int ob_s_winfont_shadow_offset;
ObFont *ob_s_winfont;
/* style settings - masks */
-pixmap_mask *ob_s_max_pressed_mask;
-pixmap_mask *ob_s_max_unpressed_mask;
-pixmap_mask *ob_s_iconify_pressed_mask;
-pixmap_mask *ob_s_iconify_unpressed_mask;
-pixmap_mask *ob_s_desk_pressed_mask;
-pixmap_mask *ob_s_desk_unpressed_mask;
-pixmap_mask *ob_s_close_pressed_mask;
-pixmap_mask *ob_s_close_unpressed_mask;
+pixmap_mask *ob_s_max_set_mask;
+pixmap_mask *ob_s_max_unset_mask;
+pixmap_mask *ob_s_iconify_mask;
+pixmap_mask *ob_s_desk_set_mask;
+pixmap_mask *ob_s_desk_unset_mask;
+pixmap_mask *ob_s_close_mask;
/* global appearances */
Appearance *ob_a_focused_unpressed_max;
Appearance *ob_a_focused_pressed_max;
+Appearance *ob_a_focused_pressed_set_max;
Appearance *ob_a_unfocused_unpressed_max;
Appearance *ob_a_unfocused_pressed_max;
+Appearance *ob_a_unfocused_pressed_set_max;
Appearance *ob_a_focused_unpressed_close;
Appearance *ob_a_focused_pressed_close;
Appearance *ob_a_unfocused_unpressed_close;
Appearance *ob_a_unfocused_pressed_close;
Appearance *ob_a_focused_unpressed_desk;
Appearance *ob_a_focused_pressed_desk;
+Appearance *ob_a_focused_pressed_set_desk;
Appearance *ob_a_unfocused_unpressed_desk;
Appearance *ob_a_unfocused_pressed_desk;
+Appearance *ob_a_unfocused_pressed_set_desk;
Appearance *ob_a_focused_unpressed_iconify;
Appearance *ob_a_focused_pressed_iconify;
Appearance *ob_a_unfocused_unpressed_iconify;
ob_s_title_unfocused_color = ob_s_title_focused_color =
ob_s_titlebut_unfocused_color = ob_s_titlebut_focused_color = NULL;
ob_s_winfont = NULL;
- ob_s_max_pressed_mask = ob_s_max_unpressed_mask = NULL;
- ob_s_iconify_pressed_mask = ob_s_iconify_unpressed_mask = NULL;
- ob_s_desk_pressed_mask = ob_s_desk_unpressed_mask = NULL;
- ob_s_close_pressed_mask = ob_s_close_unpressed_mask = NULL;
+ ob_s_max_set_mask = ob_s_max_unset_mask = NULL;
+ ob_s_desk_set_mask = ob_s_desk_unset_mask = NULL;
+ ob_s_iconify_mask = ob_s_close_mask = NULL;
ob_a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
ob_a_focused_pressed_max = appearance_new(Surface_Planar, 1);
+ ob_a_focused_pressed_set_max = appearance_new(Surface_Planar, 1);
ob_a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1);
ob_a_unfocused_pressed_max = appearance_new(Surface_Planar, 1);
+ ob_a_unfocused_pressed_set_max = appearance_new(Surface_Planar, 1);
ob_a_focused_unpressed_close = NULL;
ob_a_focused_pressed_close = NULL;
ob_a_unfocused_unpressed_close = NULL;
ob_a_unfocused_pressed_close = NULL;
ob_a_focused_unpressed_desk = NULL;
ob_a_focused_pressed_desk = NULL;
+ ob_a_focused_pressed_set_desk = NULL;
ob_a_unfocused_unpressed_desk = NULL;
ob_a_unfocused_pressed_desk = NULL;
+ ob_a_unfocused_pressed_set_desk = NULL;
ob_a_focused_unpressed_iconify = NULL;
ob_a_focused_pressed_iconify = NULL;
ob_a_unfocused_unpressed_iconify = NULL;
if (obtheme_load()) {
RECT_SET(ob_a_focused_pressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_focused_pressed_set_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_unfocused_pressed_set_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_focused_pressed_set_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_unfocused_pressed_set_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_close->area, 0, 0,
if (ob_s_titlebut_focused_color != NULL)
color_free(ob_s_titlebut_focused_color);
