{
if (config_focus_follow)
if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
- if (!data->any.button && data->any.c) {
+ if (!data->any.button && data->any.c)
event_ignore_all_queued_enters();
- } else {
- ObClient *c;
-
- /* usually this is sorta redundant, but with a press action
- that moves windows our from under the cursor, the enter
- event will come as a GrabNotify which is ignored, so this
- makes a fake enter event
- */
- if ((c = client_under_pointer()))
- event_enter_client(c);
+ else {
+ /* we USED to create a fake enter event here, so that when you
+ used a Press context, and the button was still down,
+ you could still get enter events that weren't
+ NotifyWhileGrabbed.
+
+ only problem with this is that then the resulting focus
+ change events can ALSO be NotifyWhileGrabbed. And that is
+ bad. So, don't create fake enter events anymore. */
}
}
}