(resized && config_resize_redraw))));
/* if the client is enlarging, then resize the client before the frame */
- if (send_resize_client && user && (w > oldw || h > oldh))
+ if (send_resize_client && user && (w > oldw || h > oldh)) {
XResizeWindow(ob_display, self->window, MAX(w, oldw), MAX(h, oldh));
+ frame_adjust_client_area(self->frame);
+ }
/* find the frame's dimensions and move/resize it */
if (self->decorations != fdecor || self->max_horz != fhorz)
}
/* if the client is shrinking, then resize the frame before the client */
- if (send_resize_client && (!user || (w <= oldw || h <= oldh)))
+ if (send_resize_client && (!user || (w <= oldw || h <= oldh))) {
XResizeWindow(ob_display, self->window, w, h);
+ frame_adjust_client_area(self->frame);
+ }
XFlush(ob_display);
}
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask | \
FocusChangeMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
- ButtonPressMask | ButtonReleaseMask | \
- VisibilityChangeMask)
+ ButtonPressMask | ButtonReleaseMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
- ButtonMotionMask | ExposureMask | \
+ ButtonMotionMask | \
EnterWindowMask | LeaveWindowMask)
#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
self = g_new0(ObFrame, 1);
- self->obscured = TRUE;
-
visual = check_32bit_client(client);
/* create the non-visible decor windows */
self->window = createWindow(RootWindow(ob_display, ob_screen), visual,
mask, &attrib);
+ attrib.event_mask = ELEMENT_EVENTMASK;
+ self->inner = createWindow(self->window, visual, mask, &attrib);
+
+ mask &= ~CWEventMask;
+ self->plate = createWindow(self->inner, visual, mask, &attrib);
+
/* create the visible decor windows */
if (visual) {
attrib.colormap = RrColormap(ob_rr_inst);
}
attrib.event_mask = ELEMENT_EVENTMASK;
- self->inner = createWindow(self->window, NULL, mask, &attrib);
self->title = createWindow(self->window, NULL, mask, &attrib);
mask |= CWCursor;
attrib.cursor = ob_cursor(OB_CURSOR_SOUTHEAST);
self->rgrip = createWindow(self->handle, NULL, mask, &attrib);
- /* create the plate window which holds the client */
-
- mask &= ~(CWEventMask | CWCursor);
- self->plate = createWindow(self->inner, visual, mask, &attrib);
-
self->focused = FALSE;
/* the other stuff is shown based on decor settings */
self->client->area.height +
self->cbwidth_y * 2);
- /* move and resize the plate */
- XMoveResizeWindow(ob_display, self->plate,
- self->cbwidth_x,
- self->cbwidth_y,
- self->client->area.width,
- self->client->area.height);
+ /* move the plate */
+ XMoveWindow(ob_display, self->plate,
+ self->cbwidth_x, self->cbwidth_y);
+
/* when the client has StaticGravity, it likes to move around. */
XMoveWindow(ob_display, self->client->window, 0, 0);
}
XFlush(ob_display);
}
+void frame_adjust_client_area(ObFrame *self)
+{
+ /* resize the plate */
+ XResizeWindow(ob_display, self->plate,
+ self->client->area.width, self->client->area.height);
+}
+
void frame_adjust_title(ObFrame *self)
{
framerender_frame(self);
Rect area;
gboolean visible;
- /*! Whether the window is obscured at all or fully visible. */
- gboolean obscured;
-
guint decorations;
gboolean max_horz;
void frame_adjust_shape(ObFrame *self);
void frame_adjust_area(ObFrame *self, gboolean moved,
gboolean resized, gboolean fake);
+void frame_adjust_client_area(ObFrame *self);
void frame_adjust_state(ObFrame *self);
void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(ObFrame *self);