#include "screen.h"
#include "client.h"
#include "obt/display.h"
+#include "obt/keyboard.h"
#include "obt/prop.h"
#include "gettext.h"
/* we construct these */
static RrAppearance *prompt_a_button;
-static RrAppearance *prompt_a_hover;
+static RrAppearance *prompt_a_focus;
static RrAppearance *prompt_a_press;
/* we change the max width which would screw with others */
static RrAppearance *prompt_a_msg;
void prompt_startup(gboolean reconfig)
{
- RrColor *c_button, *c_hover, *c_press;
+ RrColor *c_button, *c_focus, *c_press;
prompt_a_button = RrAppearanceCopy(ob_rr_theme->a_focused_unpressed_close);
- prompt_a_hover = RrAppearanceCopy(ob_rr_theme->a_hover_focused_close);
+ prompt_a_focus = RrAppearanceCopy(ob_rr_theme->a_hover_focused_close);
prompt_a_press = RrAppearanceCopy(ob_rr_theme->a_focused_pressed_close);
c_button = prompt_a_button->texture[0].data.mask.color;
- c_hover = prompt_a_button->texture[0].data.mask.color;
+ c_focus = prompt_a_button->texture[0].data.mask.color;
c_press = prompt_a_button->texture[0].data.mask.color;
RrAppearanceRemoveTextures(prompt_a_button);
- RrAppearanceRemoveTextures(prompt_a_hover);
+ RrAppearanceRemoveTextures(prompt_a_focus);
RrAppearanceRemoveTextures(prompt_a_press);
RrAppearanceAddTextures(prompt_a_button, 1);
- RrAppearanceAddTextures(prompt_a_hover, 1);
+ RrAppearanceAddTextures(prompt_a_focus, 1);
RrAppearanceAddTextures(prompt_a_press, 1);
/* totally cheating here.. */
prompt_a_button->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
- prompt_a_hover->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
+ prompt_a_focus->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
prompt_a_press->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
prompt_a_button->texture[0].data.text.color = c_button;
- prompt_a_hover->texture[0].data.text.color = c_hover;
+ prompt_a_focus->texture[0].data.text.color = c_focus;
prompt_a_press->texture[0].data.text.color = c_press;
prompt_a_msg = RrAppearanceCopy(ob_rr_theme->osd_hilite_label);
void prompt_shutdown(gboolean reconfig)
{
RrAppearanceFree(prompt_a_button);
- RrAppearanceFree(prompt_a_hover);
+ RrAppearanceFree(prompt_a_focus);
RrAppearanceFree(prompt_a_press);
RrAppearanceFree(prompt_a_msg);
}
CWOverrideRedirect | CWBorderPixel,
&attrib);
+ /* make it a dialog type window */
OBT_PROP_SET32(self->super.window, NET_WM_WINDOW_TYPE, ATOM,
OBT_PROP_ATOM(NET_WM_WINDOW_TYPE_DIALOG));
CopyFromParent, 0, NULL);
XMapWindow(obt_display, self->button[i].window);
window_add(&self->button[i].window, PROMPT_AS_WINDOW(self));
+
+ /* listen for button presses on the buttons */
+ XSelectInput(obt_display, self->button[i].window,
+ ButtonPressMask | ButtonReleaseMask | ButtonMotionMask);
}
+ /* set the focus to the first button */
+ self->focus = &self->button[0];
+
prompt_list = g_list_prepend(prompt_list, self);
return self;
gint bw, bh;
prompt_a_button->texture[0].data.text.string = self->button[i].text;
- prompt_a_hover->texture[0].data.text.string = self->button[i].text;
+ prompt_a_focus->texture[0].data.text.string = self->button[i].text;
prompt_a_press->texture[0].data.text.string = self->button[i].text;
RrMinSize(prompt_a_button, &bw, &bh);
self->button[i].width = bw;
self->button[i].height = bh;
