}
+static inline
+void assignPixel(unsigned int bit_depth, unsigned char **data, unsigned long pixel) {
+ unsigned char *pixel_data = *data;
+ switch (bit_depth) {
+ case 8: // 8bpp
+ *pixel_data++ = pixel;
+ break;
+
+ case 16: // 16bpp LSB
+ *pixel_data++ = pixel;
+ *pixel_data++ = pixel >> 8;
+ break;
+
+ case 17: // 16bpp MSB
+ *pixel_data++ = pixel >> 8;
+ *pixel_data++ = pixel;
+ break;
+
+ case 24: // 24bpp LSB
+ *pixel_data++ = pixel;
+ *pixel_data++ = pixel >> 8;
+ *pixel_data++ = pixel >> 16;
+ break;
+
+ case 25: // 24bpp MSB
+ *pixel_data++ = pixel >> 16;
+ *pixel_data++ = pixel >> 8;
+ *pixel_data++ = pixel;
+ break;
+
+ case 32: // 32bpp LSB
+ *pixel_data++ = pixel;
+ *pixel_data++ = pixel >> 8;
+ *pixel_data++ = pixel >> 16;
+ *pixel_data++ = pixel >> 24;
+ break;
+
+ case 33: // 32bpp MSB
+ *pixel_data++ = pixel >> 24;
+ *pixel_data++ = pixel >> 16;
+ *pixel_data++ = pixel >> 8;
+ *pixel_data++ = pixel;
+ break;
+ }
+ *data = pixel_data; // assign back so we don't lose our place
+}
+
+void renderPixel(XImage *im, unsigned char *dp, unsigned long pixel)
+{
+ unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst) ? 1 : 0;
+
+ printf("%lx \n", pixel);
+
+ switch (bpp) {
+ case 8: // 8bpp
+ *dp++ = pixel;
+ break;
+ case 16: // 16bpp LSB
+ *dp++ = pixel;
+ *dp++ = pixel >> 8;
+ break;
+ case 17: // 16bpp MSB
+ *dp++ = pixel >> 8;
+ *dp++ = pixel;
+ break;
+ case 24: // 24bpp LSB
+ *dp++ = pixel;
+ *dp++ = pixel >> 8;
+ *dp++ = pixel >> 16;
+ break;
+ case 25: // 24bpp MSB
+ *dp++ = pixel >> 16;
+ *dp++ = pixel >> 8;
+ *dp++ = pixel;
+ break;
+ case 32: // 32bpp LSB
+ *dp++ = pixel;
+ *dp++ = pixel >> 8;
+ *dp++ = pixel >> 16;
+ *dp++ = pixel >> 24;
+ break;
+ case 33: // 32bpp MSB
+ *dp++ = pixel >> 24;
+ *dp++ = pixel >> 16;
+ *dp++ = pixel >> 8;
+ *dp++ = pixel;
+ break;
+ }
+}
+
void TrueRenderControl::render(::Drawable d)
{
XGCValues gcv;
ZPixmap, 0, NULL, w, h, 32, 0);
//GC gc = XCreateGC(**display, _screen->rootWindow(), GCCapStyle, &gcv);
- im->data = new char[im->bytes_per_line * (h + 1)]; // XXX + 1?
- char *dp = im->data;
-
- for (int x = 0; x < w; ++x, ++dp)
- *dp = 0;
- for (int y = 0; y < 10; ++h)
- for (int x = 0; x < w; ++x, ++dp)
- *dp = _red_color_table[x] << _red_offset;
- for (int y = 0; y < 10; ++h)
- for (int x = 0; x < w; ++x, ++dp)
- *dp = _green_color_table[x] << _green_offset;
- for (int y = 0; y < 10; ++h)
- for (int x = 0; x < w; ++x, ++dp)
- *dp = _blue_color_table[x] << _blue_offset;
- for (int x = 0; x < w; ++x, ++dp)
- *dp = 0;
-
+ // XXX + 1?
+ unsigned char *data = new unsigned char[im->bytes_per_line * (h + 1)];
+ unsigned char *dp = data;
+
+ for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8)
+ renderPixel(im, dp, 0);
+ for (int y = 0; y < 10; ++y)
+ for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8)
+ renderPixel(im, dp, _red_color_table[x] << _red_offset);
+ for (int y = 0; y < 10; ++y)
+ for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8)
+ renderPixel(im, dp, _green_color_table[x] << _green_offset);
+ for (int y = 0; y < 10; ++y)
+ for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8)
+ renderPixel(im, dp, _blue_color_table[x] << _blue_offset);
+ for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8)
+ renderPixel(im, dp, 0);
+
+ printf("\nDone\n");
+
+ im->data = (char*) data;
+
XPutImage(**display, p, DefaultGC(**display, _screen->screen()),
im, 0, 0, 0, 0, w, h);