#include "screen.h"
#include "action.h"
#include "dispatch.h"
+#include "openbox.h"
#include <glib.h>
client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h,
TRUE, data->resize.final);
}
+
+void action_restart(union ActionData *data)
+{
+ ob_restart_path = data->execute.path;
+ ob_shutdown = ob_restart = TRUE;
+}
+
+void action_exit(union ActionData *data)
+{
+ ob_shutdown = TRUE;
+}
void action_move(union ActionData *data);
/* Resize */
void action_resize(union ActionData *data);
+/* Execute */
+void action_restart(union ActionData *data);
+/* Any */
+void action_exit(union ActionData *data);
#endif