- if (ob_s_max_pressed_mask != NULL)
- pixmap_mask_free(ob_s_max_pressed_mask);
- if (ob_s_max_unpressed_mask != NULL)
- pixmap_mask_free(ob_s_max_unpressed_mask);
- if (ob_s_desk_pressed_mask != NULL)
- pixmap_mask_free(ob_s_desk_pressed_mask);
- if (ob_s_desk_unpressed_mask != NULL)
- pixmap_mask_free(ob_s_desk_unpressed_mask);
- if (ob_s_iconify_pressed_mask != NULL)
- pixmap_mask_free(ob_s_iconify_pressed_mask);
- if (ob_s_iconify_unpressed_mask != NULL)
- pixmap_mask_free(ob_s_iconify_unpressed_mask);
- if (ob_s_close_pressed_mask != NULL)
- pixmap_mask_free(ob_s_close_pressed_mask);
- if (ob_s_close_unpressed_mask != NULL)
- pixmap_mask_free(ob_s_close_unpressed_mask);
+ if (ob_s_max_set_mask != NULL)
+ pixmap_mask_free(ob_s_max_set_mask);
+ if (ob_s_max_unset_mask != NULL)
+ pixmap_mask_free(ob_s_max_unset_mask);
+ if (ob_s_desk_set_mask != NULL)
+ pixmap_mask_free(ob_s_desk_set_mask);
+ if (ob_s_desk_unset_mask != NULL)
+ pixmap_mask_free(ob_s_desk_unset_mask);
+ if (ob_s_iconify_mask != NULL)
+ pixmap_mask_free(ob_s_iconify_mask);
+ if (ob_s_close_mask != NULL)
+ pixmap_mask_free(ob_s_close_mask);
if (ob_s_winfont != NULL) font_close(ob_s_winfont);
appearance_free(ob_a_focused_unpressed_max);
appearance_free(ob_a_focused_pressed_max);
+ appearance_free(ob_a_focused_pressed_set_max);
appearance_free(ob_a_unfocused_unpressed_max);
appearance_free(ob_a_unfocused_pressed_max);
+ appearance_free(ob_a_unfocused_pressed_set_max);
if (ob_a_focused_unpressed_close != NULL)
appearance_free(ob_a_focused_unpressed_close);
if (ob_a_focused_pressed_close != NULL)
extern int ob_s_winfont_shadow_offset;
extern ObFont *ob_s_winfont;
-extern pixmap_mask *ob_s_max_pressed_mask;
-extern pixmap_mask *ob_s_max_unpressed_mask;
-extern pixmap_mask *ob_s_iconify_pressed_mask;
-extern pixmap_mask *ob_s_iconify_unpressed_mask;
-extern pixmap_mask *ob_s_desk_pressed_mask;
-extern pixmap_mask *ob_s_desk_unpressed_mask;
-extern pixmap_mask *ob_s_close_pressed_mask;
-extern pixmap_mask *ob_s_close_unpressed_mask;
+extern pixmap_mask *ob_s_max_set_mask;
+extern pixmap_mask *ob_s_max_unset_mask;
+extern pixmap_mask *ob_s_iconify_mask;
+extern pixmap_mask *ob_s_desk_set_mask;
+extern pixmap_mask *ob_s_desk_unset_mask;
+extern pixmap_mask *ob_s_close_mask;
extern Appearance *ob_a_focused_unpressed_max;
extern Appearance *ob_a_focused_pressed_max;
+extern Appearance *ob_a_focused_pressed_set_max;
extern Appearance *ob_a_unfocused_unpressed_max;
extern Appearance *ob_a_unfocused_pressed_max;
+extern Appearance *ob_a_unfocused_pressed_set_max;
extern Appearance *ob_a_focused_unpressed_close;
extern Appearance *ob_a_focused_pressed_close;
extern Appearance *ob_a_unfocused_unpressed_close;
extern Appearance *ob_a_unfocused_pressed_close;
extern Appearance *ob_a_focused_unpressed_desk;
extern Appearance *ob_a_focused_pressed_desk;
+extern Appearance *ob_a_focused_pressed_set_desk;
extern Appearance *ob_a_unfocused_unpressed_desk;
extern Appearance *ob_a_unfocused_pressed_desk;
+extern Appearance *ob_a_unfocused_pressed_set_desk;
extern Appearance *ob_a_focused_unpressed_iconify;
extern Appearance *ob_a_focused_pressed_iconify;
extern Appearance *ob_a_unfocused_unpressed_iconify;
l = (client_focused(self->frame.client) ?
self->a_focused_label : self->a_unfocused_label);
m = (client_focused(self->frame.client) ?
