const ScreenInfo *info = display->screenInfo(_screen);
XImage *im = XCreateImage(**display, info->visual(), info->depth(),
ZPixmap, 0, NULL, w, h, 32, 0);
- im->byte_order = LSBFirst;
+ im->byte_order = endian;
pixel32 *data = new pixel32[sf.height()*sf.width()];
pixel32 current;
const int default_red_shift=0;
const int default_green_shift=8;
const int default_blue_shift=16;
+const int endian=MSBFirst;
#else
const int default_red_shift=16;
const int default_green_shift=8;
const int default_blue_shift=0;
+const int endian=LSBFirst;
#endif /* WORDS_BIGENDIAN */
class TrueRenderControl : public RenderControl {