place_client(self, &x, &y);
-
- /* make sure the window is visible. */
- client_find_onscreen(self, &x, &y,
- self->frame->area.width,
- self->frame->area.height,
- /* non-normal clients has less rules, and
- windows that are being restored from a session
- do also. we can assume you want it back where
- you saved it */
- client_normal(self) && !self->session);
if (x != ox || y != oy)
client_move(self, x, y);
}
/* This here doesn't let windows even a pixel outside the screen,
* not applied to all windows. Not sure if it's going to stay at all.
* I wonder if disabling this will break struts somehow? Let's find out. */
- if (0 && rude) {
+ if (rude) {
/* avoid the xinerama monitor divide while we're at it,
* remember to fix the placement stuff to avoid it also and
* then remove this XXX */
place_smart(client, x, y, SMART_FOCUSED) ||
place_random(client, x, y)))
{
+ /* make sure the window is visible. */
+ client_find_onscreen(client, x, y,
+ client->frame->area.width,
+ client->frame->area.height,
+ /* non-normal clients has less rules, and
+ windows that are being restored from a session
+ do also. we can assume you want it back where
+ you saved it */
+ client_normal(client) && !client->session);
/* get where the client should be */
frame_frame_gravity(client->frame, x, y);
} else