- ((self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz) ?
- ob_a_focused_pressed_max : ob_a_focused_unpressed_max) :
- ((self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz) ?
- ob_a_unfocused_pressed_max : ob_a_unfocused_unpressed_max));
+ (self->frame.client->max_vert || self->frame.client->max_horz ?
+ ob_a_focused_pressed_set_max :
+ (self->max_press ?
+ ob_a_focused_pressed_max : ob_a_focused_unpressed_max)) :
+ (self->frame.client->max_vert || self->frame.client->max_horz ?
+ ob_a_unfocused_pressed_set_max :
+ (self->max_press ?
+ ob_a_unfocused_pressed_max : ob_a_unfocused_unpressed_max)));
n = self->a_icon;
i = (client_focused(self->frame.client) ?
(self->iconify_press ?
ob_a_unfocused_pressed_iconify :
ob_a_unfocused_unpressed_iconify));
d = (client_focused(self->frame.client) ?
- (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
- ob_a_focused_pressed_desk : ob_a_focused_unpressed_desk) :
- (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
- ob_a_unfocused_pressed_desk : ob_a_unfocused_unpressed_desk));
+ (self->frame.client->desktop == DESKTOP_ALL ?
+ ob_a_focused_pressed_set_desk :
+ (self->desk_press ?
+ ob_a_focused_pressed_desk : ob_a_focused_unpressed_desk)) :
+ (self->frame.client->desktop == DESKTOP_ALL ?
+ ob_a_unfocused_pressed_set_desk :
+ (self->desk_press ?
+ ob_a_unfocused_pressed_desk : ob_a_unfocused_unpressed_desk)));
c = (client_focused(self->frame.client) ?
(self->close_press ?
ob_a_focused_pressed_close : ob_a_focused_unpressed_close) :
&ob_s_titlebut_unfocused_color))
ob_s_titlebut_unfocused_color = color_new(0xff, 0xff, 0xff);
- if (!read_mask(db, "window.button.max.mask", &ob_s_max_unpressed_mask)) {
- char data[] = { 0x7c, 0x44, 0x47, 0x47, 0x7f, 0x1f, 0x1f };
- ob_s_max_unpressed_mask = pixmap_mask_new(7, 7, data);
- }
- if (!read_mask(db, "window.button.max.pressed.mask",
- &ob_s_max_pressed_mask)) {
- ob_s_max_pressed_mask = pixmap_mask_copy(ob_s_max_unpressed_mask);
+ if (read_mask(db, "window.button.max.mask", &ob_s_max_unset_mask)) {
+ if (!read_mask(db, "window.button.max.pressed.mask",
+ &ob_s_max_set_mask)) {
+ ob_s_max_set_mask = pixmap_mask_copy(ob_s_max_unset_mask);
+ }
+ } else {
+ {
+ char data[] = { 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x3f };
+ ob_s_max_unset_mask = pixmap_mask_new(6, 6, data);
+ }
+ {
+ char data[] = { 0x3c, 0x24, 0x27, 0x3f, 0x0f, 0x0f };
+ ob_s_max_set_mask = pixmap_mask_new(6, 6, data);
+ }
}
if (!read_mask(db, "window.button.icon.mask",
- &ob_s_iconify_unpressed_mask)) {
- char data[] = { 0x00, 0x00, 0x00, 0x00, 0x3e, 0x3e, 0x3e };
- ob_s_iconify_unpressed_mask = pixmap_mask_new(7, 7, data);
- }
- if (!read_mask(db, "window.button.icon.pressed.mask",
- &ob_s_iconify_pressed_mask)) {
- ob_s_iconify_pressed_mask =
- pixmap_mask_copy(ob_s_iconify_unpressed_mask);
+ &ob_s_iconify_mask)) {
+ char data[] = { 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f };
+ ob_s_iconify_mask = pixmap_mask_new(6, 6, data);
}
- if (!read_mask(db, "window.button.stick.mask",
- &ob_s_desk_unpressed_mask)) {
- char data[] = { 0x00, 0x36, 0x36, 0x00, 0x36, 0x36, 0x00 };
