-#include "widget.hh"
#include "focuswidget.hh"
+#include "button.hh"
#include "display.hh"
#include "configuration.hh"
#include "timerqueuemanager.hh"
my_style->load(style_conf);
otk::OtkFocusWidget foo(my_style);
- otk::OtkFocusWidget iconb(&foo);
+ otk::OtkButton iconb(&foo);
otk::OtkFocusWidget label(&foo);
- otk::OtkFocusWidget maxb(&foo);
- otk::OtkFocusWidget closeb(&foo);
+ otk::OtkButton maxb(&foo);
+ otk::OtkButton closeb(&foo);
foo.setBevelWidth(2);
foo.setDirection(otk::OtkWidget::Vertical);
foo.setUnfocusTexture(my_style->getTitleUnfocus());
// fixed size
- iconb.resize(15, 15);
- iconb.setTexture(my_style->getButtonFocus());
- iconb.setUnfocusTexture(my_style->getButtonUnfocus());
+ iconb.setText("foo");
+ iconb.press();
// fix width to 60 and let the height be calculated by its parent
label.setWidth(60);
label.setUnfocusTexture(my_style->getLabelUnfocus());
// fixed size
- maxb.resize(15, 15);
- maxb.setTexture(my_style->getButtonFocus());
- maxb.setUnfocusTexture(my_style->getButtonUnfocus());
+ maxb.setText("bar");
// fixed size
- closeb.resize(15, 15);
- closeb.setTexture(my_style->getButtonFocus());
- closeb.setUnfocusTexture(my_style->getButtonUnfocus());
+ closeb.setText("fuubar");
// will recursively unfocus its children
//foo.unfocus();
+ foo.update();
foo.show();
while (1) {