]> Dogcows Code - chaz/openbox/commitdiff
add actions for changing client layers to abov/below/normal
authorDana Jansens <danakj@orodu.net>
Thu, 22 May 2003 02:22:43 +0000 (02:22 +0000)
committerDana Jansens <danakj@orodu.net>
Thu, 22 May 2003 02:22:43 +0000 (02:22 +0000)
openbox/action.c
openbox/action.h
openbox/client.c
openbox/client.h

index ad12c331f8729256da168568042529e5ec83456b..b514916f31f43d28a9d27228653eda6925808112 100644 (file)
@@ -170,6 +170,21 @@ void setup_action_movetoedge_west(Action *a)
     a->data.diraction.direction = Direction_West;
 }
 
+void setup_action_top_layer(Action *a)
+{
+    a->data.layer.layer = 1;
+}
+
+void setup_action_normal_layer(Action *a)
+{
+    a->data.layer.layer = 0;
+}
+
+void setup_action_bottom_layer(Action *a)
+{
+    a->data.layer.layer = -1;
+}
+
 ActionString actionstrings[] =
 {
     {
@@ -482,6 +497,31 @@ ActionString actionstrings[] =
         action_showmenu,
         NULL
     },
+    {
+        "sendtotoplayer",
+        action_send_to_layer,
+        setup_action_top_layer
+    },
+    {
+        "togglealwaysontop",
+        action_toggle_layer,
+        setup_action_top_layer
+    },
+    {
+        "sendtonormallayer",
+        action_send_to_layer,
+        setup_action_normal_layer
+    },
+    {
+        "sendtobottomlayer",
+        action_send_to_layer,
+        setup_action_bottom_layer
+    },
+    {
+        "togglealwaysonbottom",
+        action_toggle_layer,
+        setup_action_bottom_layer
+    },
     {
         "nextwindowlinear",
         action_cycle_windows,
@@ -1087,3 +1127,21 @@ void action_movetoedge(union ActionData *data)
                      x, y, c->area.width, c->area.height, TRUE, TRUE);
 
 }
+
+void action_send_to_layer(union ActionData *data)
+{
+    if (data->layer.c)
+        client_set_layer(data->layer.c, data->layer.layer);
+}
+
+void action_toggle_layer(union ActionData *data)
+{
+    Client *c = data->layer.c;
+
+    if (c) {
+        if (data->layer.layer < 0)
+            client_set_layer(c, c->below ? 0 : -1);
+        else if (data->layer.layer > 0)
+            client_set_layer(c, c->above ? 0 : 1);
+    }
+}
index ba5ff22359ca997981c5a7857596faae972698e6..9066b6efae9184401d61e7c102ec538034476245 100644 (file)
@@ -48,6 +48,11 @@ struct Desktop {
     guint desk;
 };
 
+struct Layer {
+    Client *c;
+    int layer; /* < 0 = below, 0 = normal, > 0 = above */
+};
+
 struct NextPreviousDesktop {
     Client *c;
     gboolean wrap;
@@ -89,6 +94,7 @@ union ActionData {
     struct MoveResize moveresize;
     struct ShowMenu showmenu;
     struct CycleWindows cycle;
+    struct Layer layer;
 };
 
 typedef struct {
@@ -204,7 +210,12 @@ void action_exit(union ActionData *data);
 void action_showmenu(union ActionData *data);
 /* CycleWindows */
 void action_cycle_windows(union ActionData *data);
-
+/* DirectionalAction */
 void action_directional_focus(union ActionData *data);
+/* DirectionalAction */
 void action_movetoedge(union ActionData *data);
+/* Layer */
+void action_send_to_layer(union ActionData *data);
+/* Layer */
+void action_toggle_layer(union ActionData *data);
 #endif
index e1c5604248442d2d8177ce6e800cb0bebd97dcb4..19a10c21dd0f983643c58e0a3c78ca21419a7afd 100644 (file)
@@ -2451,3 +2451,18 @@ Client *client_find_directional(Client *c, Direction dir)
 
     return best_client;
 }
+
+void client_set_layer(Client *self, int layer)
+{
+    if (layer < 0) {
+        self->below = TRUE;
+        self->above = FALSE;
+    } else if (layer == 0) {
+        self->below = self->above = FALSE;
+    } else {
+        self->below = FALSE;
+        self->above = TRUE;
+    }
+    client_calc_layer(self);
+    client_change_state(self); /* reflect this in the state hints */
+}
index ca41055859570fb467ad9c510a8f53d9fcfc50ae..5d84df0b3a26777c940f961b4969c6f4fe3c69f2 100644 (file)
@@ -497,4 +497,11 @@ Client *client_search_modal_child(Client *self);
 /*! Return the "closest" client in the given direction */
 Client *client_find_directional(Client *c, Direction dir);
 
+/*! Set a client window to be above/below other clients.
+  @layer < 0 indicates the client should be placed below other clients.<br>
+         = 0 indicates the client should be placed with other clients.<br>
+         > 0 indicates the client should be placed above other clients.
+*/
+void client_set_layer(Client *self, int layer);
+
 #endif
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