- ob_s_desk_unpressed_mask = pixmap_mask_new(7, 7, data);
- }
- if (!read_mask(db, "window.button.stick.pressed.mask",
- &ob_s_desk_pressed_mask)) {
- ob_s_desk_pressed_mask = pixmap_mask_copy(ob_s_desk_unpressed_mask);
+ if (read_mask(db, "window.button.stick.mask",
+ &ob_s_desk_unset_mask)) {
+ if (!read_mask(db, "window.button.stick.pressed.mask",
+ &ob_s_desk_set_mask)) {
+ ob_s_desk_set_mask =
+ pixmap_mask_copy(ob_s_desk_unset_mask);
+ }
+ } else {
+ {
+ char data[] = { 0x33, 0x33, 0x00, 0x00, 0x33, 0x33 };
+ ob_s_desk_unset_mask = pixmap_mask_new(6, 6, data);
+ }
+ {
+ char data[] = { 0x0c, 0x0c, 0x3f, 0x3f, 0x0c, 0x0c };
+ ob_s_desk_set_mask = pixmap_mask_new(6, 6, data);
+ }
}
if (!read_mask(db, "window.button.close.mask",
- &ob_s_close_unpressed_mask)) {
- char data[] = { 0x22, 0x77, 0x3e, 0x1c, 0x3e, 0x77, 0x22 };
- ob_s_close_unpressed_mask = pixmap_mask_new(7, 7, data);
- }
- if (!read_mask(db, "window.button.close.pressed.mask",
- &ob_s_close_pressed_mask)) {
- ob_s_close_pressed_mask = pixmap_mask_copy(ob_s_close_unpressed_mask);
+ &ob_s_close_mask)) {
+ char data[] = { 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 };
+ ob_s_close_mask = pixmap_mask_new(6, 6, data);
}
if (!read_appearance(db, "window.title.focus", ob_a_focused_title))
ob_a_unfocused_unpressed_desk =
appearance_copy(ob_a_unfocused_unpressed_max);
ob_a_unfocused_pressed_desk = appearance_copy(ob_a_unfocused_pressed_max);
+ ob_a_unfocused_pressed_set_desk =
+ appearance_copy(ob_a_unfocused_pressed_max);
ob_a_focused_unpressed_desk = appearance_copy(ob_a_focused_unpressed_max);
ob_a_focused_pressed_desk = appearance_copy(ob_a_focused_pressed_max);
+ ob_a_focused_pressed_set_desk = appearance_copy(ob_a_focused_pressed_max);
ob_a_unfocused_unpressed_iconify =
appearance_copy(ob_a_unfocused_unpressed_max);
ob_a_unfocused_pressed_iconify =
ob_a_focused_unpressed_iconify =
appearance_copy(ob_a_focused_unpressed_max);
ob_a_focused_pressed_iconify = appearance_copy(ob_a_focused_pressed_max);
+ ob_a_unfocused_pressed_set_max =
+ appearance_copy(ob_a_unfocused_pressed_max);
+ ob_a_focused_pressed_set_max = appearance_copy(ob_a_focused_pressed_max);
ob_a_icon->surface.data.planar.grad = Background_ParentRelative;
ob_a_focused_unpressed_max->texture[0].type =
ob_a_focused_pressed_max->texture[0].type =
+ ob_a_focused_pressed_set_max->texture[0].type =
ob_a_unfocused_unpressed_max->texture[0].type =
ob_a_unfocused_pressed_max->texture[0].type =
+ ob_a_unfocused_pressed_set_max->texture[0].type =
ob_a_focused_unpressed_close->texture[0].type =
ob_a_focused_pressed_close->texture[0].type =
ob_a_unfocused_unpressed_close->texture[0].type =
ob_a_unfocused_pressed_close->texture[0].type =
ob_a_focused_unpressed_desk->texture[0].type =
ob_a_focused_pressed_desk->texture[0].type =
+ ob_a_focused_pressed_set_desk->texture[0].type =
ob_a_unfocused_unpressed_desk->texture[0].type =
ob_a_unfocused_pressed_desk->texture[0].type =
+ ob_a_unfocused_pressed_set_desk->texture[0].type =
ob_a_focused_unpressed_iconify->texture[0].type =
ob_a_focused_pressed_iconify->texture[0].type =
ob_a_unfocused_unpressed_iconify->texture[0].type =
