (string)
{
name->fake = 0;
- name->length = length;
- memcpy (name->name, string, length + 1);
+ strcpy (name->name, string);
}
else
- name->fake = 1;
+ {
+ name->fake = 1;
+ /* FIXME: This initialization (and the byte of memory that it
+ initializes) is probably not needed, but we are currently in
+ bug-fix mode so we'll leave it in for now. */
+ name->name[0] = 0;
+ }
+
+ name->next = 0;
+ name->length = length;
name->found = 0;
name->regexp = 0; /* assume not a regular expression */
name->firstch = 1; /* assume first char is literal */
string_length = strlen (string);
if (*string == 'D')
{
- if (name_length + string_length >= allocated_length)
+ if (allocated_length <= name_length + string_length)
{
- while (name_length + string_length >= allocated_length)
- allocated_length += NAME_FIELD_SIZE;
+ do
+ {
+ allocated_length *= 2;
+ if (! allocated_length)
+ xalloc_die ();
+ }
+ while (allocated_length <= name_length + string_length);
+
name_buffer = xrealloc (name_buffer, allocated_length + 1);
}
strcpy (name_buffer + name_length, string + 1);