#include "render/theme.h"
#include "render/render.h"
-#ifdef HAVE_LIMITS_H
-# include <limits.h>
-#endif
-
+#define SLIT_EVENT_MASK (EnterNotifyMask | LeaveNotifyMask)
#define SLITAPP_EVENT_MASK (StructureNotifyMask)
struct Slit {
int w, h;
gboolean horz;
+ gboolean hide;
+ gboolean hidden;
Appearance *a_frame;
};
GHashTable *slit_map = NULL;
+GHashTable *slit_app_map = NULL;
static Slit *slit;
static int nslits;
int i;
slit_map = g_hash_table_new(g_int_hash, g_int_equal);
+ slit_app_map = g_hash_table_new(g_int_hash, g_int_equal);
nslits = 1;
slit = g_new0(struct Slit, nslits);
for (i = 0; i < nslits; ++i) {
- slit[i].horz = TRUE;
+ slit[i].horz = FALSE;
+ slit[i].hide = TRUE;
+ slit[i].hidden = FALSE;
+ slit[i].pos = SlitPos_TopRight;
attrib.override_redirect = True;
slit[i].frame = XCreateWindow(ob_display, ob_root, 0, 0, 1, 1, 0,
slit[i].a_frame = appearance_copy(theme_a_unfocused_title);
XSetWindowBorder(ob_display, slit[i].frame, theme_b_color->pixel);
XSetWindowBorderWidth(ob_display, slit[i].frame, theme_bwidth);
+
+ g_hash_table_insert(slit_map, &slit[i].frame, &slit[i]);
}
}
for (i = 0; i < nslits; ++i) {
XDestroyWindow(ob_display, slit[i].frame);
appearance_free(slit[i].a_frame);
+ g_hash_table_remove(slit_map, &slit[i].frame);
}
+ g_hash_table_destroy(slit_app_map);
+ g_hash_table_destroy(slit_map);
}
void slit_add(Window win, XWMHints *wmhints, XWindowAttributes *attrib)
s->slit_apps = g_list_append(s->slit_apps, app);
slit_configure(s);
- XReparentWindow(ob_display, app->icon_win, s->frame, app->x, app->y);
+ XReparentWindow(ob_display, app->icon_win, s->frame, app->x, app->y);
/*
This is the same case as in frame.c for client windows. When Openbox is
starting, the window is already mapped so we see unmap events occur for
if (ob_state == State_Starting)
app->ignore_unmaps += 2;
- if (app->win != app->icon_win)
- XMoveWindow(ob_display, app->win, 100, 100);
+ if (app->win != app->icon_win) {
+ /* have to map it so that it can be re-managed on a restart */
+ XMoveWindow(ob_display, app->win, -1000, -1000);
+ XMapWindow(ob_display, app->win);
+ }
+ g_message(" Slitting 0x%lx 0x%lx", app->icon_win, app->win);
XMapWindow(ob_display, app->icon_win);
XSync(ob_display, False);
XChangeSaveSet(ob_display, app->icon_win, SetModeInsert);
XSelectInput(ob_display, app->icon_win, SLITAPP_EVENT_MASK);
- g_hash_table_insert(slit_map, &app->icon_win, app);
+ g_hash_table_insert(slit_app_map, &app->icon_win, app);
g_message("Managed Slit App: 0x%lx", app->icon_win);
}
XChangeSaveSet(ob_display, app->icon_win, SetModeDelete);
XSync(ob_display, False);
- g_hash_table_remove(slit_map, &app->icon_win);
+ g_hash_table_remove(slit_app_map, &app->icon_win);
if (reparent)
XReparentWindow(ob_display, app->icon_win, ob_root, app->x, app->y);
self->w += theme_bwidth * 2;
self->h += theme_bwidth * 2;
+ /* calculate position */
switch (self->pos) {
case SlitPos_Floating:
- /* calculate position */
self->x = self->user_x;
self->y = self->user_y;
-
- switch(self->gravity) {
- case NorthGravity:
- case CenterGravity:
- case SouthGravity:
- self->x -= self->w / 2;
- break;
- case NorthEastGravity:
- case EastGravity:
- case SouthEastGravity:
- self->x -= self->w;
- break;
- }
- switch(self->gravity) {
- case WestGravity:
- case CenterGravity:
- case EastGravity:
- self->y -= self->h / 2;