ob_a_unfocused_pressed_iconify->texture[0].type = Bitmask;
ob_a_focused_unpressed_max->texture[0].data.mask.mask =
ob_a_unfocused_unpressed_max->texture[0].data.mask.mask =
- ob_s_max_unpressed_mask;
- ob_a_focused_pressed_max->texture[0].data.mask.mask =
+ ob_a_focused_pressed_max->texture[0].data.mask.mask =
ob_a_unfocused_pressed_max->texture[0].data.mask.mask =
- ob_s_max_pressed_mask;
- ob_a_focused_unpressed_close->texture[0].data.mask.mask =
- ob_a_unfocused_unpressed_close->texture[0].data.mask.mask =
- ob_s_close_unpressed_mask;
+ ob_s_max_unset_mask;
+ ob_a_focused_pressed_set_max->texture[0].data.mask.mask =
+ ob_a_unfocused_pressed_set_max->texture[0].data.mask.mask =
+ ob_s_max_set_mask;
ob_a_focused_pressed_close->texture[0].data.mask.mask =
ob_a_unfocused_pressed_close->texture[0].data.mask.mask =
- ob_s_close_pressed_mask;
+ ob_a_focused_unpressed_close->texture[0].data.mask.mask =
+ ob_a_unfocused_unpressed_close->texture[0].data.mask.mask =
+ ob_s_close_mask;
ob_a_focused_unpressed_desk->texture[0].data.mask.mask =
ob_a_unfocused_unpressed_desk->texture[0].data.mask.mask =
- ob_s_desk_unpressed_mask;
- ob_a_focused_pressed_desk->texture[0].data.mask.mask =
+ ob_a_focused_pressed_desk->texture[0].data.mask.mask =
ob_a_unfocused_pressed_desk->texture[0].data.mask.mask =
- ob_s_desk_pressed_mask;
+ ob_s_desk_unset_mask;
+ ob_a_focused_pressed_set_desk->texture[0].data.mask.mask =
+ ob_a_unfocused_pressed_set_desk->texture[0].data.mask.mask =
+ ob_s_desk_set_mask;
ob_a_focused_unpressed_iconify->texture[0].data.mask.mask =
ob_a_unfocused_unpressed_iconify->texture[0].data.mask.mask =
- ob_s_iconify_unpressed_mask;
- ob_a_focused_pressed_iconify->texture[0].data.mask.mask =
+ ob_a_focused_pressed_iconify->texture[0].data.mask.mask =
ob_a_unfocused_pressed_iconify->texture[0].data.mask.mask =
- ob_s_iconify_pressed_mask;
+ ob_s_iconify_mask;
ob_a_focused_unpressed_max->texture[0].data.mask.color =
ob_a_focused_pressed_max->texture[0].data.mask.color =
+ ob_a_focused_pressed_set_max->texture[0].data.mask.color =
ob_a_focused_unpressed_close->texture[0].data.mask.color =
ob_a_focused_pressed_close->texture[0].data.mask.color =
ob_a_focused_unpressed_desk->texture[0].data.mask.color =
ob_a_focused_pressed_desk->texture[0].data.mask.color =
+ ob_a_focused_pressed_set_desk->texture[0].data.mask.color =
ob_a_focused_unpressed_iconify->texture[0].data.mask.color =
ob_a_focused_pressed_iconify->texture[0].data.mask.color =
ob_s_titlebut_focused_color;
ob_a_unfocused_unpressed_max->texture[0].data.mask.color =
ob_a_unfocused_pressed_max->texture[0].data.mask.color =
+ ob_a_unfocused_pressed_set_max->texture[0].data.mask.color =
ob_a_unfocused_unpressed_close->texture[0].data.mask.color =
ob_a_unfocused_pressed_close->texture[0].data.mask.color =
ob_a_unfocused_unpressed_desk->texture[0].data.mask.color =
ob_a_unfocused_pressed_desk->texture[0].data.mask.color =
+ ob_a_unfocused_pressed_set_desk->texture[0].data.mask.color =
ob_a_unfocused_unpressed_iconify->texture[0].data.mask.color =
ob_a_unfocused_pressed_iconify->texture[0].data.mask.color =
ob_s_titlebut_unfocused_color;