#include "../../kernel/frame.h"
#include "../../kernel/screen.h"
#include "../../kernel/openbox.h"
+#include "history.h"
#include <glib.h>
+gboolean history = TRUE;
+
void place_random(Client *c)
{
int l, r, t, b;
r = area->x + area->width - c->frame->area.width;
b = area->y + area->height - c->frame->area.height;
- x = g_random_int_range(l, r + 1);
- y = g_random_int_range(t, b + 1);
+ if (r > l) x = g_random_int_range(l, r + 1);
+ else x = 0;
+ if (b > t) y = g_random_int_range(t, b + 1);
+ else y = 0;
frame_frame_gravity(c->frame, &x, &y); /* get where the client should be */
client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height,
if (ob_state == State_Starting) return;
- place_random(e->data.c.client);
+ if (!place_history(e->data.c.client))
+ place_random(e->data.c.client);
}
void plugin_startup()
{
dispatch_register(Event_Client_New, (EventHandler)event, NULL);
+
+ history_startup();
}
void plugin_shutdown()
{
dispatch_register(0, (EventHandler)event, NULL);
+
+ history_shutdown();
}