- RrMinSize(prompt_a_hover, &bw, &bh);
+ RrMinSize(prompt_a_focus, &bw, &bh);
self->button[i].width = MAX(self->button[i].width, bw);
self->button[i].height = MAX(self->button[i].height, bh);
RrMinSize(prompt_a_press, &bw, &bh);
static void render_button(ObPrompt *self, ObPromptElement *e)
{
- prompt_a_button->surface.parent = self->a_bg;
- prompt_a_button->surface.parentx = e->x;
- prompt_a_button->surface.parentx = e->y;
+ RrAppearance *a;
+
+ if (e->pressed) a = prompt_a_press;
+ else if (self->focus == e) a = prompt_a_focus, g_print("focus!\n");
+ else a = prompt_a_button;
+
+ a->surface.parent = self->a_bg;
+ a->surface.parentx = e->x;
+ a->surface.parentx = e->y;
- prompt_a_button->texture[0].data.text.string = e->text;
- RrPaint(prompt_a_button, e->window, e->width, e->height);
+ a->texture[0].data.text.string = e->text;
+ RrPaint(a, e->window, e->width, e->height);
}
static void render_all(ObPrompt *self)
self->mapped = FALSE;
}
-void prompt_hide_window(Window window)
+void prompt_key_event(ObPrompt *self, XEvent *e)
+{
+ gboolean shift;
+ guint shift_mask;
+
+ if (e->type != KeyPress) return;
+
+ g_print("key 0x%x 0x%x\n", e->xkey.keycode, ob_keycode(OB_KEY_TAB));
+
+ shift_mask = obt_keyboard_modkey_to_modmask(OBT_KEYBOARD_MODKEY_SHIFT);
+ shift = !!(e->xkey.state & shift_mask);
+
+ /* only accept shift */
+ if (e->xkey.state != 0 && e->xkey.state != shift_mask)
+ return;
+
+ if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
+ prompt_hide(self);
+ else if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN)) {
+ /* XXX run stuff */
+ prompt_hide(self);
+ }
+ else if (e->xkey.keycode == ob_keycode(OB_KEY_TAB)) {
+ guint i;
+ ObPromptElement *oldfocus;
+
+ oldfocus = self->focus;
+
+ for (i = 0; i < self->n_buttons; ++i)
+ if (self->focus == &self->button[i]) break;
+ i += (shift ? -1 : 1);
+ if (i < 0) i = self->n_buttons - 1;
+ else if (i >= self->n_buttons) i = 0;
+ self->focus = &self->button[i];
+
+ if (oldfocus != self->focus) render_button(self, oldfocus);
+ render_button(self, self->focus);
+ }
+}
+
+void prompt_mouse_event(ObPrompt *self, XEvent *e)
{
- GList *it;
- ObPrompt *p = NULL;
+ guint i;
+ ObPromptElement *but;
+
+ if (e->type != ButtonPress && e->type != ButtonRelease &&
+ e->type != MotionNotify) return;
+
+ /* find the button */
+ for (i = 0; i < self->n_buttons; ++i)
+ if (self->button[i].window ==
+ (e->type == MotionNotify ? e->xmotion.window : e->xbutton.window))
+ {
+ but = &self->button[i];
+ break;
+ }
+ g_assert(but != NULL);
+
+ if (e->type == ButtonPress) {
+ ObPromptElement *oldfocus;
- for (it = prompt_list; it; it = g_list_next(it)) {
- p = it->data;
- if (p->super.window == window) break;
+ oldfocus = self->focus;
+
+ but->pressed = TRUE;
+ self->focus = but;
+
+ if (oldfocus != but) render_button(self, oldfocus);
+ render_button(self, but);
+ }
+ else if (e->type == ButtonRelease) {
+ if (but->pressed) {
+ /* XXX run stuff */
+ prompt_hide(self);
+ }
+ }
+ else if (e->type == MotionNotify) {
+ gboolean press;
+
+ press = (e->xmotion.x >= 0 && e->xmotion.y >= 0 &&
+ e->xmotion.x < but->width && e->xmotion.y < but->height);
+
+ if (press != but->pressed) {
+ but->pressed = press;
+ render_button(self, but);
+ }
}
- g_assert(it != NULL);
- prompt_hide(p);
}