- break;
- case SouthWestGravity:
- case SouthGravity:
- case SouthEastGravity:
- self->y -= self->h;
- break;
- }
break;
case SlitPos_TopLeft:
self->x = 0;
self->y = 0;
+ self->gravity = NorthWestGravity;
break;
case SlitPos_Top:
- self->x = (screen_physical_size.width - self->w) / 2;
+ self->x = screen_physical_size.width / 2;
self->y = 0;
+ self->gravity = NorthGravity;
break;
case SlitPos_TopRight:
- self->x = screen_physical_size.width - self->w;
+ self->x = screen_physical_size.width;
self->y = 0;
+ self->gravity = NorthEastGravity;
break;
case SlitPos_Left:
self->x = 0;
- self->y = (screen_physical_size.height - self->h) / 2;
+ self->y = screen_physical_size.height / 2;
+ self->gravity = WestGravity;
break;
case SlitPos_Right:
- self->x = screen_physical_size.width - self->w;
- self->y = (screen_physical_size.height - self->h) / 2;
+ self->x = screen_physical_size.width;
+ self->y = screen_physical_size.height / 2;
+ self->gravity = EastGravity;
break;
case SlitPos_BottomLeft:
self->x = 0;
- self->y = screen_physical_size.height - self->h;
+ self->y = screen_physical_size.height;
+ self->gravity = SouthWestGravity;
break;
case SlitPos_Bottom:
- self->x = (screen_physical_size.width - self->w) / 2;
- self->y = screen_physical_size.height - self->h;
+ self->x = screen_physical_size.width / 2;
+ self->y = screen_physical_size.height;
+ self->gravity = SouthGravity;
break;
case SlitPos_BottomRight:
- self->x = screen_physical_size.width - self->w;
- self->y = screen_physical_size.height - self->h;
+ self->x = screen_physical_size.width;
+ self->y = screen_physical_size.height;
+ self->gravity = SouthEastGravity;
+ break;
+ }
+
+ switch(self->gravity) {
+ case NorthGravity:
+ case CenterGravity:
+ case SouthGravity:
+ self->x -= self->w / 2;
+ break;
+ case NorthEastGravity:
+ case EastGravity:
+ case SouthEastGravity:
+ self->x -= self->w;
+ break;
+ }
+ switch(self->gravity) {
+ case WestGravity:
+ case CenterGravity:
+ case EastGravity:
+ self->y -= self->h / 2;
+ break;
+ case SouthWestGravity:
+ case SouthGravity:
+ case SouthEastGravity:
+ self->y -= self->h;
break;
}
+ if (self->hide && self->hidden) {
+ g_message("hidden");
+ switch (self->pos) {
+ case SlitPos_Floating:
+ break;
+ case SlitPos_TopLeft:
+ if (self->horz)
+ self->y -= self->h - theme_bwidth;
+ else
+ self->x -= self->w - theme_bwidth;
+ break;
+ case SlitPos_Top:
+ self->y -= self->h - theme_bwidth;
+ break;
+ case SlitPos_TopRight:
+ if (self->horz)
+ self->y -= self->h - theme_bwidth;
+ else
+ self->x += self->w - theme_bwidth;
+ break;
+ case SlitPos_Left:
+ self->x -= self->w - theme_bwidth;
+ break;
+ case SlitPos_Right:
+ self->x += self->w - theme_bwidth;
+ break;
+ case SlitPos_BottomLeft:
+ if (self->horz)
+ self->y += self->h - theme_bwidth;
+ else
+ self->x -= self->w - theme_bwidth;
+ break;
+ case SlitPos_Bottom:
+ self->y += self->h - theme_bwidth;
+ break;
+ case SlitPos_BottomRight:
+ if (self->horz)
+ self->y += self->h - theme_bwidth;
+ else
+ self->x += self->w - theme_bwidth;
+ break;
+ }
+ }
+
/* not used for actually sizing shit */
self->w -= theme_bwidth * 2;
self->h -= theme_bwidth * 2;
} else
XUnmapWindow(ob_display, self->frame);
}
+
+void slit_app_configure(SlitApp *app, int w, int h)
+{
+ app->w = w;
+ app->h = h;
+ slit_configure(app->slit);
+}